Accept chair/bed frame changes. Should fix direction issue.
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parent
ec39d41654
commit
d689fac4ce
2 changed files with 10 additions and 3 deletions
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@ -220,6 +220,13 @@ namespace TShockAPI
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tile.type = 0x1;
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tile.type = 0x1;
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changed = true;
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changed = true;
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}
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}
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else if ((tile.type == 0xF && newtile.Type == 0xF) ||
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(tile.type == 0x4F && newtile.Type == 0x4F))
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{
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tile.frameX = newtile.FrameX;
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tile.frameY = newtile.FrameY;
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changed = true;
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}
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}
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}
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}
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}
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@ -294,7 +301,7 @@ namespace TShockAPI
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args.Player.SendMessage("Spawn protected from changes.", Color.Red);
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args.Player.SendMessage("Spawn protected from changes.", Color.Red);
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args.Player.LastTileChangeNotify = DateTime.UtcNow;
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args.Player.LastTileChangeNotify = DateTime.UtcNow;
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}
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}
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args.Player.SendTileSquare(x, y);
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args.Player.SendTileSquare(x, y);
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return true;
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return true;
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}
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}
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}
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}
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@ -35,5 +35,5 @@ using System.Runtime.InteropServices;
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// by using the '*' as shown below:
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("2.3.2.0704")]
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[assembly: AssemblyVersion("2.3.2.0707")]
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[assembly: AssemblyFileVersion("2.3.2.0704")]
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[assembly: AssemblyFileVersion("2.3.2.0707")]
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