Added basic system for logging in and adding users ingame.
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commit
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4 changed files with 146 additions and 2 deletions
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@ -144,6 +144,8 @@ namespace TShockAPI
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ChatCommands.Add(new Command("p", "", PartyChat));
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ChatCommands.Add(new Command("rules", "", Rules));
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ChatCommands.Add(new Command("displaylogs", "logs", Rules));
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ChatCommands.Add(new Command("user", "manageusers", ManageUsers));
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ChatCommands.Add(new Command("login", "", AttemptLogin));
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if (ConfigurationManager.DistributationAgent != "terraria-online")
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{
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ChatCommands.Add(new Command("kill", "kill", Kill));
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@ -157,7 +159,7 @@ namespace TShockAPI
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public static void AddUpdateCommand()
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{
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Commands.ChatCommands.Add(new Command("updatenow", "maintenance", Commands.UpdateNow));
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//Commands.ChatCommands.Add(new Command("updatenow", "maintenance", Commands.UpdateNow));
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}
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public static bool HandleCommand(TSPlayer player, string text)
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@ -280,6 +282,72 @@ namespace TShockAPI
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return c == ' ' || c == '\t' || c == '\n';
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}
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#region Account commands
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public static void AttemptLogin(CommandArgs args)
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{
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if (args.Parameters.Count != 2)
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{
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args.Player.SendMessage("Syntax: /login [username] [password]");
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args.Player.SendMessage("If you forgot your password, there is no way to recover it.");
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return;
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}
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string encrPass = Tools.HashPassword(args.Parameters[1]);
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string[] exr = Tools.FetchHashedPasswordAndGroup(args.Parameters[0]);
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if (exr[0] == Tools.HashPassword(args.Parameters[1]))
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{
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args.Player.Group = Tools.GetGroup(exr[1]);
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args.Player.SendMessage("Authenticated as " + args.Parameters[0] + "successfully.", Color.LimeGreen);
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return;
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} else
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{
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args.Player.SendMessage("Invalid login attempt. This incident has been reported.", Color.Red);
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Log.Warn(args.Player.IP + " failed to authenticate as " + args.Parameters[0]);
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args.Player.LoginAttempts++;
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return;
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}
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}
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private static void ManageUsers(CommandArgs args)
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{
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if (args.Parameters.Count < 3)
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{
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args.Player.SendMessage("Syntax: /user add <ip/user:pass> [group]");
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args.Player.SendMessage("Note: Passwords are stored with very basic Hashion. To reset a user's password, remove and re-add them.");
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return;
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}
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if (args.Parameters.Count > 2)
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{
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if (args.Parameters[0] == "add")
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{
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if (args.Parameters[1].Split(':').Length == 2)
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{
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TextWriter tw = new StreamWriter(FileTools.UsersPath, true);
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tw.WriteLine("\n" + args.Parameters[1].Split(':')[0] + ":" + Tools.HashPassword(args.Parameters[1].Split(':')[0]) + " " + args.Parameters[2]);
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tw.Close();
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//Notify the admin that they can now login
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return;
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}
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else if (args.Parameters[1].Split(':').Length == 1)
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{
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TextWriter tw = new StreamWriter(FileTools.UsersPath, true);
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tw.WriteLine("\n" + args.Parameters[1] + " " + args.Parameters[2]);
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tw.Close();
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//Notify the admin that they can now login if they rejoin
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//Notify admin that this is fucking insecure
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return;
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}
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else
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{
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args.Player.SendMessage("Invalid syntax. Try /user help.", Color.Red);
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}
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}
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}
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}
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#endregion
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#region Player Management Commands
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private static void Kick(CommandArgs args)
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@ -40,6 +40,7 @@ namespace TShockAPI
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public bool InitSpawn = false;
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public bool DisplayLogs = true;
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public Vector2 oldSpawn = Vector2.Zero;
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public int LoginAttempts { get; set; }
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public bool RealPlayer
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{
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@ -18,6 +18,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Security.Cryptography;
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using System.Text;
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using System.Net;
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using Microsoft.Xna.Framework;
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@ -552,6 +553,10 @@ namespace TShockAPI
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{
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continue;
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}
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if (args[0].Contains(":"))
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{
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continue;
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}
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if (lines[i].StartsWith("#"))
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{
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continue;
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@ -568,6 +573,49 @@ namespace TShockAPI
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sr.Close();
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return GetGroup("default");
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}
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/// <summary>
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/// Fetches the hashed password and group for a given username
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/// </summary>
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/// <param name="username">string username</param>
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/// <returns>string[] {password, group}</returns>
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public static string[] FetchHashedPasswordAndGroup(string username)
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{
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StreamReader sr = new StreamReader(FileTools.UsersPath);
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string data = sr.ReadToEnd();
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data = data.Replace("\r", "");
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string[] lines = data.Split('\n');
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string[] result = {"null", "null"};
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for (int i = 0; i < lines.Length; i++)
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{
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string[] args = lines[i].Split(' ');
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if (args.Length < 2)
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{
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continue;
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}
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if (lines[i].StartsWith("#"))
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{
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continue;
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}
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if (!lines[i].Contains(":"))
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{
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continue;
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}
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try
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{
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if (args[0].Split(':')[0].ToLower() == username.ToLower())
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{
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result = new string[] {args[0].Split(':')[1], args[1]};
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return result;
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}
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}
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catch (Exception ex)
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{ Log.Error(ex.ToString()); }
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}
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sr.Close();
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return result;
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}
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/// <summary>
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/// Returns an IPv4 address from a DNS query
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@ -586,5 +634,32 @@ namespace TShockAPI
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}
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return IP4Address;
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}
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/// <summary>
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/// Returns a byte array for a given string
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/// </summary>
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/// <param name="str">string str</param>
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/// <returns>byte[] string</returns>
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public static byte[] StrToByteArray(string str)
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{
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System.Text.UTF8Encoding encoding = new System.Text.UTF8Encoding();
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return encoding.GetBytes(str);
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}
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/// <summary>
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/// Returns a Sha256 string for a given string
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/// </summary>
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/// <param name="password">string password</param>
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/// <returns>string sha256</returns>
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public static string HashPassword(string password)
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{
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byte[] data = StrToByteArray(password);
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byte[] result;
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using (SHA256 shaM = new SHA256Managed())
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{
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result = shaM.ComputeHash(data);
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}
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System.Text.UTF8Encoding enc = new System.Text.UTF8Encoding();
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return enc.GetString(result);
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}
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}
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}
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@ -107,7 +107,7 @@ namespace TShockAPI
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private static void NotifyAdministrator(TSPlayer player, string[] changes)
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{
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player.SendMessage("The server is out of date. To update, type /updatenow.");
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player.SendMessage("The server is out of date.", Color.Red);
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for (int j = 4; j < changes.Length; j++)
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{
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player.SendMessage(changes[j], Color.Red);
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