Standardize permission rejection messages
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c5fcece18d
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d46f534533
3 changed files with 23 additions and 23 deletions
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@ -2928,21 +2928,21 @@ namespace TShockAPI
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if (bosses.Contains(thingType) && !args.Player.HasPermission(Permissions.summonboss))
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{
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TShock.Log.ConsoleDebug("GetDataHandlers / HandleSpawnBoss rejected boss {0} {1}", args.Player.Name, thingType);
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args.Player.SendErrorMessage("You don't have permission to summon a boss.");
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args.Player.SendErrorMessage("You do not have permission to summon a boss.");
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return true;
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}
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if (invasions.Contains(thingType) && !args.Player.HasPermission(Permissions.startinvasion))
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{
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TShock.Log.ConsoleDebug("GetDataHandlers / HandleSpawnBoss rejected invasion {0} {1}", args.Player.Name, thingType);
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args.Player.SendErrorMessage("You don't have permission to start an invasion.");
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args.Player.SendErrorMessage("You do not have permission to start an invasion.");
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return true;
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}
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if (pets.Contains(thingType) && !args.Player.HasPermission(Permissions.spawnpets))
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{
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TShock.Log.ConsoleDebug("GetDataHandlers / HandleSpawnBoss rejected pet {0} {1}", args.Player.Name, thingType);
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args.Player.SendErrorMessage("You don't have permission to spawn pets.");
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args.Player.SendErrorMessage("You do not have permission to spawn pets.");
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return true;
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}
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@ -3234,7 +3234,7 @@ namespace TShockAPI
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{
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if (!args.Player.HasPermission(Permissions.journey_timefreeze))
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{
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args.Player.SendErrorMessage("You don't have permission to freeze the time of the server!");
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args.Player.SendErrorMessage("You do not have permission to freeze the time of the server.");
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return true;
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}
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break;
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@ -3246,7 +3246,7 @@ namespace TShockAPI
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{
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if (!args.Player.HasPermission(Permissions.journey_timeset))
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{
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args.Player.SendErrorMessage("You don't have permission to modify the time of the server!");
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args.Player.SendErrorMessage("You don't have permission to modify the time of the server.");
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return true;
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}
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break;
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@ -3255,7 +3255,7 @@ namespace TShockAPI
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{
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if (!args.Player.HasPermission(Permissions.journey_godmode))
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{
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args.Player.SendErrorMessage("You don't have permission to toggle godmode!");
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args.Player.SendErrorMessage("You do not have permission to toggle godmode.");
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return true;
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}
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break;
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@ -3264,7 +3264,7 @@ namespace TShockAPI
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{
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if (!args.Player.HasPermission(Permissions.journey_windstrength))
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{
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args.Player.SendErrorMessage("You don't have permission to modify the wind strength of the server!");
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args.Player.SendErrorMessage("You do not have permission to modify the wind strength of the server.");
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return true;
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}
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break;
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@ -3273,7 +3273,7 @@ namespace TShockAPI
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{
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if (!args.Player.HasPermission(Permissions.journey_rainstrength))
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{
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args.Player.SendErrorMessage("You don't have permission to modify the rain strength of the server!");
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args.Player.SendErrorMessage("You do not have permission to modify the rain strength of the server.");
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return true;
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}
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break;
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@ -3282,7 +3282,7 @@ namespace TShockAPI
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{
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if (!args.Player.HasPermission(Permissions.journey_timespeed))
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{
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args.Player.SendErrorMessage("You don't have permission to modify the time speed of the server!");
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args.Player.SendErrorMessage("You do not have permission to modify the time speed of the server.");
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return true;
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}
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break;
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@ -3291,7 +3291,7 @@ namespace TShockAPI
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{
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if (!args.Player.HasPermission(Permissions.journey_rainfreeze))
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{
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args.Player.SendErrorMessage("You don't have permission to freeze the rain strength of the server!");
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args.Player.SendErrorMessage("You do not have permission to freeze the rain strength of the server.");
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return true;
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}
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break;
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@ -3300,7 +3300,7 @@ namespace TShockAPI
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{
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if (!args.Player.HasPermission(Permissions.journey_windfreeze))
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{
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args.Player.SendErrorMessage("You don't have permission to freeze the wind strength of the server!");
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args.Player.SendErrorMessage("You do not have permission to freeze the wind strength of the server.");
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return true;
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}
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break;
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@ -3309,7 +3309,7 @@ namespace TShockAPI
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{
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if (!args.Player.HasPermission(Permissions.journey_placementrange))
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{
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args.Player.SendErrorMessage("You don't have permission to modify the tile placement range of your character!");
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args.Player.SendErrorMessage("You do not have permission to modify the tile placement range of your character.");
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return true;
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}
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break;
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@ -3318,7 +3318,7 @@ namespace TShockAPI
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{
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if (!args.Player.HasPermission(Permissions.journey_setdifficulty))
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{
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args.Player.SendErrorMessage("You don't have permission to modify the world difficulty of the server!");
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args.Player.SendErrorMessage("You do not have permission to modify the world difficulty of the server.");
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return true;
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}
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break;
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@ -3327,7 +3327,7 @@ namespace TShockAPI
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{
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if (!args.Player.HasPermission(Permissions.journey_biomespreadfreeze))
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{
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args.Player.SendErrorMessage("You don't have permission to freeze the biome spread of the server!");
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args.Player.SendErrorMessage("You do not have permission to freeze the biome spread of the server.");
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return true;
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}
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break;
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@ -3342,7 +3342,7 @@ namespace TShockAPI
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}
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if (!args.Player.HasPermission(Permissions.journey_setspawnrate))
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{
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args.Player.SendErrorMessage("You don't have permission to modify the NPC spawn rate of the server!");
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args.Player.SendErrorMessage("You do not have permission to modify the NPC spawn rate of the server.");
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return true;
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}
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break;
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@ -3576,7 +3576,7 @@ namespace TShockAPI
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if (!args.Player.HasPermission(Permissions.startdd2))
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{
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TShock.Log.ConsoleDebug("GetDataHandlers / HandleOldOnesArmy rejected permissions {0}", args.Player.Name);
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args.Player.SendErrorMessage("You don't have permission to start the Old One's Army event.");
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args.Player.SendErrorMessage("You do not have permission to start the Old One's Army event.");
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return true;
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}
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