Added event for reloading configs, so when a user does /reload it informs plugins that a config reload is requested.
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3 changed files with 34 additions and 2 deletions
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@ -2288,10 +2288,11 @@ namespace TShockAPI
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FileTools.SetupConfig();
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TShock.HandleCommandLinePostConfigLoad(Environment.GetCommandLineArgs());
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TShock.Groups.LoadPermisions();
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//todo: Create an event for reloads to propegate to plugins.
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TShock.Regions.ReloadAllRegions();
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args.Player.SendSuccessMessage(
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"Configuration, permissions, and regions reload complete. Some changes may require a server restart.");
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Hooks.GeneralHooks.OnReloadEvent(args.Player);
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}
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private static void ServerPassword(CommandArgs args)
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30
TShockAPI/Hooks/GeneralHooks.cs
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30
TShockAPI/Hooks/GeneralHooks.cs
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@ -0,0 +1,30 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace TShockAPI.Hooks
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{
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public class ReloadEventArgs
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{
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public TSPlayer Player { get; set; }
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public ReloadEventArgs(TSPlayer ply)
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{
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Player = ply;
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}
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}
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public class GeneralHooks
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{
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public delegate void ReloadEventD(ReloadEventArgs e);
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public static event ReloadEventD ReloadEvent;
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public static void OnReloadEvent(TSPlayer ply)
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{
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if(ReloadEvent == null)
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return;
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ReloadEvent(new ReloadEventArgs(ply));
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}
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}
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}
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@ -83,6 +83,7 @@
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<ItemGroup>
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<Compile Include="BackupManager.cs" />
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<Compile Include="DB\RegionManager.cs" />
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<Compile Include="Hooks\GeneralHooks.cs" />
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<Compile Include="Hooks\PlayerHooks.cs" />
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<Compile Include="SaveManager.cs" />
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<Compile Include="DB\BanManager.cs" />
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@ -186,7 +187,7 @@
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</PropertyGroup>
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<ProjectExtensions>
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<VisualStudio>
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<UserProperties BuildVersion_UpdateAssemblyVersion="True" BuildVersion_UpdateFileVersion="True" BuildVersion_BuildAction="Both" BuildVersion_BuildVersioningStyle="None.None.None.MonthAndDayStamp" BuildVersion_StartDate="2011/6/17" BuildVersion_IncrementBeforeBuild="False" />
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<UserProperties BuildVersion_IncrementBeforeBuild="False" BuildVersion_StartDate="2011/6/17" BuildVersion_BuildVersioningStyle="None.None.None.MonthAndDayStamp" BuildVersion_BuildAction="Both" BuildVersion_UpdateFileVersion="True" BuildVersion_UpdateAssemblyVersion="True" />
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</VisualStudio>
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</ProjectExtensions>
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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