Teleport should now work without touching spawnTile

This commit is contained in:
Deathmax 2011-07-03 09:37:48 +08:00
parent 9bb89dd1a0
commit e680e39bb0
2 changed files with 12 additions and 18 deletions

View file

@ -152,10 +152,6 @@ namespace TShockAPI
InitSpawn = false;
Teleporting = true;
TeleportCoords = new Vector2(tileX, tileY);
var spnx = Main.spawnTileX;
var spnY = Main.spawnTileY;
Main.spawnTileX = tileX;
Main.spawnTileY = tileY;
SendData(PacketTypes.WorldInfo);
@ -193,8 +189,6 @@ namespace TShockAPI
}
}
Main.spawnTileX = spnx;
Main.spawnTileY = spnY;
Teleporting = false;
SendData(PacketTypes.WorldInfo);