Added world specific regions and warps. Added logging. reagions and warps will require redoing
This commit is contained in:
parent
25472ea497
commit
db1edd3f98
3 changed files with 62 additions and 27 deletions
|
|
@ -4,6 +4,7 @@ using System.Linq;
|
|||
using System.Text;
|
||||
using Microsoft.Xna.Framework;
|
||||
using System.Xml;
|
||||
using Terraria;
|
||||
|
||||
namespace TShockAPI
|
||||
{
|
||||
|
|
@ -11,7 +12,7 @@ namespace TShockAPI
|
|||
{
|
||||
public static List<Warp> Warps = new List<Warp>();
|
||||
|
||||
public static bool AddWarp(int x, int y, string name)
|
||||
public static bool AddWarp(int x, int y, string name, string worldname)
|
||||
{
|
||||
foreach (Warp nametest in Warps)
|
||||
{
|
||||
|
|
@ -20,7 +21,7 @@ namespace TShockAPI
|
|||
return false;
|
||||
}
|
||||
}
|
||||
Warps.Add(new Warp(new Vector2(x, y), name));
|
||||
Warps.Add(new Warp(new Vector2(x, y), name, worldname));
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
@ -28,7 +29,7 @@ namespace TShockAPI
|
|||
{
|
||||
foreach (Warp nametest in Warps)
|
||||
{
|
||||
if (name.ToLower() == nametest.WarpName.ToLower())
|
||||
if (name.ToLower() == nametest.WarpName.ToLower() && nametest.WorldWarpName == Main.worldName)
|
||||
{
|
||||
Warps.Remove(nametest);
|
||||
WriteSettings();
|
||||
|
|
@ -42,7 +43,7 @@ namespace TShockAPI
|
|||
{
|
||||
foreach (Warp nametest in Warps)
|
||||
{
|
||||
if (name.ToLower() == nametest.WarpName.ToLower())
|
||||
if (name.ToLower() == nametest.WarpName.ToLower() && nametest.WorldWarpName == Main.worldName)
|
||||
{
|
||||
return nametest.WarpPos;
|
||||
}
|
||||
|
|
@ -69,6 +70,7 @@ namespace TShockAPI
|
|||
settingsw.WriteElementString("WarpName", warp.WarpName);
|
||||
settingsw.WriteElementString("X", warp.WarpPos.X.ToString());
|
||||
settingsw.WriteElementString("Y", warp.WarpPos.Y.ToString());
|
||||
settingsw.WriteElementString("WorldName", warp.WorldWarpName);
|
||||
settingsw.WriteEndElement();
|
||||
}
|
||||
|
||||
|
|
@ -106,12 +108,16 @@ namespace TShockAPI
|
|||
{
|
||||
if (settingr.Read())
|
||||
{
|
||||
string name;
|
||||
string name = string.Empty;
|
||||
int x = 0;
|
||||
int y = 0;
|
||||
string worldname = string.Empty;
|
||||
|
||||
settingr.Read();
|
||||
name = settingr.Value;
|
||||
if (settingr.Value != "" || settingr.Value != null)
|
||||
name = settingr.Value;
|
||||
else
|
||||
Log.Warn("Warp name is empty, This warp will not work");
|
||||
|
||||
settingr.Read();
|
||||
settingr.Read();
|
||||
|
|
@ -119,7 +125,7 @@ namespace TShockAPI
|
|||
if (settingr.Value != "" || settingr.Value != null)
|
||||
Int32.TryParse(settingr.Value, out x);
|
||||
else
|
||||
Console.WriteLine("Could not parse x");
|
||||
Log.Warn("x for warp " + name + " is empty");
|
||||
|
||||
settingr.Read();
|
||||
settingr.Read();
|
||||
|
|
@ -127,9 +133,17 @@ namespace TShockAPI
|
|||
if (settingr.Value != "" || settingr.Value != null)
|
||||
Int32.TryParse(settingr.Value, out y);
|
||||
else
|
||||
Console.WriteLine("Could not parse y");
|
||||
Log.Warn("y for warp " + name + " is empty");
|
||||
|
||||
AddWarp(x, y, name);
|
||||
settingr.Read();
|
||||
settingr.Read();
|
||||
settingr.Read();
|
||||
if (settingr.Value != "" || settingr.Value != null)
|
||||
worldname = settingr.Value;
|
||||
else
|
||||
Log.Warn("Worldname for warp " + name + " is empty");
|
||||
|
||||
AddWarp(x, y, name, worldname);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
|
@ -151,17 +165,20 @@ namespace TShockAPI
|
|||
{
|
||||
public Vector2 WarpPos { get; set; }
|
||||
public string WarpName { get; set; }
|
||||
public string WorldWarpName { get; set; }
|
||||
|
||||
public Warp(Vector2 warppos, string name)
|
||||
public Warp(Vector2 warppos, string name, string worldname)
|
||||
{
|
||||
WarpPos = warppos;
|
||||
WarpName = name;
|
||||
WorldWarpName = worldname;
|
||||
}
|
||||
|
||||
public Warp()
|
||||
{
|
||||
WarpPos = Vector2.Zero;
|
||||
WarpName = null;
|
||||
WorldWarpName = string.Empty;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue