PermaPVP works.

This commit is contained in:
Shank 2011-05-31 00:18:20 -06:00
parent 920f298e42
commit d6b913a954

View file

@ -25,10 +25,10 @@ namespace TShockAPI
public static bool banCheater = true; public static bool banCheater = true;
public static int serverPort = 7777; public static int serverPort = 7777;
public static bool enableWhitelist = false; public static bool enableWhitelist = false;
public static bool infinateInvasion = false; public static bool infiniteInvasion = false;
public static bool permaPvp = false; public static bool permaPvp = false;
public static int killCount = 0; public static int killCount = 0;
public static bool shownOneTimeInvasionMinder = false; public static bool startedInvasion = false;
public static string tileWhitelist = ""; public static string tileWhitelist = "";
private static bool banTnt = false; private static bool banTnt = false;
@ -77,9 +77,10 @@ namespace TShockAPI
GameHooks.OnUpdate += new Action<Microsoft.Xna.Framework.GameTime>(OnUpdate); GameHooks.OnUpdate += new Action<Microsoft.Xna.Framework.GameTime>(OnUpdate);
GameHooks.OnLoadContent += new Action<Microsoft.Xna.Framework.Content.ContentManager>(OnLoadContent); GameHooks.OnLoadContent += new Action<Microsoft.Xna.Framework.Content.ContentManager>(OnLoadContent);
ServerHooks.OnChat += new Action<int, string, HandledEventArgs>(OnChat); ServerHooks.OnChat += new Action<int, string, HandledEventArgs>(OnChat);
NetHooks.OnPreGetData += GetData;
ServerHooks.OnJoin += new Action<int, AllowEventArgs>(OnJoin); ServerHooks.OnJoin += new Action<int, AllowEventArgs>(OnJoin);
NetHooks.OnPreGetData += GetData;
NetHooks.OnGreetPlayer += new NetHooks.GreetPlayerD(OnGreetPlayer); NetHooks.OnGreetPlayer += new NetHooks.GreetPlayerD(OnGreetPlayer);
NpcHooks.OnStrikeNpc += new NpcHooks.StrikeNpcD(NpcHooks_OnStrikeNpc);
} }
public override void DeInitialize() public override void DeInitialize()
@ -89,15 +90,28 @@ namespace TShockAPI
GameHooks.OnUpdate -= new Action<Microsoft.Xna.Framework.GameTime>(OnUpdate); GameHooks.OnUpdate -= new Action<Microsoft.Xna.Framework.GameTime>(OnUpdate);
GameHooks.OnLoadContent -= new Action<Microsoft.Xna.Framework.Content.ContentManager>(OnLoadContent); GameHooks.OnLoadContent -= new Action<Microsoft.Xna.Framework.Content.ContentManager>(OnLoadContent);
ServerHooks.OnChat -= new Action<int, string, HandledEventArgs>(OnChat); ServerHooks.OnChat -= new Action<int, string, HandledEventArgs>(OnChat);
NetHooks.OnPreGetData -= GetData;
ServerHooks.OnJoin -= new Action<int, AllowEventArgs>(OnJoin); ServerHooks.OnJoin -= new Action<int, AllowEventArgs>(OnJoin);
NetHooks.OnPreGetData -= GetData;
NetHooks.OnGreetPlayer -= new NetHooks.GreetPlayerD(OnGreetPlayer); NetHooks.OnGreetPlayer -= new NetHooks.GreetPlayerD(OnGreetPlayer);
NpcHooks.OnStrikeNpc -= new NpcHooks.StrikeNpcD(NpcHooks_OnStrikeNpc);
} }
/* /*
* Hooks: * Hooks:
* */ * */
void NpcHooks_OnStrikeNpc(NpcStrikeEventArgs e)
{
if (infiniteInvasion)
{
IncrementKills();
if (Main.invasionSize < 10)
{
Main.invasionSize = 20000000;
}
}
}
void OnPreGetData(byte id, messageBuffer msg, int idx, int length, HandledEventArgs e) void OnPreGetData(byte id, messageBuffer msg, int idx, int length, HandledEventArgs e)
{ {
if (Main.netMode != 2) { return; } if (Main.netMode != 2) { return; }
@ -109,7 +123,6 @@ namespace TShockAPI
void GetData(GetDataEventArgs e) void GetData(GetDataEventArgs e)
{ {
if (Main.netMode != 2) { return; } if (Main.netMode != 2) { return; }
int n = 5; int n = 5;
byte[] buf = e.Msg.readBuffer; byte[] buf = e.Msg.readBuffer;
@ -123,6 +136,12 @@ namespace TShockAPI
} }
e.Handled = true; e.Handled = true;
} }
if (e.MsgID == 0x1e)
{
Main.player[e.Msg.whoAmI].hostile = true;
NetMessage.SendData(30, -1, -1, "", e.Msg.whoAmI);
e.Handled = true;
}
} }
void OnGreetPlayer(int who, HandledEventArgs e) void OnGreetPlayer(int who, HandledEventArgs e)
@ -139,6 +158,10 @@ namespace TShockAPI
Main.player[who].hostile = true; Main.player[who].hostile = true;
NetMessage.SendData(30, -1, -1, "", who); NetMessage.SendData(30, -1, -1, "", who);
} }
if (IsAdmin(who) && infiniteInvasion && !startedInvasion)
{
StartInvasion();
}
e.Handled = true; e.Handled = true;
} }
@ -245,11 +268,17 @@ namespace TShockAPI
Broadcast(FindPlayer(ply) + " has spawned all 3 bosses!"); Broadcast(FindPlayer(ply) + " has spawned all 3 bosses!");
handler.Handled = true; handler.Handled = true;
} }
if (msg == "/invade")
{
Broadcast(Main.player[ply].name + " started an invasion.");
StartInvasion();
handler.Handled = true;
}
} }
if (msg == "/help") if (msg == "/help")
{ {
SendMessage(ply, "TShock Commands:"); SendMessage(ply, "TShock Commands:");
SendMessage(ply, "/kick, /ban, /reload, /off, /dropmeteor"); SendMessage(ply, "/kick, /ban, /reload, /off, /dropmeteor, /invade");
SendMessage(ply, "/star, /skeletron, /eye, /eater, /hardcore"); SendMessage(ply, "/star, /skeletron, /eye, /eater, /hardcore");
SendMessage(ply, "Terraria commands:"); SendMessage(ply, "Terraria commands:");
SendMessage(ply, "/playing, /p, /me"); SendMessage(ply, "/playing, /p, /me");
@ -264,7 +293,7 @@ namespace TShockAPI
string ip = GetRealIP((Convert.ToString(Netplay.serverSock[ply].tcpClient.Client.RemoteEndPoint))); string ip = GetRealIP((Convert.ToString(Netplay.serverSock[ply].tcpClient.Client.RemoteEndPoint)));
if (CheckBanned(ip) || CheckCheat(ip) || CheckGreif(ip)) if (CheckBanned(ip) || CheckCheat(ip) || CheckGreif(ip))
{ {
Kick(ply, "Your account has been disabled."); Kick(ply, "You are banned.");
} }
if (!OnWhitelist(ip)) if (!OnWhitelist(ip))
{ {
@ -311,6 +340,74 @@ namespace TShockAPI
* Useful stuff: * Useful stuff:
* */ * */
public static void StartInvasion()
{
Main.invasionType = 1;
if (infiniteInvasion)
{
Main.invasionSize = 20000000;
}
else
{
Main.invasionSize = 100 + (invasionMultiplier * activePlayers());
}
Main.invasionWarn = 0;
if (new Random().Next(2) == 0)
{
Main.invasionX = 0.0;
}
else
{
Main.invasionX = Main.maxTilesX;
}
}
public static void IncrementKills()
{
killCount++;
Random r = new Random();
int random = r.Next(5);
if (killCount % 100 == 0)
{
switch (random)
{
case 0:
Broadcast("You call that a lot? " + killCount + " goblins killed!");
break;
case 1:
Broadcast("Fatality! " + killCount + " goblins killed!");
break;
case 2:
Broadcast("Number of 'noobs' killed to date: " + killCount);
break;
case 3:
Broadcast("Duke Nukem would be proud. " + killCount + " goblins killed.");
break;
case 4:
Broadcast("You call that a lot? " + killCount + " goblins killed!");
break;
case 5:
Broadcast(killCount + " copies of Call of Duty smashed.");
break;
}
}
}
public static int activePlayers()
{
int num = 0;
for (int i = 0; i < Main.maxPlayers; i++)
{
if (Main.player[i].active)
{
num++;
}
}
return num;
}
public static bool OnWhitelist(string ip) public static bool OnWhitelist(string ip)
{ {
if (!enableWhitelist) { return true; } if (!enableWhitelist) { return true; }
@ -422,11 +519,11 @@ namespace TShockAPI
banCheater = Convert.ToBoolean(configuration[5]); banCheater = Convert.ToBoolean(configuration[5]);
serverPort = Convert.ToInt32(configuration[6]); serverPort = Convert.ToInt32(configuration[6]);
enableWhitelist = Convert.ToBoolean(configuration[7]); enableWhitelist = Convert.ToBoolean(configuration[7]);
infinateInvasion = Convert.ToBoolean(configuration[8]); infiniteInvasion = Convert.ToBoolean(configuration[8]);
permaPvp = Convert.ToBoolean(configuration[9]); permaPvp = Convert.ToBoolean(configuration[9]);
kickTnt = Convert.ToBoolean(configuration[10]); kickTnt = Convert.ToBoolean(configuration[10]);
banTnt = Convert.ToBoolean(configuration[11]); banTnt = Convert.ToBoolean(configuration[11]);
if (infinateInvasion) if (infiniteInvasion)
{ {
//Main.startInv(); //Main.startInv();
} }