diff --git a/TShockAPI/TSPlayer.cs b/TShockAPI/TSPlayer.cs index a090f8a8..1d614b23 100644 --- a/TShockAPI/TSPlayer.cs +++ b/TShockAPI/TSPlayer.cs @@ -143,6 +143,7 @@ namespace TShockAPI Main.spawnTileX = tileX; Main.spawnTileY = tileY; SendData(PacketTypes.WorldInfo); + SendTileSquare(tileX, tileY, 30); if (TPlayer.SpawnX >= 0 && TPlayer.SpawnY >= 0) { Main.tile[TPlayer.SpawnX, TPlayer.SpawnY].active = false;