fix npc home removal. rename something related.

This commit is contained in:
鱼鱼 2020-05-24 16:47:54 +08:00
parent ae87f242d7
commit e39af6f917
3 changed files with 18 additions and 10 deletions

View file

@ -1547,7 +1547,6 @@ namespace TShockAPI
int id = args.ID;
short x = args.X;
short y = args.Y;
byte homeless = args.Homeless;
if (!args.Player.HasBuildPermission(x, y))
{
@ -1558,7 +1557,8 @@ namespace TShockAPI
return;
}
if (!args.Player.IsInRange(x, y))
// When kicking out an npc, x and y in args are 0, we shouldn't check range at this case
if (args.HouseholdStatus != HouseholdStatus.Homeless && !args.Player.IsInRange(x, y))
{
args.Player.SendData(PacketTypes.UpdateNPCHome, "", id, Main.npc[id].homeTileX, Main.npc[id].homeTileY,
Convert.ToByte(Main.npc[id].homeless));