Fix that one missing message & Update CHANGELOG.md
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This is the rolling changelog for TShock for Terraria. Use past tense when adding new entries; sign your name off when you add or change something. This should primarily be things like user changes, not necessarily codebase changes unless it's really relevant or large.
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This is the rolling changelog for TShock for Terraria. Use past tense when adding new entries; sign your name off when you add or change something. This should primarily be things like user changes, not necessarily codebase changes unless it's really relevant or large.
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## Upcoming Changes
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## Upcoming Changes
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* Security improvement: The auth system is now automatically disabled if a superadmin exists in the database (@Enerdy)
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* Removed the `auth-verify` command since `auth` now serves its purpose when necessary (@Enerdy)
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## TShock 4.3.19
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## TShock 4.3.19
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* Compatibility with Terraria 1.3.3.3 (@Simon311)
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* Compatibility with Terraria 1.3.3.3 (@Simon311)
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@ -814,7 +814,7 @@ namespace TShockAPI
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AuthToken = r.Next(100000, 10000000);
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AuthToken = r.Next(100000, 10000000);
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Console.ForegroundColor = ConsoleColor.Yellow;
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Console.ForegroundColor = ConsoleColor.Yellow;
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Console.WriteLine("TShock Notice: To become SuperAdmin, join the game and type {0}auth {1}", Commands.Specifier, AuthToken);
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Console.WriteLine("TShock Notice: To become SuperAdmin, join the game and type {0}auth {1}", Commands.Specifier, AuthToken);
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Console.WriteLine("This token will display until disabled by verification. ({0}auth-verify)", Commands.Specifier);
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Console.WriteLine("This token will display until disabled by verification. ({0}auth)", Commands.Specifier);
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Console.ResetColor();
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Console.ResetColor();
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File.WriteAllText(Path.Combine(SavePath, "authcode.txt"), AuthToken.ToString());
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File.WriteAllText(Path.Combine(SavePath, "authcode.txt"), AuthToken.ToString());
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}
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}
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