Fix invis glitch

This commit is contained in:
MarioE 2013-11-19 18:01:47 -05:00
parent 8c4401219c
commit e50386084c
2 changed files with 87 additions and 78 deletions

View file

@ -2447,7 +2447,7 @@ namespace TShockAPI
bool hasPermission = !TShock.CheckProjectilePermission(args.Player, index, type);
if (!TShock.Config.IgnoreProjUpdate && !hasPermission)
{
if ((type == 100) || (type > 289 && type < 298) || (type >= 325 && type <= 328))
if ((type == 100) || type == 261 || (type > 289 && type < 298) || (type >= 325 && type <= 328))
{
Log.Debug("Certain projectiles have been ignored for cheat detection.");
}
@ -3189,7 +3189,6 @@ namespace TShockAPI
private static bool HandlePlayerAnimation(GetDataHandlerArgs args)
{
if (OnPlayerAnimation())
return true;