Merge branch 'general-devel' into netitem-changes

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Lucas Nicodemus 2025-01-25 22:42:52 +09:00 committed by GitHub
commit e6b1fb139f
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18 changed files with 1613 additions and 990 deletions

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@ -1,15 +1,20 @@
# ignore every file # Ignore all Git metadata and build output (in all directories).
* **/.git*
**/bin/
**/obj/
# except for the ones required for building # Ignore other specific files that aren't needed for the build itself.
!i18n/ /.all-contributorsrc
!prebuilts/ /.dockerignore
!TerrariaServerAPI/ /.editorconfig
!TShockAPI/ /.vscode
!TShockLauncher/ /appveyor.yml
!TShockLauncher.Tests/ /COPYING
!TShock.sln /crowdin.yml
/Dockerfile
# but exclude build artifacts /docs
*/bin/ /README.md
*/obj/ /README_cn.md
/renovate.json
/scripts
/SECURITY.md

2
.github/FUNDING.yml vendored
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@ -1,2 +1,2 @@
# These are supported funding model platforms # These are supported funding model platforms
github: [SignatureBeef, hakusaro, Stealownz, QuiCM] github: [SignatureBeef, QuiCM]

25
.github/workflows/ci-docker.yml vendored Normal file
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@ -0,0 +1,25 @@
name: CI (Docker image)
on: [push, pull_request]
jobs:
build:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v4
with:
submodules: 'recursive'
- name: Set up QEMU
uses: docker/setup-qemu-action@v3
- name: Set up buildx
uses: docker/setup-buildx-action@v3
- name: Build image
uses: docker/build-push-action@v5
with:
context: .
platforms: linux/amd64,linux/arm64,linux/arm/v7,windows/amd64
push: false
pull: true
cache-from: type=gha, scope=${{ github.workflow }}
cache-to: type=gha, scope=${{ github.workflow }}

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@ -1,10 +1,8 @@
ARG TARGETPLATFORM=linux/amd64 # TARGETPLATFORM and BUILDPLATFORM are automatically filled in by Docker buildx.
ARG BUILDPLATFORM=${TARGETPLATFORM} # They should not be set in the global scope manually.
FROM --platform=${BUILDPLATFORM} mcr.microsoft.com/dotnet/sdk:6.0 AS builder FROM --platform=${BUILDPLATFORM} mcr.microsoft.com/dotnet/sdk:6.0 AS builder
ARG TARGETPLATFORM
# Copy build context # Copy build context
WORKDIR /TShock WORKDIR /TShock
COPY . ./ COPY . ./
@ -12,6 +10,10 @@ COPY . ./
# Build and package release based on target architecture # Build and package release based on target architecture
RUN dotnet build -v m RUN dotnet build -v m
WORKDIR /TShock/TShockLauncher WORKDIR /TShock/TShockLauncher
# Make TARGETPLATFORM available to the container.
ARG TARGETPLATFORM
RUN \ RUN \
case "${TARGETPLATFORM}" in \ case "${TARGETPLATFORM}" in \
"linux/amd64") export ARCH="linux-x64" \ "linux/amd64") export ARCH="linux-x64" \

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@ -1,5 +1,5 @@
<p align="center"> <p align="center">
<img src="https://tshock.co/newlogo.png" alt="TShock for Terraria"><br /> <img src="https://tshock.s3.us-west-001.backblazeb2.com/newlogo.png" alt="TShock for Terraria"><br />
<a href="https://ci.appveyor.com/project/hakusaro/tshock"> <a href="https://ci.appveyor.com/project/hakusaro/tshock">
<img src="https://ci.appveyor.com/api/projects/status/chhe61q227lqdlg1?svg=true" alt="AppVeyor Build Status"> <img src="https://ci.appveyor.com/api/projects/status/chhe61q227lqdlg1?svg=true" alt="AppVeyor Build Status">
</a> </a>

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@ -1,5 +1,5 @@
<p align="center"> <p align="center">
<img src="https://tshock.co/newlogo.png" alt="TShock for Terraria"><br /> <img src="https://tshock.s3.us-west-001.backblazeb2.com/newlogo.png" alt="TShock for Terraria"><br />
<a href="https://ci.appveyor.com/project/hakusaro/tshock"> <a href="https://ci.appveyor.com/project/hakusaro/tshock">
<img src="https://ci.appveyor.com/api/projects/status/chhe61q227lqdlg1?svg=true" alt="AppVeyor Build Status"> <img src="https://ci.appveyor.com/api/projects/status/chhe61q227lqdlg1?svg=true" alt="AppVeyor Build Status">
</a> </a>

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@ -2854,7 +2854,7 @@ namespace TShockAPI
{ BuffID.Poisoned, 3600 }, // BuffID: 20 { BuffID.Poisoned, 3600 }, // BuffID: 20
{ BuffID.OnFire, 1200 }, // BuffID: 24 { BuffID.OnFire, 1200 }, // BuffID: 24
{ BuffID.Confused, short.MaxValue }, // BuffID: 31 Brain of Confusion Internal Item ID: 3223 { BuffID.Confused, short.MaxValue }, // BuffID: 31 Brain of Confusion Internal Item ID: 3223
{ BuffID.CursedInferno, 420 }, // BuffID: 39 { BuffID.CursedInferno, 600 }, // BuffID: 39
{ BuffID.Frostburn, 900 }, // BuffID: 44 { BuffID.Frostburn, 900 }, // BuffID: 44
{ BuffID.Ichor, 1200 }, // BuffID: 69 { BuffID.Ichor, 1200 }, // BuffID: 69
{ BuffID.Venom, 1800 }, // BuffID: 70 { BuffID.Venom, 1800 }, // BuffID: 70

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@ -320,8 +320,8 @@ namespace TShockAPI.Configuration
[Description("The reason given if banning a mediumcore player on death.")] [Description("The reason given if banning a mediumcore player on death.")]
public string MediumcoreBanReason = GetString("Death results in a ban"); public string MediumcoreBanReason = GetString("Death results in a ban");
/// <summary>Disbales IP bans by default, if no arguments are passed to the ban command.</summary> /// <summary>Disables IP bans by default, if no arguments are passed to the ban command.</summary>
[Description("Disbales IP bans by default, if no arguments are passed to the ban command.")] [Description("Disables IP bans by default, if no arguments are passed to the ban command.")]
public bool DisableDefaultIPBan; public bool DisableDefaultIPBan;
/// <summary>Enable or disable the whitelist based on IP addresses in the whitelist.txt file.</summary> /// <summary>Enable or disable the whitelist based on IP addresses in the whitelist.txt file.</summary>

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@ -529,18 +529,9 @@ namespace TShockAPI
field.GetCustomAttributes(false).FirstOrDefault(o => o is DescriptionAttribute) as DescriptionAttribute; field.GetCustomAttributes(false).FirstOrDefault(o => o is DescriptionAttribute) as DescriptionAttribute;
var desc = descattr != null && !string.IsNullOrWhiteSpace(descattr.Description) ? descattr.Description : GetString("No description available."); var desc = descattr != null && !string.IsNullOrWhiteSpace(descattr.Description) ? descattr.Description : GetString("No description available.");
var commands = GetCommands(name); var strs = GetCommands(name).Select(c => c.Names.Count > 1
foreach (var c in commands) ? $"/{c.Name} (/{string.Join(" /", c.Names.Skip(1))})"
{ : $"/{c.Name}");
for (var i = 0; i < c.Names.Count; i++)
{
c.Names[i] = "/" + c.Names[i];
}
}
var strs =
commands.Select(
c =>
c.Name + (c.Names.Count > 1 ? " ({0})".SFormat(string.Join(" ", c.Names.ToArray(), 1, c.Names.Count - 1)) : ""));
sb.AppendLine($"## {name}"); sb.AppendLine($"## {name}");
sb.AppendLine($"{desc}"); sb.AppendLine($"{desc}");

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@ -428,6 +428,8 @@ namespace TShockAPI
Hooks.AccountHooks.AccountDelete += OnAccountDelete; Hooks.AccountHooks.AccountDelete += OnAccountDelete;
Hooks.AccountHooks.AccountCreate += OnAccountCreate; Hooks.AccountHooks.AccountCreate += OnAccountCreate;
On.Terraria.RemoteClient.Reset += RemoteClient_Reset;
GetDataHandlers.InitGetDataHandler(); GetDataHandlers.InitGetDataHandler();
Commands.InitCommands(); Commands.InitCommands();
@ -496,6 +498,12 @@ namespace TShockAPI
} }
} }
private static void RemoteClient_Reset(On.Terraria.RemoteClient.orig_Reset orig, RemoteClient client)
{
client.ClientUUID = null;
orig(client);
}
private static void OnAchievementInitializerLoad(ILContext il) private static void OnAchievementInitializerLoad(ILContext il)
{ {
// Modify AchievementInitializer.Load to remove the Main.netMode == 2 check (occupies the first 4 IL instructions) // Modify AchievementInitializer.Load to remove the Main.netMode == 2 check (occupies the first 4 IL instructions)

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@ -18,7 +18,7 @@
Also, be sure to release on github with the exact assembly version tag as below Also, be sure to release on github with the exact assembly version tag as below
so that the update manager works correctly (via the Github releases api and mimic) so that the update manager works correctly (via the Github releases api and mimic)
--> -->
<Version>5.2.0</Version> <Version>5.2.1</Version>
<AssemblyTitle>TShock for Terraria</AssemblyTitle> <AssemblyTitle>TShock for Terraria</AssemblyTitle>
<Company>Pryaxis &amp; TShock Contributors</Company> <Company>Pryaxis &amp; TShock Contributors</Company>
<Product>TShockAPI</Product> <Product>TShockAPI</Product>

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@ -29,7 +29,8 @@ namespace TShockAPI
/// </summary> /// </summary>
public class TextLog : ILog, IDisposable public class TextLog : ILog, IDisposable
{ {
private readonly StreamWriter _logWriter; private readonly bool ClearFile;
private StreamWriter _logWriter;
/// <summary> /// <summary>
/// File name of the Text log /// File name of the Text log
@ -44,7 +45,7 @@ namespace TShockAPI
public TextLog(string filename, bool clear) public TextLog(string filename, bool clear)
{ {
FileName = filename; FileName = filename;
_logWriter = new StreamWriter(filename, !clear); ClearFile = clear;
} }
public bool MayWriteType(TraceLevel type) public bool MayWriteType(TraceLevel type)
@ -247,6 +248,10 @@ namespace TShockAPI
{ {
if (!MayWriteType(level)) if (!MayWriteType(level))
return; return;
if (_logWriter is null)
{
_logWriter = new StreamWriter(FileName, !ClearFile);
}
var caller = "TShock"; var caller = "TShock";
@ -277,8 +282,11 @@ namespace TShockAPI
} }
public void Dispose() public void Dispose()
{
if (_logWriter != null)
{ {
_logWriter.Dispose(); _logWriter.Dispose();
} }
} }
}
} }

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@ -12,6 +12,6 @@
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="SharpZipLib" Version="1.4.1" /> <PackageReference Include="SharpZipLib" Version="1.4.2" />
</ItemGroup> </ItemGroup>
</Project> </Project>

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@ -7,8 +7,8 @@
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="NuGet.Packaging" Version="6.3.1" /> <PackageReference Include="NuGet.Packaging" Version="6.3.4" />
<PackageReference Include="NuGet.Protocol" Version="6.3.1" /> <PackageReference Include="NuGet.Protocol" Version="6.3.3" />
<PackageReference Include="NuGet.Resolver" Version="6.3.1" /> <PackageReference Include="NuGet.Resolver" Version="6.3.1" />
<PackageReference Include="System.CommandLine" Version="2.0.0-beta4.22272.1" /> <PackageReference Include="System.CommandLine" Version="2.0.0-beta4.22272.1" />
<PackageReference Include="System.Reflection.MetadataLoadContext" Version="6.0.0" /> <PackageReference Include="System.Reflection.MetadataLoadContext" Version="6.0.0" />

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@ -78,6 +78,15 @@ Use past tense when adding new entries; sign your name off when you add or chang
* If there is no section called "Upcoming changes" below this line, please add one with `## Upcoming changes` as the first line, and then a bulleted item directly after with the first change. --> * If there is no section called "Upcoming changes" below this line, please add one with `## Upcoming changes` as the first line, and then a bulleted item directly after with the first change. -->
## Upcoming changes ## Upcoming changes
* Fixed `/dump-reference-data` mutate the command names. (#2943, @sgkoishi)
* You know the drill
* Fix typo in config for IP bans. (@redchess64)
* Updated `TShockAPI.NetItem` (@AgaSpace):
* Added constructor overload with parameter `Terraria.Item`.
* Added the `ToItem` method to get a copy of `Terraria.Item`.
* In the constructor `stack` and `prefix` are now optional parameters.
## TShock 5.2.1
* Updated `TSPlayer.GodMode`. (@AgaSpace) * Updated `TSPlayer.GodMode`. (@AgaSpace)
* Previously the field was used as some kind of dataset changed by /godmode command, but now it is a property that receives/changes data in journey mode. * Previously the field was used as some kind of dataset changed by /godmode command, but now it is a property that receives/changes data in journey mode.
* Added the `TSPlayer.Client` property. It allows the developer to get the `RemoteClient` player, without an additional call to `Terraria.Netplay.Clients`. (@AgaSpace) * Added the `TSPlayer.Client` property. It allows the developer to get the `RemoteClient` player, without an additional call to `Terraria.Netplay.Clients`. (@AgaSpace)
@ -88,11 +97,8 @@ Use past tense when adding new entries; sign your name off when you add or chang
* Added a method `TSPlayer.UpdateSection` with arguments `rectangle` and `isLoaded`, which will load some area from the server to the player. (@AgaSpace) * Added a method `TSPlayer.UpdateSection` with arguments `rectangle` and `isLoaded`, which will load some area from the server to the player. (@AgaSpace)
* Added a method `TSPlayer.GiveItem`, which has `TShockAPI.NetItem` structure in its arguments. (@AgaSpace) * Added a method `TSPlayer.GiveItem`, which has `TShockAPI.NetItem` structure in its arguments. (@AgaSpace)
* Added a property `TSPlayer.Hostile`, which gets pvp player mode. (@AgaSpace) * Added a property `TSPlayer.Hostile`, which gets pvp player mode. (@AgaSpace)
* Fixed bug where when the `UseSqlLogs` config property is true, an empty log file would still get created. (@ZakFahey)
* Fixed typo in `/gbuff`. (@sgkoishi, #2955) * Fixed typo in `/gbuff`. (@sgkoishi, #2955)
* Updated `TShockAPI.NetItem` (@AgaSpace):
* Added constructor overload with parameter `Terraria.Item`.
* Added the `ToItem` method to get a copy of `Terraria.Item`.
* In the constructor `stack` and `prefix` are now optional parameters.
## TShock 5.2 ## TShock 5.2
* An additional option `pvpwithnoteam` is added at `PvPMode` to enable PVP with no team. (@CelestialAnarchy, #2617, @ATFGK) * An additional option `pvpwithnoteam` is added at `PvPMode` to enable PVP with no team. (@CelestialAnarchy, #2617, @ATFGK)
@ -126,7 +132,7 @@ Use past tense when adding new entries; sign your name off when you add or chang
* Relaxed custom death message restrictions to allow Inferno potions in PvP. (@drunderscore) * Relaxed custom death message restrictions to allow Inferno potions in PvP. (@drunderscore)
* Allowed Flower Boots to place Ash Flowers on Ash Grass blocks. (@punchready) * Allowed Flower Boots to place Ash Flowers on Ash Grass blocks. (@punchready)
* Removed unnecessary range check that artifically shortened quick stack reach. (@boddyn, #2885, @bcat) * Removed unnecessary range check that artifically shortened quick stack reach. (@boddyn, #2885, @bcat)
* Improved the exploit protection in tile rect handling. (@punchready) * Re-wrote tile rect handling from scratch, fixing a certain exploitable flaw in the old code and significantly reducing the potential exploit surface, potentially even down to zero. (@punchready)
## TShock 5.1.3 ## TShock 5.1.3
* Added support for Terraria 1.4.4.9 via OTAPI 3.1.20. (@SignatureBeef) * Added support for Terraria 1.4.4.9 via OTAPI 3.1.20. (@SignatureBeef)

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@ -14,15 +14,15 @@ Open ports can also be passed through using `-p <host_port>:<container_port>`.
For Example: For Example:
```bash ```bash
# Building the image # Building the image using buildx and loading it into docker
docker build -t tshock:linux-amd64 --build-arg TARGETPLATFORM=linux/amd64 . docker buildx build -t tshock:latest --load .
# Running the image # Running the image
docker run -p 7777:7777 -p 7878:7878 \ docker run -p 7777:7777 -p 7878:7878 \
-v /home/cider/tshock/:/tshock \ -v /home/cider/tshock/:/tshock \
-v /home/cider/.local/share/Terraria/Worlds:/worlds \ -v /home/cider/.local/share/Terraria/Worlds:/worlds \
-v /home/cider/tshock/plugins:/plugins \ -v /home/cider/tshock/plugins:/plugins \
--rm -it tshock:linux-amd64 \ --rm -it tshock:latest \
-world /worlds/backflip.wld -motd "OMFG DOCKER" -world /worlds/backflip.wld -motd "OMFG DOCKER"
``` ```
@ -33,7 +33,7 @@ Using `docker buildx`, you could build [multi-platform images](https://docs.dock
For Example: For Example:
```bash ```bash
# Building the image using buildx and loading it into docker # Building the image using buildx and loading it into docker
sudo docker buildx build -t tshock:linux-arm64 --platform linux/arm64 --load . docker buildx build -t tshock:linux-arm64 --platform linux/arm64 --load .
# Running the image # Running the image
docker run -p 7777:7777 -p 7878:7878 \ docker run -p 7777:7777 -p 7878:7878 \

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