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63
TShockAPI/TShock.cs
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63
TShockAPI/TShock.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Terraria;
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using TerrariaAPI;
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using TerrariaAPI.Hooks;
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using Microsoft.Xna.Framework;
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namespace TShockAPI
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{
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public class TShock : TerrariaPlugin
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{
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public override string Name
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{
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get { return "TShock"; }
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}
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public override string Author
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{
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get { return "nicatronTg, High, Mav, and Zach"; }
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}
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public override string Description
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{
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get { return "The administration modification of the future."; }
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}
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public TShock(Main game) : base (game)
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{
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GameHooks.OnPreInitialize += OnPreInit;
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GameHooks.OnPostInitialize += OnPostInit;
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GameHooks.OnUpdate += new Action<Microsoft.Xna.Framework.GameTime>(OnUpdate);
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GameHooks.OnLoadContent += new Action<Microsoft.Xna.Framework.Content.ContentManager>(OnLoadContent);
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ServerHooks.Chat += OnChat;
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}
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void OnLoadContent(Microsoft.Xna.Framework.Content.ContentManager obj)
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{
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}
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void OnPreInit()
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{
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}
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void OnPostInit()
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{
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}
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void OnUpdate(GameTime time)
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{
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}
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void OnChat(int ply, string msg)
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{
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}
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}
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}
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