Adds models for the random bitsbyte data received in packet 13 - player update

This commit is contained in:
Chris 2020-05-18 14:42:29 +09:30
parent 51fadf406f
commit db84a9fc8f
7 changed files with 360 additions and 34 deletions

View file

@ -0,0 +1,32 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Terraria;
namespace TShockAPI.Models.PlayerUpdate
{
/// <summary>
/// Model for the third set of misc data sent with a player update packet
/// </summary>
public struct MiscDataSet3
{
public BitsByte bitsbyte;
public bool IsSleeping
{
get => bitsbyte[0];
set => bitsbyte[0] = value;
}
/// <summary>
/// Constructs a new instance of MiscDataSet3 with the given backing BitsByte
/// </summary>
/// <param name="bitsbyte"></param>
public MiscDataSet3(BitsByte bitsbyte)
{
this.bitsbyte = bitsbyte;
}
}
}