Merge branch 'master' of git.assembla.com:terraria

Conflicts:
	TShockAPI/TShock.cs
This commit is contained in:
high 2011-06-01 04:07:27 -04:00
commit da882cc9db

View file

@ -1,10 +1,17 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using System.Net;
using Microsoft.Xna.Framework;
using Terraria;
using TerrariaAPI;
using TerrariaAPI.Hooks;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System.Net;
using TShockAPI;
namespace TShockAPI
{
@ -45,6 +52,7 @@ namespace TShockAPI
get { return "The administration modification of the future."; }
}
public TShock(Main game) : base (game)
public TShock(Main game)
: base(game)
{
@ -80,6 +88,7 @@ namespace TShockAPI
* Hooks:
* */
void NpcHooks_OnStrikeNpc(NpcStrikeEventArgs e)
private void NpcHooks_OnStrikeNpc(NpcStrikeEventArgs e)
{
if (ConfigurationManager.infiniteInvasion)
@ -92,6 +101,7 @@ namespace TShockAPI
}
}
void OnPreGetData(byte id, messageBuffer msg, int idx, int length, HandledEventArgs e)
private void OnPreGetData(byte id, messageBuffer msg, int idx, int length, HandledEventArgs e)
{
if (Main.netMode != 2) { return; }
@ -101,6 +111,7 @@ namespace TShockAPI
}
}
void GetData(GetDataEventArgs e)
private void GetData(GetDataEventArgs e)
{
if (Main.netMode != 2) { return; }
@ -129,6 +140,7 @@ namespace TShockAPI
}
}
void OnGreetPlayer(int who, HandledEventArgs e)
private void OnGreetPlayer(int who, HandledEventArgs e)
{
if (Main.netMode != 2) { return; }
@ -151,9 +163,12 @@ namespace TShockAPI
e.Handled = true;
}
void OnChat(int ply, string msg, HandledEventArgs handler)
private void OnChat(int ply, string msg, HandledEventArgs handler)
{
if (Main.netMode != 2) { return; }
int x = (int) Main.player[ply].position.X;
int y = (int) Main.player[ply].position.Y;
int x = (int)Main.player[ply].position.X;
int y = (int)Main.player[ply].position.Y;
@ -226,6 +241,7 @@ namespace TShockAPI
NetMessage.SendData(18, -1, -1, "", 0, 0, Main.sunModY, Main.moonModY);
NetMessage.syncPlayers();
handler.Handled = true;
handler.Handled = true;
}
if (msg == "/eater")
{
@ -282,6 +298,7 @@ namespace TShockAPI
if (msg.Length > 3 && msg.Substring(0, 3) == "/tp")
{
string player = msg.Remove(0, 3).Trim();
if (!(Tools.FindPlayer(player) == -1) && !(player == ""))
if (Tools.FindPlayer(player) != -1 && player != "")
{
Teleport(ply, Main.player[Tools.FindPlayer(player)].position.X, Main.player[Tools.FindPlayer(player)].position.Y);
@ -292,6 +309,7 @@ namespace TShockAPI
if (msg.Length > 7 && msg.Substring(0, 7) == "/tphere")
{
string player = msg.Remove(0, 7).Trim();
if (!(Tools.FindPlayer(player) == -1) && !(player == ""))
if (Tools.FindPlayer(player) != -1 && player != "")
{
Teleport(Tools.FindPlayer(player), Main.player[ply].position.X, Main.player[ply].position.Y);
@ -300,6 +318,20 @@ namespace TShockAPI
handler.Handled = true;
}
}
if (msg.Length > 9 && msg.Substring(0,9) == "/spawnmob")
{
string args = msg.Remove(0, 9).Trim();
int type = 0;
if (int.TryParse(args, out type))
{
if (type >= 1 && type <= 43)
{
var npcid = NPC.NewNPC(x, y, type, 0);
Tools.Broadcast("NPC " + type.ToString() + " spawned with ID " + npcid.ToString());
handler.Handled = true;
}
}
}
}
if (msg == "/help")
{
@ -312,6 +344,8 @@ namespace TShockAPI
}
}
void OnJoin(int ply, AllowEventArgs handler)
private void OnJoin(int ply, AllowEventArgs handler)
{
if (Main.netMode != 2) { return; }
@ -326,19 +360,24 @@ namespace TShockAPI
}
}
void OnLoadContent(Microsoft.Xna.Framework.Content.ContentManager obj)
private void OnLoadContent(Microsoft.Xna.Framework.Content.ContentManager obj)
{
}
void OnPreInit()
private void OnPreInit()
{
FileTools.SetupConfig();
}
void OnPostInit()
private void OnPostInit()
{
}
void OnUpdate(GameTime time)
private void OnUpdate(GameTime time)
{
if (Main.netMode != 2) { return; }
@ -396,8 +435,22 @@ namespace TShockAPI
}
}
public static void Teleport(int ply, int x, int y)
{
Main.player[ply].velocity = new Vector2(0, 0);
NetMessage.SendData(0x0d, -1, -1, "", ply);
Main.player[ply].position.X = x;
Main.player[ply].position.Y = y - 0x2a;
NetMessage.SendData(0x0d, -1, -1, "", ply);
}
public static void Teleport(int ply, float x, float y)
{
Main.player[ply].position.X = x;
Main.player[ply].position.Y = y - 0x2a;
NetMessage.SendData(0x0d, -1, -1, "", ply);
int oldx = Main.player[ply].SpawnX;
int oldy = Main.player[ply].SpawnY;
Main.player[ply].SpawnX = (int)(x / 16);
@ -458,6 +511,7 @@ namespace TShockAPI
Tools.Broadcast(ConfigurationManager.killCount + " copies of Call of Duty smashed.");
break;
}
}
}
}