Adds models for the random bitsbyte data received in packet 13 - player update

This commit is contained in:
Chris 2020-05-18 14:42:29 +09:30
parent 51fadf406f
commit db84a9fc8f
7 changed files with 360 additions and 34 deletions

View file

@ -93,6 +93,10 @@
<Compile Include="Hooks\RegionHooks.cs" />
<Compile Include="ILog.cs" />
<Compile Include="Localization\EnglishLanguage.cs" />
<Compile Include="Models\PlayerUpdate\ControlSet.cs" />
<Compile Include="Models\PlayerUpdate\MiscDataSet1.cs" />
<Compile Include="Models\PlayerUpdate\MiscDataSet2.cs" />
<Compile Include="Models\PlayerUpdate\MiscDataSet3.cs" />
<Compile Include="NetItem.cs" />
<Compile Include="PlayerData.cs" />
<Compile Include="RegionHandler.cs" />
@ -205,7 +209,7 @@
</PropertyGroup>
<ProjectExtensions>
<VisualStudio>
<UserProperties BuildVersion_IncrementBeforeBuild="False" BuildVersion_StartDate="2011/6/17" BuildVersion_BuildVersioningStyle="None.None.None.MonthAndDayStamp" BuildVersion_BuildAction="Both" BuildVersion_UpdateFileVersion="True" BuildVersion_UpdateAssemblyVersion="True" />
<UserProperties BuildVersion_UpdateAssemblyVersion="True" BuildVersion_UpdateFileVersion="True" BuildVersion_BuildAction="Both" BuildVersion_BuildVersioningStyle="None.None.None.MonthAndDayStamp" BuildVersion_StartDate="2011/6/17" BuildVersion_IncrementBeforeBuild="False" />
</VisualStudio>
</ProjectExtensions>
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