Add journey permissions to Permissions.cs
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@ -373,6 +373,44 @@ namespace TShockAPI
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public static readonly string toggleparty = "tshock.world.toggleparty";
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#endregion
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#region tshock.journey nodes
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[Description("User can use Creative UI freeze time.")]
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public static readonly string journey_timefreeze = "tshock.journey.time.freeze";
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[Description("User can use Creative UI to set world time.")]
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public static readonly string journey_timeset = "tshock.journey.time.set";
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[Description("User can use Creative UI to set world time speed.")]
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public static readonly string journey_timespeed = "tshock.journey.time.setspeed";
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[Description("User can use Creative UI to to toggle character godmode.")]
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public static readonly string journey_godmode = "tshock.journey.godmode";
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[Description("User can use Creative UI to set world wind strength/seed.")]
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public static readonly string journey_windstrength = "tshock.journey.wind.strength";
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[Description("User can use Creative UI to stop the world wind strength from changing.")]
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public static readonly string journey_windfreeze = "tshock.journey.wind.freeze";
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[Description("User can use Creative UI to set world rain strength/seed.")]
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public static readonly string journey_rainstrength = "tshock.journey.rain.strength";
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[Description("User can use Creative UI to stop the world rain strength from changing.")]
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public static readonly string journey_rainfreeze = "tshock.journey.rain.freeze";
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[Description("User can use Creative UI to toggle increased placement range.")]
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public static readonly string journey_placementrange = "tshock.journey.placementrange";
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[Description("User can use Creative UI to set world difficulty/mode.")]
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public static readonly string journey_setdifficulty = "tshock.journey.setdifficulty";
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[Description("User can use Creative UI to stop the biome spread of the world.")]
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public static readonly string journey_biomespreadfreeze = "tshock.journey.biomespreadfreeze";
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[Description("User can use Creative UI to set the NPC spawn rate of the world.")]
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public static readonly string journey_setdawn = "tshock.journey.setspawnrate";
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#endregion
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#region Non-grouped
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[Description("User can clear items or projectiles.")]
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public static readonly string clear = "tshock.clear";
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@ -475,5 +513,7 @@ namespace TShockAPI
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File.WriteAllText("PermissionsDescriptions.txt", sb.ToString());
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}
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public static void FromJourneyModePermission(string tshockPermission)
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}
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}
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