Merge branch 'master' of git.assembla.com:terraria

This commit is contained in:
Maverick Motherfucker 2011-06-02 21:06:44 -07:00
commit e52a1d35b5
2 changed files with 32 additions and 17 deletions

View file

@ -71,7 +71,7 @@ namespace TShockAPI
Tools.Broadcast(plStr + " was kicked by " + Tools.FindPlayer(ply));
}
else
Tools.SendMessage(ply, "You can't ban another admin!", new float[] { 255f, 0f, 0f });
Tools.SendMessage(ply, "You can't kick another admin!", new float[] { 255f, 0f, 0f });
}
else
Tools.SendMessage(ply, "Invalid player!", new float[] { 255f, 0f, 0f });
@ -252,7 +252,7 @@ namespace TShockAPI
if (!int.TryParse(inputtype, out type))
type = TShock.GetNPCID(inputtype);
if (type >= 1 && type <= 43)
if (type >= 1 && type <= 45)
{
for (int i = 0; i < amount; i++)
npcid = NPC.NewNPC(x, y, type, 0);
@ -274,16 +274,22 @@ namespace TShockAPI
int type = 0;
if (!int.TryParse(msgargs, out type))
type = TShock.GetItemID(msgargs);
if (type >= 1 && type <= 235)
if (type >= 1 && type <= 238)
{
for (int i = 0; i < 40; i++)
{
if (!Main.player[ply].inventory[i].active)
{
Main.player[ply].inventory[i].SetDefaults(type);
Main.player[ply].inventory[i].stack = Main.player[ply].inventory[i].maxStack;
Tools.SendMessage(ply, "Got some " + Main.player[ply].inventory[i].name + ".");
TShock.UpdateInventories();
//Main.player[ply].inventory[i].SetDefaults(type);
//Main.player[ply].inventory[i].stack = Main.player[ply].inventory[i].maxStack;
int id = Terraria.Item.NewItem(0, 0, 0, 0, type, 1, true);
Main.item[id].position.X = (float)args.PlayerX;
Main.item[id].position.Y = (float)args.PlayerY;
Main.item[id].stack = Main.item[id].maxStack;
//TShock.SendDataAll(21, -1, "", id);
NetMessage.SendData(21, -1, -1, "", id, 0f, 0f, 0f);
Tools.SendMessage(ply, "Got some " + Main.item[id].name + ".");
//TShock.UpdateInventories();
flag = true;
break;
}
@ -311,7 +317,7 @@ namespace TShockAPI
int player = -1;
if (!int.TryParse(msgargs[1], out type))
type = TShock.GetItemID(msgargs[1]);
if (type >= 1 && type <= 235)
if (type >= 1 && type <= 238)
{
player = Tools.FindPlayer(msgargs[2]);
if (player != -1)
@ -320,11 +326,17 @@ namespace TShockAPI
{
if (!Main.player[player].inventory[i].active)
{
Main.player[player].inventory[i].SetDefaults(type);
Main.player[player].inventory[i].stack = Main.player[player].inventory[i].maxStack;
Tools.SendMessage(ply, string.Format("Gave {0} some {1}.", msgargs[2], Main.player[player].inventory[i].name));
Tools.SendMessage(player, string.Format("{0} gave you some {1}.", Tools.FindPlayer(ply), Main.player[player].inventory[i].name));
TShock.UpdateInventories();
//Main.player[player].inventory[i].SetDefaults(type);
//Main.player[player].inventory[i].stack = Main.player[player].inventory[i].maxStack;
int id = Terraria.Item.NewItem(0, 0, 0, 0, type, 1, true);
Main.item[id].position.X = Main.player[player].position.X;
Main.item[id].position.Y = Main.player[player].position.Y;
Main.item[id].stack = Main.item[id].maxStack;
//TShock.SendDataAll(21, -1, "", id);
NetMessage.SendData(21, -1, -1, "", id, 0f, 0f, 0f);
Tools.SendMessage(ply, string.Format("Gave {0} some {1}.", msgargs[2], Main.item[id].name));
Tools.SendMessage(player, string.Format("{0} gave you some {1}.", Tools.FindPlayer(ply), Main.item[id].name));
//TShock.UpdateInventories();
flag = true;
break;
}

View file

@ -173,11 +173,13 @@ namespace TShockAPI
if (e.MsgID == 0x0A) //SendSection
{
Tools.Broadcast(string.Format("{0}({1}) attempted sending a section", Main.player[e.Msg.whoAmI].name, e.Msg.whoAmI));
Tools.Kick(e.Msg.whoAmI, "SendSection abuse.");
e.Handled = true;
}
if (e.MsgID == 0x17) //Npc Data
{
Tools.Broadcast(string.Format("{0}({1}) attempted spawning an NPC", Main.player[e.Msg.whoAmI].name, e.Msg.whoAmI));
Tools.Kick(e.Msg.whoAmI, "Spawn NPC abuse");
e.Handled = true;
}
}
@ -265,6 +267,7 @@ namespace TShockAPI
{
FileTools.WriteGrief((int)i);
Tools.Kick((int)i, "Kill tile abuse detected.");
Tools.Broadcast(Main.player[i].name + " was " + (ConfigurationManager.banTnt ? "banned" : "kicked") + " for kill tile abuse.");
}
tileThreshold[i] = 0;
}
@ -428,7 +431,7 @@ namespace TShockAPI
public static int GetNPCID(string name, bool exact = false)
{
NPC npc = new NPC();
for (int i = 1; i <= 43; i++)
for (int i = 1; i <= 45; i++)
{
if (exact)
{
@ -453,7 +456,7 @@ namespace TShockAPI
{
Item item = new Item();
name = name.ToLower();
for (int i = 1; i <= 235; i++)
for (int i = 1; i <= 238; i++)
{
item.SetDefaults(i);
if (item.name.ToLower().StartsWith(name))
@ -464,11 +467,11 @@ namespace TShockAPI
public static bool CheckInventory(int plr)
{
for (int i = 0; i < 44; i++)
/*for (int i = 0; i < 44; i++)
{
if (Main.player[plr].inventory[i].stack > Main.player[plr].inventory[i].maxStack)
return true;
}
}*/
return false;
}
}