Fixed invalid default value for max spawns

This commit is contained in:
Brian Ricketts 2014-08-31 03:34:42 -05:00
parent 62108ecd63
commit e2258c84d7

View file

@ -3355,8 +3355,8 @@ namespace TShockAPI
if (String.Equals(args.Parameters[0], "default", StringComparison.CurrentCultureIgnoreCase))
{
TShock.Config.DefaultMaximumSpawns = NPC.defaultMaxSpawns = 600;
TSPlayer.All.SendInfoMessage("{0} changed the maximum spawns to 600.", args.Player.Name);
TShock.Config.DefaultMaximumSpawns = NPC.defaultMaxSpawns = 5;
TSPlayer.All.SendInfoMessage("{0} changed the maximum spawns to 5.", args.Player.Name);
return;
}