diff --git a/CHANGELOG.md b/CHANGELOG.md index 894d6c12..22e9ca07 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -13,7 +13,9 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin * If there is no section called "Upcoming changes" below this line, please add one with `## Upcoming changes` as the first line, and then a bulleted item directly after with the first change. ## Upcoming changes -* World peace + +## TShock 4.5.15 +* Added preliminary support for Terraria 1.4.3.5. (@SignatureBeef, @hakusaro) ## TShock 4.5.14 * Improved the `/grow` command to reduce code duplication, use `TileID` constants for less ambiguous types. (@drunderscore) diff --git a/TShockAPI/TShock.cs b/TShockAPI/TShock.cs index b4effabf..27e170d2 100644 --- a/TShockAPI/TShock.cs +++ b/TShockAPI/TShock.cs @@ -59,7 +59,7 @@ namespace TShockAPI /// VersionNum - The version number the TerrariaAPI will return back to the API. We just use the Assembly info. public static readonly Version VersionNum = Assembly.GetExecutingAssembly().GetName().Version; /// VersionCodename - The version codename is displayed when the server starts. Inspired by software codenames conventions. - public static readonly string VersionCodename = "Minutes to Midnight"; + public static readonly string VersionCodename = "Zelenskyy"; /// SavePath - This is the path TShock saves its data in. This path is relative to the TerrariaServer.exe (not in ServerPlugins). public static string SavePath = "tshock";