From db9c47d7c05ad2eaf4e4a51ff1551256332d6477 Mon Sep 17 00:00:00 2001 From: Lucas Nicodemus Date: Mon, 10 Mar 2025 01:22:38 +0900 Subject: [PATCH] Version tick: 5.2.3 --- TShockAPI/TShock.cs | 2 +- TShockAPI/TShockAPI.csproj | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/TShockAPI/TShock.cs b/TShockAPI/TShock.cs index cf47b170..8e467973 100644 --- a/TShockAPI/TShock.cs +++ b/TShockAPI/TShock.cs @@ -63,7 +63,7 @@ namespace TShockAPI /// VersionNum - The version number the TerrariaAPI will return back to the API. We just use the Assembly info. public static readonly Version VersionNum = Assembly.GetExecutingAssembly().GetName().Version; /// VersionCodename - The version codename is displayed when the server starts. Inspired by software codenames conventions. - public static readonly string VersionCodename = "East"; + public static readonly string VersionCodename = "Better late than never!"; /// SavePath - This is the path TShock saves its data in. This path is relative to the TerrariaServer.exe (not in ServerPlugins). public static string SavePath = "tshock"; diff --git a/TShockAPI/TShockAPI.csproj b/TShockAPI/TShockAPI.csproj index 88f61606..a01bb022 100644 --- a/TShockAPI/TShockAPI.csproj +++ b/TShockAPI/TShockAPI.csproj @@ -18,7 +18,7 @@ Also, be sure to release on github with the exact assembly version tag as below so that the update manager works correctly (via the Github releases api and mimic) --> - 5.2.2 + 5.2.3 TShock for Terraria Pryaxis & TShock Contributors TShockAPI