Dockerize TShock
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.dockerignore
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.dockerignore
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# ignore every file
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*
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# except for the ones required for building
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!i18n/
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!prebuilts/
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!TerrariaServerAPI/
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!TShockAPI/
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!TShockLauncher/
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!TShockLauncher.Tests/
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!TShock.sln
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# but exclude build artifacts
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*/bin/
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*/obj/
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Dockerfile
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Dockerfile
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# Docker Instructions
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# Build Image:
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# docker build -t tshock .
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# and run:
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# docker run -p 7777:7777 -p 7878:7878 \
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# -v <save path>:/tshock \
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# -v <world path>:/worlds \
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# -v <plugin path>:/plugins \
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# --rm -it tshock -world /worlds/<world file> <flags>
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FROM mcr.microsoft.com/dotnet/sdk:6.0 AS builder
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ARG ARCH=linux-x64
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# Copy build context
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WORKDIR /TShock
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COPY . ./
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# Build and package release
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RUN dotnet build
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WORKDIR /TShock/TShockLauncher
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RUN dotnet publish -o output/ -r ${ARCH} -f net6.0 -c Release -p:PublishSingleFile=true --self-contained false
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# Runtime image
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FROM mcr.microsoft.com/dotnet/runtime:6.0 AS runner
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WORKDIR /server
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COPY --from=builder /TShock/TShockLauncher/output ./
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RUN mkdir -p /tshock /worlds /plugins
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VOLUME ["/tshock", "/worlds", "/plugins"]
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EXPOSE 7777 7878
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ENTRYPOINT [ \
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"./TShock.Server", \
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"-configpath", "/tshock", \
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"-logpath", "/tshock/logs", \
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"-crashdir", "/tshock/crashes", \
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"-worldselectpath", "/worlds", \
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"-additionalplugins", "/plugins" \
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]
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@ -64,6 +64,7 @@ Use past tense when adding new entries; sign your name off when you add or chang
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* Added an internationalization system. The base for the i18n system was built by Janet Blackquill ([@pontaoski](https://github.com/pontaoski)). A small donation in her honor was made to the [KDE project](https://kde.org/) as a thankyou for this work. This also includes the `TSHOCK_LANGUAGE` environment variable. Setting `TSHOCK_LANGUAGE=tok` will enable a small number of [Toki Pona](https://tokipona.org/) translations as a proof-of-concept. (@pontaoski)
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* Added support for Terraria 1.4.4.6, through OTAPI 3.1.5. (@SignatureBeef)
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* Added GeoIP.dat back to the included list of files. (@SignatureBeef)
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* Dockerize TShock (@PotatoCider)
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## TShock 4.5.18
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* Fixed `TSPlayer.GiveItem` not working if the player is in lava. (@PotatoCider)
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