ReSharper Code optimization

This commit is contained in:
Shank 2011-06-05 23:36:41 -06:00
parent 8b99bfacc0
commit dfc4325e59
10 changed files with 233 additions and 201 deletions

View file

@ -1,19 +1,19 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
using System.Linq;
using System.Text; using System.Text;
namespace TShockAPI namespace TShockAPI
{ {
public class BanManager public class BanManager
{ {
DateTime LastLoad; private DateTime LastLoad;
string Path; private string Path;
/// <summary> /// <summary>
/// IP - Name - Reason /// IP - Name - Reason
/// </summary> /// </summary>
List<Ban> Bans = new List<Ban>(); private List<Ban> Bans = new List<Ban>();
public BanManager(string path) public BanManager(string path)
{ {
@ -36,7 +36,10 @@ namespace TShockAPI
EnsureChanges(); EnsureChanges();
foreach (var ban in Bans) foreach (var ban in Bans)
{ {
if (ban.Name.Equals(name, casesensitive ? StringComparison.Ordinal : StringComparison.InvariantCultureIgnoreCase)) if (ban.Name.Equals(name,
casesensitive
? StringComparison.Ordinal
: StringComparison.InvariantCultureIgnoreCase))
return ban; return ban;
} }
return null; return null;

View file

@ -1,9 +1,8 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions; using System.Text.RegularExpressions;
using Microsoft.Xna.Framework;
using Terraria; using Terraria;
namespace TShockAPI namespace TShockAPI
@ -11,6 +10,7 @@ namespace TShockAPI
public class Commands public class Commands
{ {
public delegate void CommandDelegate(CommandArgs args); public delegate void CommandDelegate(CommandArgs args);
public static List<Command> commands = new List<Command>(); public static List<Command> commands = new List<Command>();
public struct CommandArgs public struct CommandArgs
@ -22,7 +22,10 @@ namespace TShockAPI
public CommandArgs(string message, int x, int y, int id) public CommandArgs(string message, int x, int y, int id)
{ {
Message = message; PlayerX = x; PlayerY = y; PlayerID = id; Message = message;
PlayerX = x;
PlayerY = y;
PlayerID = id;
} }
} }
@ -30,7 +33,7 @@ namespace TShockAPI
{ {
private string name; private string name;
private string permission; private string permission;
CommandDelegate command; private CommandDelegate command;
public Command(string cmdName, string permissionNeeded, CommandDelegate cmd) public Command(string cmdName, string permissionNeeded, CommandDelegate cmd)
{ {
@ -48,8 +51,8 @@ namespace TShockAPI
CommandArgs args = new CommandArgs(); CommandArgs args = new CommandArgs();
args.Message = msg; args.Message = msg;
args.PlayerX = (int)ply.GetPlayer().position.X; args.PlayerX = (int) ply.GetPlayer().position.X;
args.PlayerY = (int)ply.GetPlayer().position.Y; args.PlayerY = (int) ply.GetPlayer().position.Y;
args.PlayerID = ply.GetPlayerID(); args.PlayerID = ply.GetPlayerID();
command(args); command(args);
@ -73,42 +76,42 @@ namespace TShockAPI
public static void InitCommands() public static void InitCommands()
{ {
commands.Add(new Command("kick", "kick", new CommandDelegate(Kick))); commands.Add(new Command("kick", "kick", Kick));
commands.Add(new Command("ban", "ban", new CommandDelegate(Ban))); commands.Add(new Command("ban", "ban", Ban));
commands.Add(new Command("off", "maintenance", new CommandDelegate(Off))); commands.Add(new Command("off", "maintenance", Off));
commands.Add(new Command("reload", "cfg", new CommandDelegate(Reload))); commands.Add(new Command("reload", "cfg", Reload));
commands.Add(new Command("dropmetor", "causeevents", new CommandDelegate(DropMeteor))); commands.Add(new Command("dropmetor", "causeevents", DropMeteor));
commands.Add(new Command("star", "causeevents", new CommandDelegate(Star))); commands.Add(new Command("star", "causeevents", Star));
commands.Add(new Command("bloodmoon", "causeevents", new CommandDelegate(Bloodmoon))); commands.Add(new Command("bloodmoon", "causeevents", Bloodmoon));
commands.Add(new Command("eater", "spawnboss", new CommandDelegate(Eater))); commands.Add(new Command("eater", "spawnboss", Eater));
commands.Add(new Command("eye", "spawnboss", new CommandDelegate(Eye))); commands.Add(new Command("eye", "spawnboss", Eye));
commands.Add(new Command("skeletron", "spawnboss", new CommandDelegate(Skeletron))); commands.Add(new Command("skeletron", "spawnboss", Skeletron));
commands.Add(new Command("hardcore", "cfg", new CommandDelegate(Hardcore))); commands.Add(new Command("hardcore", "cfg", Hardcore));
commands.Add(new Command("invade", "causeevents", new CommandDelegate(Invade))); commands.Add(new Command("invade", "causeevents", Invade));
commands.Add(new Command("password", "cfg", new CommandDelegate(Password))); commands.Add(new Command("password", "cfg", Password));
commands.Add(new Command("save", "cfg", new CommandDelegate(Save))); commands.Add(new Command("save", "cfg", Save));
commands.Add(new Command("spawn", "tp", new CommandDelegate(Spawn))); commands.Add(new Command("spawn", "tp", Spawn));
commands.Add(new Command("tp", "tp", new CommandDelegate(TP))); commands.Add(new Command("tp", "tp", TP));
commands.Add(new Command("tphere", "tp", new CommandDelegate(TPHere))); commands.Add(new Command("tphere", "tp", TPHere));
commands.Add(new Command("spawnmob", "spawnmob", new CommandDelegate(SpawnMob))); commands.Add(new Command("spawnmob", "spawnmob", SpawnMob));
commands.Add(new Command("butcher", "cheat", new CommandDelegate(Butcher))); commands.Add(new Command("butcher", "cheat", Butcher));
commands.Add(new Command("maxspawns", "cfg", new CommandDelegate(MaxSpawns))); commands.Add(new Command("maxspawns", "cfg", MaxSpawns));
commands.Add(new Command("spawnrate", "cfg", new CommandDelegate(SpawnRate))); commands.Add(new Command("spawnrate", "cfg", SpawnRate));
commands.Add(new Command("time", "cfg", new CommandDelegate(Time))); commands.Add(new Command("time", "cfg", Time));
commands.Add(new Command("help", "", new CommandDelegate(Help))); commands.Add(new Command("help", "", Help));
commands.Add(new Command("slap", "pvpfun", new CommandDelegate(Slap))); commands.Add(new Command("slap", "pvpfun", Slap));
commands.Add(new Command("off-nosave", "maintenance", new CommandDelegate(OffNoSave))); commands.Add(new Command("off-nosave", "maintenance", OffNoSave));
commands.Add(new Command("protectspawn", "editspawn", new CommandDelegate(ProtectSpawn))); commands.Add(new Command("protectspawn", "editspawn", ProtectSpawn));
commands.Add(new Command("debug-config", "cfg", new CommandDelegate(DebugConfiguration))); commands.Add(new Command("debug-config", "cfg", DebugConfiguration));
commands.Add(new Command("playing", "", new CommandDelegate(Playing))); commands.Add(new Command("playing", "", Playing));
commands.Add(new Command("auth", "", new CommandDelegate(AuthToken))); commands.Add(new Command("auth", "", AuthToken));
commands.Add(new Command("me", "", new CommandDelegate(ThirdPerson))); commands.Add(new Command("me", "", ThirdPerson));
if (ConfigurationManager.distributationAgent != "terraria-online") if (ConfigurationManager.distributationAgent != "terraria-online")
{ {
commands.Add(new Command("kill", "kill", new CommandDelegate(Kill))); commands.Add(new Command("kill", "kill", Kill));
commands.Add(new Command("item", "cheat", new CommandDelegate(Item))); commands.Add(new Command("item", "cheat", Item));
commands.Add(new Command("give", "cheat", new CommandDelegate(Give))); commands.Add(new Command("give", "cheat", Give));
commands.Add(new Command("heal", "cheat", new CommandDelegate(Heal))); commands.Add(new Command("heal", "cheat", Heal));
} }
} }
@ -117,7 +120,7 @@ namespace TShockAPI
public static void ThirdPerson(CommandArgs args) public static void ThirdPerson(CommandArgs args)
{ {
string msg = args.Message.Remove(0, 3); string msg = args.Message.Remove(0, 3);
Tools.Broadcast("*" + Tools.FindPlayer(args.PlayerID) + " " + msg, new float[] {205, 133, 63 }); Tools.Broadcast("*" + Tools.FindPlayer(args.PlayerID) + " " + msg, new float[] {205, 133, 63});
} }
public static void Playing(CommandArgs args) public static void Playing(CommandArgs args)
@ -134,20 +137,20 @@ namespace TShockAPI
lineOne += "BanCheater : " + ConfigurationManager.banCheater + ", "; lineOne += "BanCheater : " + ConfigurationManager.banCheater + ", ";
lineOne += "KickGriefer : " + ConfigurationManager.kickGriefer + ", "; lineOne += "KickGriefer : " + ConfigurationManager.kickGriefer + ", ";
lineOne += "BanGriefer : " + ConfigurationManager.banGriefer; lineOne += "BanGriefer : " + ConfigurationManager.banGriefer;
Tools.SendMessage(ply, lineOne, new float[] { 255f, 255f, 0f }); Tools.SendMessage(ply, lineOne, new[] {255f, 255f, 0f});
string lineTwo = ""; string lineTwo = "";
lineTwo += "BanTnt : " + ConfigurationManager.banTnt + ", "; lineTwo += "BanTnt : " + ConfigurationManager.banTnt + ", ";
lineTwo += "KickTnt : " + ConfigurationManager.kickTnt + ", "; lineTwo += "KickTnt : " + ConfigurationManager.kickTnt + ", ";
lineTwo += "BanBoom : " + ConfigurationManager.banBoom + ", "; lineTwo += "BanBoom : " + ConfigurationManager.banBoom + ", ";
lineTwo += "KickBoom : " + ConfigurationManager.kickBoom; lineTwo += "KickBoom : " + ConfigurationManager.kickBoom;
Tools.SendMessage(ply, lineTwo, new float[] { 255f, 255f, 0f }); Tools.SendMessage(ply, lineTwo, new[] {255f, 255f, 0f});
string lineThree = ""; string lineThree = "";
lineThree += "InvMultiplier : " + ConfigurationManager.invasionMultiplier + ", "; lineThree += "InvMultiplier : " + ConfigurationManager.invasionMultiplier + ", ";
lineThree += "ProtectS : " + ConfigurationManager.spawnProtect + ", "; lineThree += "ProtectS : " + ConfigurationManager.spawnProtect + ", ";
lineThree += "ProtectR : " + ConfigurationManager.spawnProtectRadius + ", "; lineThree += "ProtectR : " + ConfigurationManager.spawnProtectRadius + ", ";
lineThree += "DMS : " + ConfigurationManager.defaultMaxSpawns + ", "; lineThree += "DMS : " + ConfigurationManager.defaultMaxSpawns + ", ";
lineThree += "SpawnRate: " + ConfigurationManager.defaultSpawnRate + ", "; lineThree += "SpawnRate: " + ConfigurationManager.defaultSpawnRate + ", ";
Tools.SendMessage(ply, lineThree, new float[] { 255f, 255f, 0f }); Tools.SendMessage(ply, lineThree, new[] {255f, 255f, 0f});
} }
public static void Kick(CommandArgs args) public static void Kick(CommandArgs args)
@ -163,12 +166,12 @@ namespace TShockAPI
Tools.Broadcast(Tools.FindPlayer(player) + " was kicked by " + Tools.FindPlayer(ply)); Tools.Broadcast(Tools.FindPlayer(player) + " was kicked by " + Tools.FindPlayer(ply));
} }
else else
Tools.SendMessage(ply, "You can't kick another admin!", new float[] { 255f, 0f, 0f }); Tools.SendMessage(ply, "You can't kick another admin!", new[] {255f, 0f, 0f});
} }
else if (Tools.FindPlayer(plStr) == -2) else if (Tools.FindPlayer(plStr) == -2)
Tools.SendMessage(ply, "More than one player matched!", new float[] { 255f, 0f, 0f }); Tools.SendMessage(ply, "More than one player matched!", new[] {255f, 0f, 0f});
else else
Tools.SendMessage(ply, "Invalid player!", new float[] { 255f, 0f, 0f }); Tools.SendMessage(ply, "Invalid player!", new[] {255f, 0f, 0f});
} }
public static void Ban(CommandArgs args) public static void Ban(CommandArgs args)
@ -185,12 +188,12 @@ namespace TShockAPI
Tools.Broadcast(Tools.FindPlayer(adminplr) + " banned " + Tools.FindPlayer(player) + "!"); Tools.Broadcast(Tools.FindPlayer(adminplr) + " banned " + Tools.FindPlayer(player) + "!");
} }
else else
Tools.SendMessage(adminplr, "You can't ban another admin!", new float[] { 255f, 0f, 0f }); Tools.SendMessage(adminplr, "You can't ban another admin!", new[] {255f, 0f, 0f});
} }
else if (Tools.FindPlayer(plStr) == -2) else if (Tools.FindPlayer(plStr) == -2)
Tools.SendMessage(adminplr, "More than one player matched!", new float[] { 255f, 0f, 0f }); Tools.SendMessage(adminplr, "More than one player matched!", new[] {255f, 0f, 0f});
else else
Tools.SendMessage(adminplr, "Invalid player!", new float[] { 255f, 0f, 0f }); Tools.SendMessage(adminplr, "Invalid player!", new[] {255f, 0f, 0f});
} }
public static void Off(CommandArgs args) public static void Off(CommandArgs args)
@ -228,12 +231,12 @@ namespace TShockAPI
int penis56 = 12; int penis56 = 12;
int penis57 = Main.rand.Next(Main.maxTilesX - 50) + 100; int penis57 = Main.rand.Next(Main.maxTilesX - 50) + 100;
penis57 *= 0x10; penis57 *= 0x10;
int penis58 = Main.rand.Next((int)(Main.maxTilesY * 0.05)) * 0x10; int penis58 = Main.rand.Next((int) (Main.maxTilesY*0.05))*0x10;
Microsoft.Xna.Framework.Vector2 vector = new Microsoft.Xna.Framework.Vector2((float)penis57, (float)penis58); Vector2 vector = new Vector2(penis57, penis58);
float speedX = Main.rand.Next(-100, 0x65); float speedX = Main.rand.Next(-100, 0x65);
float speedY = Main.rand.Next(200) + 100; float speedY = Main.rand.Next(200) + 100;
float penis61 = (float)Math.Sqrt((double)((speedX * speedX) + (speedY * speedY))); float penis61 = (float) Math.Sqrt(((speedX*speedX) + (speedY*speedY)));
penis61 = ((float)penis56) / penis61; penis61 = (penis56)/penis61;
speedX *= penis61; speedX *= penis61;
speedY *= penis61; speedY *= penis61;
Projectile.NewProjectile(vector.X, vector.Y, speedX, speedY, 12, 0x3e8, 10f, Main.myPlayer); Projectile.NewProjectile(vector.X, vector.Y, speedX, speedY, 12, 0x3e8, 10f, Main.myPlayer);
@ -255,7 +258,7 @@ namespace TShockAPI
int x = args.PlayerX; int x = args.PlayerX;
int y = args.PlayerY; int y = args.PlayerY;
int ply = args.PlayerID; int ply = args.PlayerID;
Tools.NewNPC((int)ConfigurationManager.NPCList.WORLD_EATER, x, y, ply); Tools.NewNPC((int) ConfigurationManager.NPCList.WORLD_EATER, x, y, ply);
Tools.Broadcast(Tools.FindPlayer(ply) + " has spawned an eater of worlds!"); Tools.Broadcast(Tools.FindPlayer(ply) + " has spawned an eater of worlds!");
} }
@ -264,7 +267,7 @@ namespace TShockAPI
int x = args.PlayerX; int x = args.PlayerX;
int y = args.PlayerY; int y = args.PlayerY;
int ply = args.PlayerID; int ply = args.PlayerID;
Tools.NewNPC((int)ConfigurationManager.NPCList.EYE, x, y, ply); Tools.NewNPC((int) ConfigurationManager.NPCList.EYE, x, y, ply);
Tools.Broadcast(Tools.FindPlayer(ply) + " has spawned an eye!"); Tools.Broadcast(Tools.FindPlayer(ply) + " has spawned an eye!");
} }
@ -273,7 +276,7 @@ namespace TShockAPI
int x = args.PlayerX; int x = args.PlayerX;
int y = args.PlayerY; int y = args.PlayerY;
int ply = args.PlayerID; int ply = args.PlayerID;
Tools.NewNPC((int)ConfigurationManager.NPCList.SKELETRON, x, y, ply); Tools.NewNPC((int) ConfigurationManager.NPCList.SKELETRON, x, y, ply);
Tools.Broadcast(Tools.FindPlayer(ply) + " has spawned skeletron!"); Tools.Broadcast(Tools.FindPlayer(ply) + " has spawned skeletron!");
} }
@ -322,7 +325,8 @@ namespace TShockAPI
public static void Spawn(CommandArgs args) public static void Spawn(CommandArgs args)
{ {
int ply = args.PlayerID; int ply = args.PlayerID;
TShock.Teleport(ply, Main.spawnTileX * 16 + 8 - Main.player[ply].width / 2, Main.spawnTileY * 16 - Main.player[ply].height); TShock.Teleport(ply, Main.spawnTileX*16 + 8 - Main.player[ply].width/2,
Main.spawnTileY*16 - Main.player[ply].height);
Tools.SendMessage(ply, "Teleported to your spawnpoint."); Tools.SendMessage(ply, "Teleported to your spawnpoint.");
} }
@ -334,7 +338,10 @@ namespace TShockAPI
if (givenCode == ConfigurationManager.authToken) if (givenCode == ConfigurationManager.authToken)
{ {
TextWriter tw = new StreamWriter(FileTools.SaveDir + "users.txt", true); TextWriter tw = new StreamWriter(FileTools.SaveDir + "users.txt", true);
tw.Write("\n" + Tools.GetRealIP(Convert.ToString(Netplay.serverSock[args.PlayerID].tcpClient.Client.RemoteEndPoint)) + " superadmin"); tw.Write("\n" +
Tools.GetRealIP(
Convert.ToString(Netplay.serverSock[args.PlayerID].tcpClient.Client.RemoteEndPoint)) +
" superadmin");
Tools.SendMessage(args.PlayerID, "SuperAdmin authenticated. Please re-connect using the same IP."); Tools.SendMessage(args.PlayerID, "SuperAdmin authenticated. Please re-connect using the same IP.");
ConfigurationManager.authToken = 0; ConfigurationManager.authToken = 0;
tw.Close(); tw.Close();
@ -347,11 +354,12 @@ namespace TShockAPI
string player = args.Message.Remove(0, 3).Trim(); string player = args.Message.Remove(0, 3).Trim();
if (Tools.FindPlayer(player) != -1 && Tools.FindPlayer(player) != -2 && player != "") if (Tools.FindPlayer(player) != -1 && Tools.FindPlayer(player) != -2 && player != "")
{ {
TShock.Teleport(ply, Main.player[Tools.FindPlayer(player)].position.X, Main.player[Tools.FindPlayer(player)].position.Y); TShock.Teleport(ply, Main.player[Tools.FindPlayer(player)].position.X,
Main.player[Tools.FindPlayer(player)].position.Y);
Tools.SendMessage(ply, "Teleported to " + player); Tools.SendMessage(ply, "Teleported to " + player);
} }
else else
Tools.SendMessage(ply, "Invalid player!", new float[] { 255f, 0f, 0f }); Tools.SendMessage(ply, "Invalid player!", new[] {255f, 0f, 0f});
} }
public static void TPHere(CommandArgs args) public static void TPHere(CommandArgs args)
@ -365,7 +373,7 @@ namespace TShockAPI
Tools.SendMessage(ply, "You brought " + player + " here."); Tools.SendMessage(ply, "You brought " + player + " here.");
} }
else else
Tools.SendMessage(ply, "Invalid player!", new float[] { 255f, 0f, 0f }); Tools.SendMessage(ply, "Invalid player!", new[] {255f, 0f, 0f});
} }
public static void SpawnMob(CommandArgs args) public static void SpawnMob(CommandArgs args)
@ -391,16 +399,19 @@ namespace TShockAPI
{ {
for (int i = 0; i < amount; i++) for (int i = 0; i < amount; i++)
npcid = NPC.NewNPC(x, y, type, 0); npcid = NPC.NewNPC(x, y, type, 0);
Tools.Broadcast(string.Format("{0} was spawned {1} time(s).", Main.npc[npcid].name, amount)); ; Tools.Broadcast(string.Format("{0} was spawned {1} time(s).", Main.npc[npcid].name, amount));
;
} }
} }
else else
Tools.SendMessage(args.PlayerID, "Invalid syntax! Proper syntax: /spawnmob <mob name/id> [amount]", new float[] { 255f, 0f, 0f }); Tools.SendMessage(args.PlayerID, "Invalid syntax! Proper syntax: /spawnmob <mob name/id> [amount]",
new[] {255f, 0f, 0f});
} }
public static void Item(CommandArgs args) public static void Item(CommandArgs args)
{ {
var msgargs = Regex.Split(args.Message, "(?<=^[^\"]*(?:\"[^\"]*\"[^\"]*)*) (?=(?:[^\"]*\"[^\"]*\")*[^\"]*$)")[1]; var msgargs =
Regex.Split(args.Message, "(?<=^[^\"]*(?:\"[^\"]*\"[^\"]*)*) (?=(?:[^\"]*\"[^\"]*\")*[^\"]*$)")[1];
int ply = args.PlayerID; int ply = args.PlayerID;
bool flag = false; bool flag = false;
if (msgargs.Length >= 2) if (msgargs.Length >= 2)
@ -418,8 +429,8 @@ namespace TShockAPI
//Main.player[ply].inventory[i].SetDefaults(type); //Main.player[ply].inventory[i].SetDefaults(type);
//Main.player[ply].inventory[i].stack = Main.player[ply].inventory[i].maxStack; //Main.player[ply].inventory[i].stack = Main.player[ply].inventory[i].maxStack;
int id = Terraria.Item.NewItem(0, 0, 0, 0, type, 1, true); int id = Terraria.Item.NewItem(0, 0, 0, 0, type, 1, true);
Main.item[id].position.X = (float)args.PlayerX; Main.item[id].position.X = args.PlayerX;
Main.item[id].position.Y = (float)args.PlayerY; Main.item[id].position.Y = args.PlayerY;
Main.item[id].stack = Main.item[id].maxStack; Main.item[id].stack = Main.item[id].maxStack;
//TShock.SendDataAll(21, -1, "", id); //TShock.SendDataAll(21, -1, "", id);
NetMessage.SendData(21, -1, -1, "", id, 0f, 0f, 0f); NetMessage.SendData(21, -1, -1, "", id, 0f, 0f, 0f);
@ -430,13 +441,14 @@ namespace TShockAPI
} }
} }
if (!flag) if (!flag)
Tools.SendMessage(args.PlayerID, "You don't have free slots!", new float[] { 255f, 0f, 0f }); Tools.SendMessage(args.PlayerID, "You don't have free slots!", new[] {255f, 0f, 0f});
} }
else else
Tools.SendMessage(args.PlayerID, "Invalid item type!", new float[] { 255f, 0f, 0f }); Tools.SendMessage(args.PlayerID, "Invalid item type!", new[] {255f, 0f, 0f});
} }
else else
Tools.SendMessage(args.PlayerID, "Invalid syntax! Proper syntax: /item <item name/id>", new float[] { 255f, 0f, 0f }); Tools.SendMessage(args.PlayerID, "Invalid syntax! Proper syntax: /item <item name/id>",
new[] {255f, 0f, 0f});
} }
public static void Give(CommandArgs args) public static void Give(CommandArgs args)
@ -469,24 +481,28 @@ namespace TShockAPI
Main.item[id].stack = Main.item[id].maxStack; Main.item[id].stack = Main.item[id].maxStack;
//TShock.SendDataAll(21, -1, "", id); //TShock.SendDataAll(21, -1, "", id);
NetMessage.SendData(21, -1, -1, "", id, 0f, 0f, 0f); NetMessage.SendData(21, -1, -1, "", id, 0f, 0f, 0f);
Tools.SendMessage(ply, string.Format("Gave {0} some {1}.", msgargs[2], Main.item[id].name)); Tools.SendMessage(ply,
Tools.SendMessage(player, string.Format("{0} gave you some {1}.", Tools.FindPlayer(ply), Main.item[id].name)); string.Format("Gave {0} some {1}.", msgargs[2], Main.item[id].name));
Tools.SendMessage(player,
string.Format("{0} gave you some {1}.", Tools.FindPlayer(ply),
Main.item[id].name));
//TShock.UpdateInventories(); //TShock.UpdateInventories();
flag = true; flag = true;
break; break;
} }
} }
if (!flag) if (!flag)
Tools.SendMessage(args.PlayerID, "Player does not have free slots!", new float[] { 255f, 0f, 0f }); Tools.SendMessage(args.PlayerID, "Player does not have free slots!", new[] {255f, 0f, 0f});
} }
else else
Tools.SendMessage(args.PlayerID, "Invalid player!", new float[] { 255f, 0f, 0f }); Tools.SendMessage(args.PlayerID, "Invalid player!", new[] {255f, 0f, 0f});
} }
else else
Tools.SendMessage(args.PlayerID, "Invalid item type!", new float[] { 255f, 0f, 0f }); Tools.SendMessage(args.PlayerID, "Invalid item type!", new[] {255f, 0f, 0f});
} }
else else
Tools.SendMessage(args.PlayerID, "Invalid syntax! Proper syntax: /give <item type/id> <player>", new float[] { 255f, 0f, 0f }); Tools.SendMessage(args.PlayerID, "Invalid syntax! Proper syntax: /give <item type/id> <player>",
new[] {255f, 0f, 0f});
} }
public static void Heal(CommandArgs args) public static void Heal(CommandArgs args)
@ -502,16 +518,16 @@ namespace TShockAPI
{ {
Tools.SendMessage(ply, string.Format("You just healed {0}", (msgargs[1].TrimEnd('"')).TrimStart('"'))); Tools.SendMessage(ply, string.Format("You just healed {0}", (msgargs[1].TrimEnd('"')).TrimStart('"')));
Tools.SendMessage(player, string.Format("{0} just healed you!", Tools.FindPlayer(ply))); Tools.SendMessage(player, string.Format("{0} just healed you!", Tools.FindPlayer(ply)));
x = (int)Main.player[player].position.X; x = (int) Main.player[player].position.X;
y = (int)Main.player[player].position.Y; y = (int) Main.player[player].position.Y;
} }
else else
Tools.SendMessage(ply, "You just got healed!"); Tools.SendMessage(ply, "You just got healed!");
for (int i = 0; i < 20; i++) for (int i = 0; i < 20; i++)
{ {
int itemid = Terraria.Item.NewItem(1, 1, 1, 1, 58); int itemid = Terraria.Item.NewItem(1, 1, 1, 1, 58);
Main.item[itemid].position.X = (float)x; Main.item[itemid].position.X = x;
Main.item[itemid].position.Y = (float)y; Main.item[itemid].position.Y = y;
NetMessage.SendData(21, -1, -1, "", itemid, 0f, 0f, 0f); NetMessage.SendData(21, -1, -1, "", itemid, 0f, 0f, 0f);
} }
} }
@ -526,11 +542,11 @@ namespace TShockAPI
else else
{ {
Main.npc[i].StrikeNPC(99999, 90f, 1); Main.npc[i].StrikeNPC(99999, 90f, 1);
NetMessage.SendData(28, -1, -1, "", i, (float)99999, 90f, 1); NetMessage.SendData(28, -1, -1, "", i, 99999, 90f, 1);
killcount++; killcount++;
} }
} }
Tools.Broadcast("Killed " + killcount.ToString() + " NPCs."); Tools.Broadcast("Killed " + killcount + " NPCs.");
} }
public static void MaxSpawns(CommandArgs args) public static void MaxSpawns(CommandArgs args)
@ -569,19 +585,19 @@ namespace TShockAPI
cmdlist.Add(commands[j]); cmdlist.Add(commands[j]);
} }
} }
if (cmdlist.Count > (15 * (page - 1))) if (cmdlist.Count > (15*(page - 1)))
{ {
for (int j = (15 * (page - 1)); j < cmdlist.Count; j++) for (int j = (15*(page - 1)); j < cmdlist.Count; j++)
{ {
if (i == 3) break; if (i == 3) break;
if (j == cmdlist.Count - 1) if (j == cmdlist.Count - 1)
{ {
tempstring += "/" + cmdlist[j].Name() + ", "; tempstring += "/" + cmdlist[j].Name() + ", ";
Tools.SendMessage(ply, tempstring.TrimEnd(new char[] { ' ', ',' }), new float[] { 255f, 255f, 0f }); Tools.SendMessage(ply, tempstring.TrimEnd(new[] {' ', ','}), new[] {255f, 255f, 0f});
} }
if ((h - 1) % 5 == 0 && (h - 1) != 0) if ((h - 1)%5 == 0 && (h - 1) != 0)
{ {
Tools.SendMessage(ply, tempstring.TrimEnd(new char[] { ' ', ',' }), new float[] { 255f, 255f, 0f }); Tools.SendMessage(ply, tempstring.TrimEnd(new[] {' ', ','}), new[] {255f, 255f, 0f});
tempstring = "/" + cmdlist[j].Name() + ", "; tempstring = "/" + cmdlist[j].Name() + ", ";
i++; i++;
h++; h++;
@ -593,10 +609,12 @@ namespace TShockAPI
} }
} }
} }
if (cmdlist.Count > (15 * page)) if (cmdlist.Count > (15*page))
{ Tools.SendMessage(ply, "Type /help " + (page + 1).ToString() + " for more commands.", new float[] { 255f, 0f, 255f }); } {
Tools.SendMessage(ply, "Type /help " + (page + 1) + " for more commands.", new[] {255f, 0f, 255f});
}
Tools.SendMessage(ply, "Terraria commands:"); Tools.SendMessage(ply, "Terraria commands:");
Tools.SendMessage(ply, "/playing, /p, /me", new float[] { 255f, 255f, 0f }); Tools.SendMessage(ply, "/playing, /p, /me", new[] {255f, 255f, 0f});
} }
public static void Time(CommandArgs args) public static void Time(CommandArgs args)
@ -621,10 +639,12 @@ namespace TShockAPI
Tools.Broadcast(Tools.FindPlayer(args.PlayerID) + " set time to night."); Tools.Broadcast(Tools.FindPlayer(args.PlayerID) + " set time to night.");
} }
else else
Tools.SendMessage(args.PlayerID, "Invalid syntax! Proper syntax: /time <day/night>", new float[] { 255f, 0f, 0f }); Tools.SendMessage(args.PlayerID, "Invalid syntax! Proper syntax: /time <day/night>",
new[] {255f, 0f, 0f});
} }
else else
Tools.SendMessage(args.PlayerID, "Invalid syntax! Proper syntax: /time <day/night>", new float[] { 255f, 0f, 0f }); Tools.SendMessage(args.PlayerID, "Invalid syntax! Proper syntax: /time <day/night>",
new[] {255f, 0f, 0f});
} }
public static void Kill(CommandArgs args) public static void Kill(CommandArgs args)
@ -646,16 +666,18 @@ namespace TShockAPI
for (int i = 0; i < msgargs.Length; i++) for (int i = 0; i < msgargs.Length; i++)
msgargs[i] = (msgargs[i].TrimStart('"')).TrimEnd('"'); msgargs[i] = (msgargs[i].TrimStart('"')).TrimEnd('"');
if (msgargs.Length == 1) if (msgargs.Length == 1)
Tools.SendMessage(args.PlayerID, "Invalid syntax! Proper syntax: /slap <player> [dmg]", new float[] { 255f, 0f, 0f }); Tools.SendMessage(args.PlayerID, "Invalid syntax! Proper syntax: /slap <player> [dmg]",
new[] {255f, 0f, 0f});
else if (msgargs.Length == 2) else if (msgargs.Length == 2)
{ {
int player = Tools.FindPlayer(msgargs[1]); int player = Tools.FindPlayer(msgargs[1]);
if (player == -1) if (player == -1)
Tools.SendMessage(args.PlayerID, "Invalid player!", new float[] { 255f, 0f, 0f }); Tools.SendMessage(args.PlayerID, "Invalid player!", new[] {255f, 0f, 0f});
else else
{ {
NetMessage.SendData(26, -1, -1, "", player, (float)((new Random()).Next(1, 20)), (float)5, (float)0); NetMessage.SendData(26, -1, -1, "", player, ((new Random()).Next(1, 20)), 5, (float) 0);
Tools.Broadcast(Tools.FindPlayer(args.PlayerID) + " slapped " + Tools.FindPlayer(player) + " for 5 damage."); Tools.Broadcast(Tools.FindPlayer(args.PlayerID) + " slapped " + Tools.FindPlayer(player) +
" for 5 damage.");
} }
} }
else if (msgargs.Length == 3) else if (msgargs.Length == 3)
@ -664,21 +686,24 @@ namespace TShockAPI
int damage = 5; int damage = 5;
int.TryParse(msgargs[2], out damage); int.TryParse(msgargs[2], out damage);
if (player == -1) if (player == -1)
Tools.SendMessage(args.PlayerID, "Invalid player!", new float[] { 255f, 0f, 0f }); Tools.SendMessage(args.PlayerID, "Invalid player!", new[] {255f, 0f, 0f});
else else
{ {
NetMessage.SendData(26, -1, -1, "", player, (float)((new Random()).Next(-1, 1)), (float)damage, (float)0); NetMessage.SendData(26, -1, -1, "", player, ((new Random()).Next(-1, 1)), damage, (float) 0);
Tools.Broadcast(Tools.FindPlayer(args.PlayerID) + " slapped " + Tools.FindPlayer(player) + " for " + damage.ToString() + " damage."); Tools.Broadcast(Tools.FindPlayer(args.PlayerID) + " slapped " + Tools.FindPlayer(player) + " for " +
damage + " damage.");
} }
} }
else else
Tools.SendMessage(args.PlayerID, "Invalid syntax! Proper syntax: /slap <player> [dmg]", new float[] { 255f, 0f, 0f }); Tools.SendMessage(args.PlayerID, "Invalid syntax! Proper syntax: /slap <player> [dmg]",
new[] {255f, 0f, 0f});
} }
public static void ProtectSpawn(CommandArgs args) public static void ProtectSpawn(CommandArgs args)
{ {
ConfigurationManager.spawnProtect = (ConfigurationManager.spawnProtect == false); ConfigurationManager.spawnProtect = (ConfigurationManager.spawnProtect == false);
Tools.SendMessage(args.PlayerID, "Spawn is now " + (ConfigurationManager.spawnProtect ? "protected" : "open") + "."); Tools.SendMessage(args.PlayerID,
"Spawn is now " + (ConfigurationManager.spawnProtect ? "protected" : "open") + ".");
} }
#endregion Command Methods #endregion Command Methods

View file

@ -1,27 +1,20 @@
using System; namespace TShockAPI
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace TShockAPI
{ {
class ConfigFile internal class ConfigFile
{ {
public ConfigFile() { }
public int InvasionMultiplier = 1; public int InvasionMultiplier = 1;
public int DefaultMaximumSpawns = 4; public int DefaultMaximumSpawns = 4;
public int DefaultSpawnRate = 700; public int DefaultSpawnRate = 700;
public int ServerPort = 7777; public int ServerPort = 7777;
public bool EnableWhitelist = false; public bool EnableWhitelist;
public bool InfiniteInvasion = false; public bool InfiniteInvasion;
public bool AlwaysPvP = false; public bool AlwaysPvP;
public bool KickCheaters = true; public bool KickCheaters = true;
public bool BanCheaters = true; public bool BanCheaters = true;
public bool KickGriefers = true; public bool KickGriefers = true;
public bool BanGriefers = true; public bool BanGriefers = true;
public bool BanKillTileAbusers = false; public bool BanKillTileAbusers;
public bool KickKillTileAbusers = false; public bool KickKillTileAbusers;
public bool BanExplosives = true; public bool BanExplosives = true;
public bool KickExplosives = true; public bool KickExplosives = true;
public bool SpawnProtection = true; public bool SpawnProtection = true;

View file

@ -1,41 +1,38 @@
using System; using System.IO;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using Newtonsoft.Json; using Newtonsoft.Json;
using Terraria;
namespace TShockAPI namespace TShockAPI
{ {
/// <summary> /// <summary>
/// Provides all the stupid little variables a home away from home. /// Provides all the stupid little variables a home away from home.
/// </summary> /// </summary>
class ConfigurationManager internal class ConfigurationManager
{ {
public static int invasionMultiplier = 1; public static int invasionMultiplier = 1;
public static int defaultMaxSpawns = 4; public static int defaultMaxSpawns = 4;
public static int defaultSpawnRate = 700; public static int defaultSpawnRate = 700;
public static int serverPort = 7777; public static int serverPort = 7777;
public static bool enableWhitelist = false; public static bool enableWhitelist;
public static bool infiniteInvasion = false; public static bool infiniteInvasion;
public static bool permaPvp = false; public static bool permaPvp;
public static int killCount = 0; public static int killCount;
public static bool startedInvasion = false; public static bool startedInvasion;
public static bool kickCheater = true; public static bool kickCheater = true;
public static bool banCheater = true; public static bool banCheater = true;
public static bool kickGriefer = true; public static bool kickGriefer = true;
public static bool banGriefer = true; public static bool banGriefer = true;
public static bool banTnt = false; public static bool banTnt;
public static bool kickTnt = false; public static bool kickTnt;
public static bool banBoom = true; public static bool banBoom = true;
public static bool kickBoom = true; public static bool kickBoom = true;
public static bool spawnProtect = true; public static bool spawnProtect = true;
public static int spawnProtectRadius = 5; public static int spawnProtectRadius = 5;
public static string distributationAgent = "facepunch"; public static string distributationAgent = "facepunch";
public static int authToken = 0; public static int authToken;
public static int maxSlots = 8; public static int maxSlots = 8;
public enum NPCList : int public enum NPCList
{ {
WORLD_EATER = 0, WORLD_EATER = 0,
EYE = 1, EYE = 1,
@ -67,17 +64,17 @@ namespace TShockAPI
spawnProtectRadius = cfg.SpawnProtectionRadius; spawnProtectRadius = cfg.SpawnProtectionRadius;
distributationAgent = cfg.DistributationAgent; distributationAgent = cfg.DistributationAgent;
maxSlots = cfg.MaxSlots; maxSlots = cfg.MaxSlots;
Terraria.NPC.maxSpawns = defaultMaxSpawns; NPC.maxSpawns = defaultMaxSpawns;
Terraria.NPC.defaultSpawnRate = defaultSpawnRate; NPC.defaultSpawnRate = defaultSpawnRate;
} }
public static void WriteJsonConfiguration() public static void WriteJsonConfiguration()
{ {
if (!System.IO.Directory.Exists(FileTools.SaveDir)) if (!Directory.Exists(FileTools.SaveDir))
{ {
System.IO.Directory.CreateDirectory(FileTools.SaveDir); Directory.CreateDirectory(FileTools.SaveDir);
} }
if (System.IO.File.Exists(FileTools.SaveDir + "config.json")) if (File.Exists(FileTools.SaveDir + "config.json"))
{ {
return; return;
} }

View file

@ -1,18 +1,17 @@
using System; using System.IO;
using System.IO;
using System.Runtime.InteropServices;
using System.Web;
using Terraria; using Terraria;
namespace TShockAPI namespace TShockAPI
{ {
class FileTools internal class FileTools
{ {
public static string SaveDir = "./tshock/"; public static string SaveDir = "./tshock/";
public static void CreateFile(string file) public static void CreateFile(string file)
{ {
using (FileStream fs = File.Create(file)) { } using (FileStream fs = File.Create(file))
{
}
} }
/// <summary> /// <summary>
@ -21,7 +20,7 @@ namespace TShockAPI
/// <param name="err">string message</param> /// <param name="err">string message</param>
public static void WriteError(string err) public static void WriteError(string err)
{ {
if (System.IO.File.Exists(SaveDir + "errors.txt")) if (File.Exists(SaveDir + "errors.txt"))
{ {
TextWriter tw = new StreamWriter(SaveDir + "errors.txt", true); TextWriter tw = new StreamWriter(SaveDir + "errors.txt", true);
tw.WriteLine(err); tw.WriteLine(err);
@ -29,7 +28,7 @@ namespace TShockAPI
} }
else else
{ {
FileTools.CreateFile(SaveDir + "errors.txt"); CreateFile(SaveDir + "errors.txt");
TextWriter tw = new StreamWriter(SaveDir + "errors.txt", true); TextWriter tw = new StreamWriter(SaveDir + "errors.txt", true);
tw.WriteLine(err); tw.WriteLine(err);
tw.Close(); tw.Close();
@ -41,30 +40,45 @@ namespace TShockAPI
/// </summary> /// </summary>
public static void SetupConfig() public static void SetupConfig()
{ {
if (!System.IO.Directory.Exists(SaveDir)) { System.IO.Directory.CreateDirectory(SaveDir); } if (!Directory.Exists(SaveDir))
if (!System.IO.File.Exists(SaveDir + "motd.txt"))
{ {
FileTools.CreateFile(SaveDir + "motd.txt"); Directory.CreateDirectory(SaveDir);
}
if (!File.Exists(SaveDir + "motd.txt"))
{
CreateFile(SaveDir + "motd.txt");
TextWriter tw = new StreamWriter(SaveDir + "motd.txt"); TextWriter tw = new StreamWriter(SaveDir + "motd.txt");
tw.WriteLine("This server is running TShock. Type /help for a list of commands."); tw.WriteLine("This server is running TShock. Type /help for a list of commands.");
tw.WriteLine("%255,000,000%Current map: %map%"); tw.WriteLine("%255,000,000%Current map: %map%");
tw.WriteLine("Current players: %players%"); tw.WriteLine("Current players: %players%");
tw.Close(); tw.Close();
} }
if (!System.IO.File.Exists(SaveDir + "bans.txt")) { FileTools.CreateFile(SaveDir + "bans.txt"); } if (!File.Exists(SaveDir + "bans.txt"))
if (!System.IO.File.Exists(SaveDir + "cheaters.txt")) { FileTools.CreateFile(SaveDir + "cheaters.txt"); }
if (!System.IO.File.Exists(SaveDir + "grief.txt")) { FileTools.CreateFile(SaveDir + "grief.txt"); }
if (!System.IO.File.Exists(SaveDir + "whitelist.txt")) { FileTools.CreateFile(SaveDir + "whitelist.txt"); }
if (!System.IO.File.Exists(SaveDir + "groups.txt"))
{ {
FileTools.CreateFile(SaveDir + "groups.txt"); CreateFile(SaveDir + "bans.txt");
}
if (!File.Exists(SaveDir + "cheaters.txt"))
{
CreateFile(SaveDir + "cheaters.txt");
}
if (!File.Exists(SaveDir + "grief.txt"))
{
CreateFile(SaveDir + "grief.txt");
}
if (!File.Exists(SaveDir + "whitelist.txt"))
{
CreateFile(SaveDir + "whitelist.txt");
}
if (!File.Exists(SaveDir + "groups.txt"))
{
CreateFile(SaveDir + "groups.txt");
StreamWriter sw = new StreamWriter(SaveDir + "groups.txt"); StreamWriter sw = new StreamWriter(SaveDir + "groups.txt");
sw.Write(Resources.groups); sw.Write(Resources.groups);
sw.Close(); sw.Close();
} }
if (!System.IO.File.Exists(SaveDir + "users.txt")) if (!File.Exists(SaveDir + "users.txt"))
{ {
FileTools.CreateFile(SaveDir + "users.txt"); CreateFile(SaveDir + "users.txt");
StreamWriter sw = new StreamWriter(SaveDir + "users.txt"); StreamWriter sw = new StreamWriter(SaveDir + "users.txt");
sw.Write(Resources.users); sw.Write(Resources.users);
sw.Close(); sw.Close();
@ -81,14 +95,21 @@ namespace TShockAPI
/// <returns>true/false</returns> /// <returns>true/false</returns>
public static bool OnWhitelist(string ip) public static bool OnWhitelist(string ip)
{ {
if (!ConfigurationManager.enableWhitelist) { return true; } if (!ConfigurationManager.enableWhitelist)
if (!System.IO.File.Exists(SaveDir + "whitelist.txt")) { FileTools.CreateFile(SaveDir + "whitelist.txt"); TextWriter tw = new StreamWriter(SaveDir + "whitelist.txt"); tw.WriteLine("127.0.0.1"); tw.Close(); } {
return true;
}
if (!File.Exists(SaveDir + "whitelist.txt"))
{
CreateFile(SaveDir + "whitelist.txt");
TextWriter tw = new StreamWriter(SaveDir + "whitelist.txt");
tw.WriteLine("127.0.0.1");
tw.Close();
}
TextReader tr = new StreamReader(SaveDir + "whitelist.txt"); TextReader tr = new StreamReader(SaveDir + "whitelist.txt");
string whitelist = tr.ReadToEnd(); string whitelist = tr.ReadToEnd();
ip = Tools.GetRealIP(ip); ip = Tools.GetRealIP(ip);
return whitelist.Contains(ip); return whitelist.Contains(ip);
} }
public FileTools() { }
} }
} }

View file

@ -1,14 +1,12 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace TShockAPI namespace TShockAPI
{ {
public class Group public class Group
{ {
private string name; private string name;
private Group parent = null; private Group parent;
private List<string> permissions = new List<string>(); private List<string> permissions = new List<string>();
private List<string> negatedPermissions = new List<string>(); private List<string> negatedPermissions = new List<string>();
@ -20,7 +18,7 @@ namespace TShockAPI
public Group() public Group()
{ {
throw new System.Exception("Called Group constructor with no parameters"); throw new Exception("Called Group constructor with no parameters");
} }
public string GetName() public string GetName()
@ -72,7 +70,7 @@ namespace TShockAPI
{ {
} }
public SuperAdminGroup() : base() public SuperAdminGroup()
{ {
} }

View file

@ -1,11 +1,7 @@
using System; using System;
using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Globalization; using System.Globalization;
using System.Linq;
using System.IO; using System.IO;
using System.Text;
using System.Threading;
namespace TShockAPI namespace TShockAPI
{ {
@ -82,7 +78,8 @@ namespace TShockAPI
_logWriter = new StreamWriter(_filename + "." + Process.GetCurrentProcess().Id.ToString(), true); _logWriter = new StreamWriter(_filename + "." + Process.GetCurrentProcess().Id.ToString(), true);
}*/ }*/
String text = DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss", CultureInfo.InvariantCulture) + " - " + caller + message; String text = DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss", CultureInfo.InvariantCulture) + " - " + caller +
message;
Console.WriteLine(text); Console.WriteLine(text);

View file

@ -1,10 +1,10 @@
using System.Reflection; using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following // General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information // set of attributes. Change these attribute values to modify the information
// associated with an assembly. // associated with an assembly.
[assembly: AssemblyTitle("TShockAPI")] [assembly: AssemblyTitle("TShockAPI")]
[assembly: AssemblyDescription("")] [assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")] [assembly: AssemblyConfiguration("")]
@ -17,9 +17,11 @@ using System.Runtime.InteropServices;
// Setting ComVisible to false makes the types in this assembly not visible // Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from // to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type. // COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)] [assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM // The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("01e38989-993c-410c-9011-487f824a606d")] [assembly: Guid("01e38989-993c-410c-9011-487f824a606d")]
// Version information for an assembly consists of the following four values: // Version information for an assembly consists of the following four values:
@ -32,5 +34,6 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers // You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below: // by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")] // [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")] [assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyFileVersion("1.0.0.0")]

View file

@ -1,16 +1,14 @@
using System; using System.Collections.Generic;
using System.Collections.Generic; using Terraria;
using System.Linq;
using System.Text;
namespace TShockAPI namespace TShockAPI
{ {
public class TSPlayer public class TSPlayer
{ {
public uint tileThreshold; public uint tileThreshold;
public Dictionary<TShock.Position, Terraria.Tile> tilesDestroyed = new Dictionary<TShock.Position, Terraria.Tile>(); public Dictionary<TShock.Position, Tile> tilesDestroyed = new Dictionary<TShock.Position, Tile>();
public bool syncHP = false; public bool syncHP;
public bool syncMP = false; public bool syncMP;
public Group group; public Group group;
private int player; private int player;
@ -20,9 +18,9 @@ namespace TShockAPI
player = ply; player = ply;
} }
public Terraria.Player GetPlayer() public Player GetPlayer()
{ {
return Terraria.Main.player[player]; return Main.player[player];
} }
public int GetPlayerID() public int GetPlayerID()

View file

@ -5,7 +5,7 @@ using Terraria;
namespace TShockAPI namespace TShockAPI
{ {
class Tools internal class Tools
{ {
private static List<Group> groups = new List<Group>(); private static List<Group> groups = new List<Group>();
@ -62,7 +62,7 @@ namespace TShockAPI
/// <param name="min">Minimum bounds of the clamp</param> /// <param name="min">Minimum bounds of the clamp</param>
/// <returns></returns> /// <returns></returns>
public static T Clamp<T>(T value, T max, T min) public static T Clamp<T>(T value, T max, T min)
where T : System.IComparable<T> where T : IComparable<T>
{ {
T result = value; T result = value;
if (value.CompareTo(max) > 0) if (value.CompareTo(max) > 0)
@ -216,7 +216,7 @@ namespace TShockAPI
public static void Kick(int ply, string reason) public static void Kick(int ply, string reason)
{ {
NetMessage.SendData(0x2, ply, -1, reason, 0x0, 0f, 0f, 0f); NetMessage.SendData(0x2, ply, -1, reason, 0x0, 0f, 0f, 0f);
Log.Info("Kicked " + Tools.FindPlayer(ply) + " for : " + reason); Log.Info("Kicked " + FindPlayer(ply) + " for : " + reason);
} }
/// <summary> /// <summary>
@ -230,22 +230,22 @@ namespace TShockAPI
while ((foo = tr.ReadLine()) != null) while ((foo = tr.ReadLine()) != null)
{ {
foo = foo.Replace("%map%", Main.worldName); foo = foo.Replace("%map%", Main.worldName);
foo = foo.Replace("%players%", Tools.GetPlayers()); foo = foo.Replace("%players%", GetPlayers());
if (foo.Substring(0, 1) == "%" && foo.Substring(12, 1) == "%") //Look for a beginning color code. if (foo.Substring(0, 1) == "%" && foo.Substring(12, 1) == "%") //Look for a beginning color code.
{ {
string possibleColor = foo.Substring(0, 13); string possibleColor = foo.Substring(0, 13);
foo = foo.Remove(0, 13); foo = foo.Remove(0, 13);
float[] pC = { 0, 0, 0 }; float[] pC = {0, 0, 0};
possibleColor = possibleColor.Replace("%", ""); possibleColor = possibleColor.Replace("%", "");
string[] pCc = possibleColor.Split(','); string[] pCc = possibleColor.Split(',');
if (pCc.Length == 3) if (pCc.Length == 3)
{ {
try try
{ {
pC[0] = Tools.Clamp(Convert.ToInt32(pCc[0]), 255, 0); pC[0] = Clamp(Convert.ToInt32(pCc[0]), 255, 0);
pC[1] = Tools.Clamp(Convert.ToInt32(pCc[1]), 255, 0); pC[1] = Clamp(Convert.ToInt32(pCc[1]), 255, 0);
pC[2] = Tools.Clamp(Convert.ToInt32(pCc[2]), 255, 0); pC[2] = Clamp(Convert.ToInt32(pCc[2]), 255, 0);
Tools.SendMessage(ply, foo, pC); SendMessage(ply, foo, pC);
continue; continue;
} }
catch (Exception e) catch (Exception e)
@ -254,7 +254,7 @@ namespace TShockAPI
} }
} }
} }
Tools.SendMessage(ply, foo); SendMessage(ply, foo);
} }
tr.Close(); tr.Close();
} }
@ -300,7 +300,7 @@ namespace TShockAPI
} }
if (group == null) if (group == null)
{ {
throw new System.Exception("Something in the groups.txt is fucked up"); throw new Exception("Something in the groups.txt is fucked up");
} }
else else
{ {
@ -383,8 +383,5 @@ namespace TShockAPI
sr.Close(); sr.Close();
return GetGroup("default"); return GetGroup("default");
} }
public Tools() { }
} }
} }