Merge branch 'master' of git.assembla.com:terraria
This commit is contained in:
commit
e52a1d35b5
2 changed files with 32 additions and 17 deletions
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@ -71,7 +71,7 @@ namespace TShockAPI
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Tools.Broadcast(plStr + " was kicked by " + Tools.FindPlayer(ply));
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}
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else
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Tools.SendMessage(ply, "You can't ban another admin!", new float[] { 255f, 0f, 0f });
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Tools.SendMessage(ply, "You can't kick another admin!", new float[] { 255f, 0f, 0f });
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}
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else
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Tools.SendMessage(ply, "Invalid player!", new float[] { 255f, 0f, 0f });
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@ -252,7 +252,7 @@ namespace TShockAPI
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if (!int.TryParse(inputtype, out type))
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type = TShock.GetNPCID(inputtype);
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if (type >= 1 && type <= 43)
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if (type >= 1 && type <= 45)
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{
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for (int i = 0; i < amount; i++)
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npcid = NPC.NewNPC(x, y, type, 0);
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@ -274,16 +274,22 @@ namespace TShockAPI
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int type = 0;
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if (!int.TryParse(msgargs, out type))
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type = TShock.GetItemID(msgargs);
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if (type >= 1 && type <= 235)
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if (type >= 1 && type <= 238)
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{
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for (int i = 0; i < 40; i++)
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{
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if (!Main.player[ply].inventory[i].active)
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{
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Main.player[ply].inventory[i].SetDefaults(type);
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Main.player[ply].inventory[i].stack = Main.player[ply].inventory[i].maxStack;
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Tools.SendMessage(ply, "Got some " + Main.player[ply].inventory[i].name + ".");
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TShock.UpdateInventories();
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//Main.player[ply].inventory[i].SetDefaults(type);
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//Main.player[ply].inventory[i].stack = Main.player[ply].inventory[i].maxStack;
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int id = Terraria.Item.NewItem(0, 0, 0, 0, type, 1, true);
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Main.item[id].position.X = (float)args.PlayerX;
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Main.item[id].position.Y = (float)args.PlayerY;
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Main.item[id].stack = Main.item[id].maxStack;
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//TShock.SendDataAll(21, -1, "", id);
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NetMessage.SendData(21, -1, -1, "", id, 0f, 0f, 0f);
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Tools.SendMessage(ply, "Got some " + Main.item[id].name + ".");
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//TShock.UpdateInventories();
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flag = true;
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break;
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}
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@ -311,7 +317,7 @@ namespace TShockAPI
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int player = -1;
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if (!int.TryParse(msgargs[1], out type))
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type = TShock.GetItemID(msgargs[1]);
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if (type >= 1 && type <= 235)
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if (type >= 1 && type <= 238)
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{
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player = Tools.FindPlayer(msgargs[2]);
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if (player != -1)
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@ -320,11 +326,17 @@ namespace TShockAPI
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{
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if (!Main.player[player].inventory[i].active)
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{
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Main.player[player].inventory[i].SetDefaults(type);
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Main.player[player].inventory[i].stack = Main.player[player].inventory[i].maxStack;
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Tools.SendMessage(ply, string.Format("Gave {0} some {1}.", msgargs[2], Main.player[player].inventory[i].name));
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Tools.SendMessage(player, string.Format("{0} gave you some {1}.", Tools.FindPlayer(ply), Main.player[player].inventory[i].name));
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TShock.UpdateInventories();
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//Main.player[player].inventory[i].SetDefaults(type);
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//Main.player[player].inventory[i].stack = Main.player[player].inventory[i].maxStack;
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int id = Terraria.Item.NewItem(0, 0, 0, 0, type, 1, true);
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Main.item[id].position.X = Main.player[player].position.X;
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Main.item[id].position.Y = Main.player[player].position.Y;
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Main.item[id].stack = Main.item[id].maxStack;
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//TShock.SendDataAll(21, -1, "", id);
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NetMessage.SendData(21, -1, -1, "", id, 0f, 0f, 0f);
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Tools.SendMessage(ply, string.Format("Gave {0} some {1}.", msgargs[2], Main.item[id].name));
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Tools.SendMessage(player, string.Format("{0} gave you some {1}.", Tools.FindPlayer(ply), Main.item[id].name));
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//TShock.UpdateInventories();
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flag = true;
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break;
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}
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