Provide feedback when using hardmode commands

This commit is contained in:
Deathmax 2012-01-03 15:31:38 +08:00
parent d8e92e5ed0
commit e1d11ca96a

View file

@ -1248,12 +1248,16 @@ namespace TShockAPI
private static void StartHardMode(CommandArgs args) private static void StartHardMode(CommandArgs args)
{ {
if (!TShock.Config.DisableHardmode)
WorldGen.StartHardmode(); WorldGen.StartHardmode();
else
args.Player.SendMessage("Hardmode is disabled via config", Color.Red);
} }
private static void DisableHardMode(CommandArgs args) private static void DisableHardMode(CommandArgs args)
{ {
Main.hardMode = false; Main.hardMode = false;
args.Player.SendMessage("Hardmode is now disabled", Color.Green);
} }
private static void ConvertCorruption(CommandArgs args) private static void ConvertCorruption(CommandArgs args)