Accept chair/bed frame changes. Should fix direction issue.

This commit is contained in:
high 2011-07-07 22:00:50 -04:00
parent ec39d41654
commit d689fac4ce
2 changed files with 10 additions and 3 deletions

View file

@ -220,6 +220,13 @@ namespace TShockAPI
tile.type = 0x1; tile.type = 0x1;
changed = true; changed = true;
} }
else if ((tile.type == 0xF && newtile.Type == 0xF) ||
(tile.type == 0x4F && newtile.Type == 0x4F))
{
tile.frameX = newtile.FrameX;
tile.frameY = newtile.FrameY;
changed = true;
}
} }
} }
@ -294,7 +301,7 @@ namespace TShockAPI
args.Player.SendMessage("Spawn protected from changes.", Color.Red); args.Player.SendMessage("Spawn protected from changes.", Color.Red);
args.Player.LastTileChangeNotify = DateTime.UtcNow; args.Player.LastTileChangeNotify = DateTime.UtcNow;
} }
args.Player.SendTileSquare(x, y); args.Player.SendTileSquare(x, y);
return true; return true;
} }
} }

View file

@ -35,5 +35,5 @@ using System.Runtime.InteropServices;
// by using the '*' as shown below: // by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")] // [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("2.3.2.0704")] [assembly: AssemblyVersion("2.3.2.0707")]
[assembly: AssemblyFileVersion("2.3.2.0704")] [assembly: AssemblyFileVersion("2.3.2.0707")]