From e28e2d2132e0fdd866997af9898c0feb60a387e5 Mon Sep 17 00:00:00 2001 From: Twitchy Date: Sat, 25 Jun 2011 13:20:34 +1200 Subject: [PATCH] Seems to fix the client crash on TP glitch. --- TShockAPI/TSPlayer.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/TShockAPI/TSPlayer.cs b/TShockAPI/TSPlayer.cs index a090f8a8..1d614b23 100644 --- a/TShockAPI/TSPlayer.cs +++ b/TShockAPI/TSPlayer.cs @@ -143,6 +143,7 @@ namespace TShockAPI Main.spawnTileX = tileX; Main.spawnTileY = tileY; SendData(PacketTypes.WorldInfo); + SendTileSquare(tileX, tileY, 30); if (TPlayer.SpawnX >= 0 && TPlayer.SpawnY >= 0) { Main.tile[TPlayer.SpawnX, TPlayer.SpawnY].active = false;