Merge pull request #1310 from Simon311/general-devel
Fix for HealOtherPlayer exploit, also fix #1309
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commit
dce26d6928
4 changed files with 53 additions and 3 deletions
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@ -1030,6 +1030,15 @@ namespace TShockAPI
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player.PaintThreshold = 0;
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}
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if (player.HealOtherThreshold >= TShock.Config.HealOtherThreshold)
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{
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player.Disable("Reached HealOtherPlayer threshold", flags);
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}
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if (player.HealOtherThreshold > 0)
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{
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player.HealOtherThreshold = 0;
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}
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if (player.RespawnTimer > 0 && --player.RespawnTimer == 0 && player.Difficulty != 2)
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{
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player.Spawn();
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@ -1458,7 +1467,7 @@ namespace TShockAPI
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/// <param name="args">The CommandEventArgs object</param>
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private void ServerHooks_OnCommand(CommandEventArgs args)
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{
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if (args.Handled)
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if (args.Handled || string.IsNullOrWhiteSpace(args.Command))
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return;
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// Damn you ThreadStatic and Redigit
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