-Ingame log messages are no longer shown to the player who caused them.

-Changed ingame log message color to something more unique for better identification.
This commit is contained in:
CoderCow 2013-07-22 11:28:12 +02:00
parent 512ec24b57
commit d1f1e422a0
3 changed files with 9 additions and 8 deletions

View file

@ -2922,7 +2922,7 @@ namespace TShockAPI
break;
}
TShock.Utils.SendLogs(string.Format("{0} summoned {1}", args.Player.Name, boss), Color.Red);
TShock.Utils.SendLogs(string.Format("{0} summoned {1}", args.Player.Name, boss), Color.PaleVioletRed, args.Player);
return false;
}
}