Merge pull request #1310 from Simon311/general-devel
Fix for HealOtherPlayer exploit, also fix #1309
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commit
dce26d6928
4 changed files with 53 additions and 3 deletions
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@ -1261,7 +1261,8 @@ namespace TShockAPI
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{ PacketTypes.PlaceItemFrame, HandlePlaceItemFrame },
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{ PacketTypes.SyncExtraValue, HandleSyncExtraValue },
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{ PacketTypes.LoadNetModule, HandleLoadNetModule },
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{ PacketTypes.ToggleParty, HandleToggleParty }
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{ PacketTypes.ToggleParty, HandleToggleParty },
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{ PacketTypes.PlayerHealOther, HandleHealOther }
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};
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}
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@ -1283,6 +1284,37 @@ namespace TShockAPI
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return false;
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}
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private static bool HandleHealOther(GetDataHandlerArgs args)
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{
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byte plr = args.Data.ReadInt8();
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short amount = args.Data.ReadInt16();
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if (amount <= 0 || Main.player[plr] == null || !Main.player[plr].active)
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{
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return true;
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}
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if (amount > TShock.Config.MaxDamage * 0.2)
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{
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args.Player.Disable("HealOtherPlayer cheat attempt!", DisableFlags.WriteToLogAndConsole);
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return true;
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}
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if (args.Player.HealOtherThreshold > TShock.Config.HealOtherThreshold)
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{
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args.Player.Disable("Reached HealOtherPlayer threshold.", DisableFlags.WriteToLogAndConsole);
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return true;
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}
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if (TShock.CheckIgnores(args.Player) || (DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000)
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{
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return true;
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}
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args.Player.HealOtherThreshold++;
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return false;
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}
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private static bool HandlePlayerSlot(GetDataHandlerArgs args)
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{
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byte plr = args.Data.ReadInt8();
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