Added event for reloading configs, so when a user does /reload it informs plugins that a config reload is requested.
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3 changed files with 34 additions and 2 deletions
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@ -83,6 +83,7 @@
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<ItemGroup>
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<Compile Include="BackupManager.cs" />
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<Compile Include="DB\RegionManager.cs" />
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<Compile Include="Hooks\GeneralHooks.cs" />
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<Compile Include="Hooks\PlayerHooks.cs" />
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<Compile Include="SaveManager.cs" />
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<Compile Include="DB\BanManager.cs" />
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@ -186,7 +187,7 @@
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</PropertyGroup>
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<ProjectExtensions>
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<VisualStudio>
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<UserProperties BuildVersion_UpdateAssemblyVersion="True" BuildVersion_UpdateFileVersion="True" BuildVersion_BuildAction="Both" BuildVersion_BuildVersioningStyle="None.None.None.MonthAndDayStamp" BuildVersion_StartDate="2011/6/17" BuildVersion_IncrementBeforeBuild="False" />
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<UserProperties BuildVersion_IncrementBeforeBuild="False" BuildVersion_StartDate="2011/6/17" BuildVersion_BuildVersioningStyle="None.None.None.MonthAndDayStamp" BuildVersion_BuildAction="Both" BuildVersion_UpdateFileVersion="True" BuildVersion_UpdateAssemblyVersion="True" />
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</VisualStudio>
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</ProjectExtensions>
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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