Revert previous commit.
Double check data structure, SendTileSquare does not attempt to save bandwidth.
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2 changed files with 0 additions and 13 deletions
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@ -221,13 +221,6 @@ namespace TShockAPI
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for (int y = 0; y < size; y++)
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for (int y = 0; y < size; y++)
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{
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{
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tiles[x, y] = new NetTile(args.Data);
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tiles[x, y] = new NetTile(args.Data);
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if (tiles[x, y].SameTiles > 0)
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{
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var num = tiles[x, y].SameTiles;
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var tile = tiles[x, y];
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for (y++; y < y + num + 1; y++)
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tiles[x, y] = tile;
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}
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}
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}
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}
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}
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@ -38,8 +38,6 @@ namespace TShockAPI.Net
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public bool HasLiquid { get { return Liquid > 0; } }
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public bool HasLiquid { get { return Liquid > 0; } }
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public bool FrameImportant { get { return Main.tileFrameImportant[Type]; } }
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public bool FrameImportant { get { return Main.tileFrameImportant[Type]; } }
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public int SameTiles { get; set; }
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public NetTile()
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public NetTile()
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{
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{
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Active = false;
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Active = false;
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@ -94,8 +92,6 @@ namespace TShockAPI.Net
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stream.WriteInt8(Liquid);
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stream.WriteInt8(Liquid);
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stream.WriteBoolean(Lava);
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stream.WriteBoolean(Lava);
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}
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}
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stream.WriteInt16(1); // Screw trying to figure out how many tiles are the same
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}
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}
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public void Unpack(Stream stream)
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public void Unpack(Stream stream)
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@ -126,8 +122,6 @@ namespace TShockAPI.Net
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if (flags.HasFlag(TileFlags.Wire))
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if (flags.HasFlag(TileFlags.Wire))
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Wire = true;
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Wire = true;
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SameTiles = stream.ReadInt16();
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}
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}
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}
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}
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