Fix hard/mediumcore ban on death
Removed the force parameter since it is of no use.
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2 changed files with 15 additions and 19 deletions
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@ -4157,7 +4157,7 @@ namespace TShockAPI
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if (shouldBan)
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{
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if (!args.Player.Ban(banReason, false, "TShock"))
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if (!args.Player.Ban(banReason, "TShock"))
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{
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TShock.Log.ConsoleDebug("GetDataHandlers / HandlePlayerKillMeV2 kicked with difficulty {0} {1}", args.Player.Name, args.TPlayer.difficulty);
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args.Player.Kick("You died! Normally, you'd be banned.", true, true);
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@ -1701,14 +1701,12 @@ namespace TShockAPI
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/// Bans and disconnects the player from the server.
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/// </summary>
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/// <param name="reason">The reason to be displayed to the server.</param>
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/// <param name="force">If the ban should bypass immunity to ban checks.</param>
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/// <param name="adminUserName">The player who initiated the ban.</param>
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public bool Ban(string reason, bool force = false, string adminUserName = null)
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public bool Ban(string reason, string adminUserName = null)
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{
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if (!ConnectionAlive)
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return true;
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if (force)
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{
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TShock.Bans.InsertBan($"{Identifier.IP}{IP}", reason, adminUserName, DateTime.UtcNow, DateTime.MaxValue);
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TShock.Bans.InsertBan($"{Identifier.UUID}{UUID}", reason, adminUserName, DateTime.UtcNow, DateTime.MaxValue);
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if (Account != null)
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@ -1717,15 +1715,13 @@ namespace TShockAPI
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}
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Disconnect(string.Format("Banned: {0}", reason));
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string verb = force ? "force " : "";
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if (string.IsNullOrWhiteSpace(adminUserName))
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TSPlayer.All.SendInfoMessage("{0} was {1}banned for '{2}'.", Name, verb, reason);
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TSPlayer.All.SendInfoMessage("{0} was banned for '{1}'.", Name, reason);
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else
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TSPlayer.All.SendInfoMessage("{0} {1}banned {2} for '{3}'.", adminUserName, verb, Name, reason);
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TSPlayer.All.SendInfoMessage("{0} banned {1} for '{2}'.", adminUserName, Name, reason);
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return true;
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}
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return false;
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}
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/// <summary>
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/// Sends the player an error message stating that more than one match was found
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