Vortex stealth armour now works. Fixes #964

This commit is contained in:
White 2015-07-16 19:16:20 +09:30
parent 9c014200ab
commit e4722c8c2f

View file

@ -2387,9 +2387,17 @@ namespace TShockAPI
args.TPlayer.controlJump = false; args.TPlayer.controlJump = false;
args.TPlayer.controlUseItem = false; args.TPlayer.controlUseItem = false;
args.TPlayer.pulley = pulley[0]; args.TPlayer.pulley = pulley[0];
if (pulley[0]) if (pulley[0])
args.TPlayer.pulleyDir = (byte)(pulley[1] ? 2 : 1); args.TPlayer.pulleyDir = (byte)(pulley[1] ? 2 : 1);
if (pulley[3])
args.TPlayer.vortexStealthActive = true;
args.TPlayer.gravDir = pulley[4] ? 1f : -1f;
args.TPlayer.direction = -1; args.TPlayer.direction = -1;
if (control[0]) if (control[0])
{ {
args.TPlayer.controlUp = true; args.TPlayer.controlUp = true;