diff --git a/CHANGELOG.md b/CHANGELOG.md
index 894d6c12..22e9ca07 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -13,7 +13,9 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
* If there is no section called "Upcoming changes" below this line, please add one with `## Upcoming changes` as the first line, and then a bulleted item directly after with the first change.
## Upcoming changes
-* World peace
+
+## TShock 4.5.15
+* Added preliminary support for Terraria 1.4.3.5. (@SignatureBeef, @hakusaro)
## TShock 4.5.14
* Improved the `/grow` command to reduce code duplication, use `TileID` constants for less ambiguous types. (@drunderscore)
diff --git a/TShockAPI/TShock.cs b/TShockAPI/TShock.cs
index b4effabf..27e170d2 100644
--- a/TShockAPI/TShock.cs
+++ b/TShockAPI/TShock.cs
@@ -59,7 +59,7 @@ namespace TShockAPI
/// VersionNum - The version number the TerrariaAPI will return back to the API. We just use the Assembly info.
public static readonly Version VersionNum = Assembly.GetExecutingAssembly().GetName().Version;
/// VersionCodename - The version codename is displayed when the server starts. Inspired by software codenames conventions.
- public static readonly string VersionCodename = "Minutes to Midnight";
+ public static readonly string VersionCodename = "Zelenskyy";
/// SavePath - This is the path TShock saves its data in. This path is relative to the TerrariaServer.exe (not in ServerPlugins).
public static string SavePath = "tshock";