New anti spam for liquids and projectiles

Revamped anti spam systems
New liquid security
This commit is contained in:
Zidonuke 2011-12-27 14:06:06 -05:00
parent c11b944735
commit d01426e2b1
5 changed files with 118 additions and 43 deletions

View file

@ -32,6 +32,8 @@ namespace TShockAPI
public static readonly TSPlayer All = new TSPlayer("All");
public int TileKillThreshold { get; set; }
public int TilePlaceThreshold { get; set; }
public int TileLiquidThreshold { get; set; }
public int ProjectileThreshold { get; set; }
public Dictionary<Vector2, Tile> TilesDestroyed { get; protected set; }
public Dictionary<Vector2, Tile> TilesCreated { get; protected set; }
public bool SyncHP { get; set; }