Merge branch '1.3-update' into general-devel
This commit is contained in:
commit
dbe08a1a75
3 changed files with 70 additions and 6 deletions
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@ -1606,7 +1606,7 @@ namespace TShockAPI
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return true;
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return true;
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}
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}
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NetMessage.SendData((int) PacketTypes.TimeSet, -1, -1, "", 0, 0, Main.sunModY, Main.moonModY);
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NetMessage.SendData((int) PacketTypes.TimeSet, -1, -1, "", Main.dayTime ? 1 : 0, (int)Main.time, Main.sunModY, Main.moonModY);
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return false;
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return false;
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}
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}
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@ -2212,10 +2212,10 @@ namespace TShockAPI
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private static bool HandlePlayerUpdate(GetDataHandlerArgs args)
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private static bool HandlePlayerUpdate(GetDataHandlerArgs args)
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{
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{
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var plr = args.Data.ReadInt8();
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byte plr = args.Data.ReadInt8();
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var control = (BitsByte)args.Data.ReadInt8();
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BitsByte control = args.Data.ReadInt8();
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var pulley = (BitsByte)args.Data.ReadInt8();
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BitsByte pulley = args.Data.ReadInt8();
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var item = args.Data.ReadInt8();
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byte item = args.Data.ReadInt8();
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var pos = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle());
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var pos = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle());
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var vel = Vector2.Zero;
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var vel = Vector2.Zero;
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if(pulley[2])
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if(pulley[2])
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@ -52,6 +52,32 @@ namespace TShockAPI.Net
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SnowMoon = 128
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SnowMoon = 128
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}
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}
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[Flags]
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public enum BossFlags3 : byte
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{
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None = 0,
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ExpertMode = 1,
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FastForwardTime = 2,
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SlimeRain = 4,
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DownedKingSlime = 8,
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DownedQueenBee = 16,
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DownedFishron = 32,
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DownedMartians = 64,
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DownedAncientCultist = 128
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}
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[Flags]
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public enum BossFlags4 : byte
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{
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None = 0,
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DownedMoonLord = 1,
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DownedHalloweenKing = 2,
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DownedHalloweenTree = 4,
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DownedChristmasIceQueen = 8,
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DownedChristmasSantank = 16,
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DownedChristmasTree = 32
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}
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public class WorldInfoMsg : BaseMsg
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public class WorldInfoMsg : BaseMsg
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{
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{
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public int Time { get; set; }
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public int Time { get; set; }
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@ -96,6 +122,8 @@ namespace TShockAPI.Net
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public byte NumberOfClouds { get; set; }
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public byte NumberOfClouds { get; set; }
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public BossFlags BossFlags { get; set; }
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public BossFlags BossFlags { get; set; }
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public BossFlags2 BossFlags2 { get; set; }
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public BossFlags2 BossFlags2 { get; set; }
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public BossFlags3 BossFlags3 { get; set; }
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public BossFlags4 BossFlags4 { get; set; }
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public float Rain { get; set; }
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public float Rain { get; set; }
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public string WorldName { get; set; }
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public string WorldName { get; set; }
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@ -171,6 +199,27 @@ namespace TShockAPI.Net
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(BossFlags2 & BossFlags2.PumpkinMoon) == BossFlags2.PumpkinMoon,
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(BossFlags2 & BossFlags2.PumpkinMoon) == BossFlags2.PumpkinMoon,
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(BossFlags2 & BossFlags2.SnowMoon) == BossFlags2.SnowMoon);
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(BossFlags2 & BossFlags2.SnowMoon) == BossFlags2.SnowMoon);
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writer.Write(bosses2);
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writer.Write(bosses2);
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BitsByte bosses3 = new BitsByte((BossFlags3 & BossFlags3.ExpertMode) == BossFlags3.ExpertMode,
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(BossFlags3 & BossFlags3.FastForwardTime) == BossFlags3.FastForwardTime,
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(BossFlags3 & BossFlags3.SlimeRain) == BossFlags3.SlimeRain,
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(BossFlags3 & BossFlags3.DownedKingSlime) == BossFlags3.DownedKingSlime,
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(BossFlags3 & BossFlags3.DownedQueenBee) == BossFlags3.DownedQueenBee,
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(BossFlags3 & BossFlags3.DownedFishron) == BossFlags3.DownedFishron,
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(BossFlags3 & BossFlags3.DownedMartians) == BossFlags3.DownedMartians,
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(BossFlags3 & BossFlags3.DownedAncientCultist) == BossFlags3.DownedAncientCultist);
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writer.Write(bosses3);
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BitsByte bosses4 = new BitsByte((BossFlags4 & BossFlags4.DownedMoonLord) == BossFlags4.DownedMoonLord,
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(BossFlags4 & BossFlags4.DownedHalloweenKing) == BossFlags4.DownedHalloweenKing,
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(BossFlags4 & BossFlags4.DownedHalloweenTree) == BossFlags4.DownedHalloweenTree,
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(BossFlags4 & BossFlags4.DownedChristmasIceQueen) == BossFlags4.DownedChristmasIceQueen,
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(BossFlags4 & BossFlags4.DownedChristmasSantank) == BossFlags4.DownedChristmasSantank,
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(BossFlags4 & BossFlags4.DownedChristmasTree) == BossFlags4.DownedChristmasTree);
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writer.Write(bosses4);
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writer.Write((sbyte)Main.invasionType);
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writer.Write(Main.LobbyId);
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}
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}
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}
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}
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}
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}
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@ -919,7 +919,7 @@ namespace TShockAPI
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Console.Title = string.Format("{0}{1}/{2} @ {3}:{4} (TShock for Terraria v{5})",
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Console.Title = string.Format("{0}{1}/{2} @ {3}:{4} (TShock for Terraria v{5})",
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!string.IsNullOrWhiteSpace(Config.ServerName) ? Config.ServerName + " - " : "",
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!string.IsNullOrWhiteSpace(Config.ServerName) ? Config.ServerName + " - " : "",
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empty ? 0 : Utils.ActivePlayers(),
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empty ? 0 : Utils.ActivePlayers(),
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Config.MaxSlots, Netplay.ServerIPText, Netplay.ListenPort, Version);
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Config.MaxSlots, Netplay.ServerIP.MapToIPv4().ToString(), Netplay.ListenPort, Version);
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}
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}
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/// <summary>OnHardUpdate - Fired when a hardmode tile update event happens.</summary>
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/// <summary>OnHardUpdate - Fired when a hardmode tile update event happens.</summary>
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@ -1475,6 +1475,21 @@ namespace TShockAPI
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(WorldGen.crimson ? BossFlags2.Crimson : BossFlags2.None) |
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(WorldGen.crimson ? BossFlags2.Crimson : BossFlags2.None) |
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(Main.pumpkinMoon ? BossFlags2.PumpkinMoon : BossFlags2.None) |
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(Main.pumpkinMoon ? BossFlags2.PumpkinMoon : BossFlags2.None) |
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(Main.snowMoon ? BossFlags2.SnowMoon : BossFlags2.None),
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(Main.snowMoon ? BossFlags2.SnowMoon : BossFlags2.None),
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BossFlags3 = (Main.expertMode ? BossFlags3.ExpertMode : BossFlags3.None) |
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(Main.fastForwardTime ? BossFlags3.FastForwardTime : BossFlags3.None) |
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(Main.slimeRain ? BossFlags3.SlimeRain : BossFlags3.None) |
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(NPC.downedSlimeKing ? BossFlags3.DownedKingSlime : BossFlags3.None) |
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(NPC.downedQueenBee ? BossFlags3.DownedQueenBee : BossFlags3.None) |
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(NPC.downedFishron ? BossFlags3.DownedFishron : BossFlags3.None) |
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(NPC.downedMartians ? BossFlags3.DownedMartians : BossFlags3.None) |
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(NPC.downedAncientCultist ? BossFlags3.DownedAncientCultist : BossFlags3.None),
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BossFlags4 = (NPC.downedMoonlord ? BossFlags4.DownedMoonLord : BossFlags4.None) |
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(NPC.downedHalloweenKing ? BossFlags4.DownedHalloweenKing : BossFlags4.None) |
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(NPC.downedHalloweenTree ? BossFlags4.DownedHalloweenTree : BossFlags4.None) |
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(NPC.downedChristmasIceQueen ? BossFlags4.DownedChristmasIceQueen : BossFlags4.None) |
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(NPC.downedChristmasSantank ? BossFlags4.DownedChristmasSantank : BossFlags4.None) |
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(NPC.downedChristmasTree ? BossFlags4.DownedChristmasTree : BossFlags4.None),
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Rain = Main.maxRaining,
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Rain = Main.maxRaining,
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WorldName = TShock.Config.UseServerName ? TShock.Config.ServerName : Main.worldName
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WorldName = TShock.Config.UseServerName ? TShock.Config.ServerName : Main.worldName
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};
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};
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