Refactored the many matches found redundancy by adding a utils method. Changed the csproj to build x86 instead of anycpu which was causing issues for release.

This commit is contained in:
Zack Piispanen 2013-09-27 01:42:13 -04:00
parent 1a1d980186
commit dea360869b
3 changed files with 42 additions and 67 deletions

View file

@ -787,6 +787,18 @@ namespace TShockAPI
return "";
}
/// <summary>
/// Sends the player an error message stating that more than one match was found
/// appending a csv list of the matches.
/// </summary>
/// <param name="ply">Player to send the message to</param>
/// <param name="matches">An enumerable list with the matches</param>
public void SendMultipleMatchError(TSPlayer ply, IEnumerable<object> matches)
{
ply.SendErrorMessage("More than one match found: {0}", string.Join(",", matches));
ply.SendErrorMessage("Use \"my query\" for items with spaces");
}
/// <summary>
/// Default hashing algorithm.
/// </summary>