Refactored the many matches found redundancy by adding a utils method. Changed the csproj to build x86 instead of anycpu which was causing issues for release.
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3 changed files with 42 additions and 67 deletions
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@ -48,6 +48,7 @@
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<DocumentationFile>bin\Release\TShockAPI.XML</DocumentationFile>
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<PlatformTarget>x86</PlatformTarget>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="HttpServer">
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@ -66,7 +67,7 @@
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Data" />
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<Reference Include="TerrariaServer, Version=0.0.0.0, Culture=neutral, processorArchitecture=x86">
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<Reference Include="TerrariaServer, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<ExecutableExtension>.exe</ExecutableExtension>
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<HintPath>..\TerrariaServerBins\TerrariaServer.exe</HintPath>
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@ -184,7 +185,7 @@
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</PropertyGroup>
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<ProjectExtensions>
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<VisualStudio>
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<UserProperties BuildVersion_IncrementBeforeBuild="False" BuildVersion_StartDate="2011/6/17" BuildVersion_BuildVersioningStyle="None.None.None.MonthAndDayStamp" BuildVersion_BuildAction="Both" BuildVersion_UpdateFileVersion="True" BuildVersion_UpdateAssemblyVersion="True" />
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<UserProperties BuildVersion_UpdateAssemblyVersion="True" BuildVersion_UpdateFileVersion="True" BuildVersion_BuildAction="Both" BuildVersion_BuildVersioningStyle="None.None.None.MonthAndDayStamp" BuildVersion_StartDate="2011/6/17" BuildVersion_IncrementBeforeBuild="False" />
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</VisualStudio>
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</ProjectExtensions>
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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