Pvp with no team (#2851)

* Update TShockConfig.cs

* Update TShock.cs

* Update GetDataHandlers.cs

* Update changelog.md

* Update GetDataHandlers.cs

* Update changelog.md

* Update changelog.md

* Update changelog.md
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ATFGK 2022-12-06 14:27:42 +08:00 committed by GitHub
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@ -78,6 +78,7 @@ Use past tense when adding new entries; sign your name off when you add or chang
* If there is no section called "Upcoming changes" below this line, please add one with `## Upcoming changes` as the first line, and then a bulleted item directly after with the first change. -->
## Upcoming changes
* An additional option `pvpwithnoteam` is added at `PvPMode` to enable PVP with no team.(@CelestialAnarchy, #2617, @ATFGK)
* Corrected and updated deserialization of the following packets (@ATFGK):
* `ProjectileNew`: Read the third `AI` value.
* Before this change, it was previously possible for the projectile damage limit to falsely trigger, such as when using the Terra Balde and Fire Gauntlet together.
@ -102,6 +103,7 @@ Use past tense when adding new entries; sign your name off when you add or chang
* Allowed the Hellfire (`OnFire3`) buff. (@drunderscore)
## TShock 5.1.3
* Added support for Terraria 1.4.4.9 via OTAPI 3.1.20. (@SignatureBeef)