Fix invis glitch
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parent
8c4401219c
commit
e50386084c
2 changed files with 87 additions and 78 deletions
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@ -2447,7 +2447,7 @@ namespace TShockAPI
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bool hasPermission = !TShock.CheckProjectilePermission(args.Player, index, type);
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if (!TShock.Config.IgnoreProjUpdate && !hasPermission)
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{
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if ((type == 100) || (type > 289 && type < 298) || (type >= 325 && type <= 328))
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if ((type == 100) || type == 261 || (type > 289 && type < 298) || (type >= 325 && type <= 328))
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{
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Log.Debug("Certain projectiles have been ignored for cheat detection.");
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}
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@ -3189,7 +3189,6 @@ namespace TShockAPI
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private static bool HandlePlayerAnimation(GetDataHandlerArgs args)
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{
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if (OnPlayerAnimation())
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return true;
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@ -1311,8 +1311,9 @@ namespace TShockAPI
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}
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}
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e.Handled = true;
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return;
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}
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if (e.MsgId == PacketTypes.WorldInfo)
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else if (e.MsgId == PacketTypes.WorldInfo)
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{
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if (e.remoteClient == -1) return;
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var player = Players[e.remoteClient];
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@ -1385,6 +1386,15 @@ namespace TShockAPI
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player.SendRawData(ms.ToArray());
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}
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e.Handled = true;
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return;
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}
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}
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else if (e.MsgId == PacketTypes.PlayerHp)
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{
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if (Main.player[(byte)e.number].statLife <= 0)
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{
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e.Handled = true;
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return;
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}
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}
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}
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