Some KillTile prevention thingy
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@ -364,6 +364,8 @@ namespace TShockAPI
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}
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}
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}
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}
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else if (e.MsgID == 0x22) // Client only KillTile
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e.Handled = true; // Client only uses it for chests, but sends regular 17 as well.
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}
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}
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catch (Exception ex)
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catch (Exception ex)
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{
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{
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