Merge branch 'general-devel' into h/betterlogs

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Lucas Nicodemus 2020-05-19 23:02:46 -07:00 committed by GitHub
commit e6df3edeec
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6 changed files with 26 additions and 137 deletions

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@ -2128,119 +2128,7 @@ namespace TShockAPI
if (OnPlayerUpdate(args.Player, args.Data, playerID, controls, miscData1, miscData2, miscData3, selectedItem, position, velocity, originalPosition, homePosition))
return true;
if (controls.IsUsingItem)
{
// Reimplementation of normal Terraria stuff?
if (args.TPlayer.inventory[selectedItem].Name == "Mana Crystal" && args.Player.TPlayer.statManaMax <= 180)
{
args.Player.TPlayer.statMana += 20;
args.Player.TPlayer.statManaMax += 20;
args.Player.PlayerData.maxMana += 20;
}
else if (args.TPlayer.inventory[selectedItem].Name == "Life Crystal" && args.Player.TPlayer.statLifeMax <= 380)
{
args.TPlayer.statLife += 20;
args.TPlayer.statLifeMax += 20;
args.Player.PlayerData.maxHealth += 20;
}
else if (args.TPlayer.inventory[selectedItem].Name == "Life Fruit" && args.Player.TPlayer.statLifeMax >= 400 && args.Player.TPlayer.statLifeMax <= 495)
{
args.TPlayer.statLife += 5;
args.TPlayer.statLifeMax += 5;
args.Player.PlayerData.maxHealth += 5;
}
}
// Where we rebuild sync data for Terraria?
args.TPlayer.selectedItem = selectedItem;
args.TPlayer.position = position;
args.TPlayer.oldVelocity = args.TPlayer.velocity;
args.TPlayer.velocity = velocity;
args.TPlayer.fallStart = (int)(position.Y / 16f);
args.TPlayer.controlUp = false;
args.TPlayer.controlDown = false;
args.TPlayer.controlLeft = false;
args.TPlayer.controlRight = false;
args.TPlayer.controlJump = false;
args.TPlayer.controlUseItem = false;
args.TPlayer.pulley = miscData1.IsUsingPulley;
if (miscData1.IsUsingPulley)
args.TPlayer.pulleyDir = (byte)(miscData1.PulleyDirection ? 2 : 1);
if (miscData1.IsVortexStealthActive)
args.TPlayer.vortexStealthActive = true;
else
args.TPlayer.vortexStealthActive = false;
args.TPlayer.gravDir = miscData1.GravityDirection ? 1f : -1f;
args.TPlayer.direction = -1;
if (controls.MoveUp)
{
args.TPlayer.controlUp = true;
}
if (controls.MoveDown)
{
args.TPlayer.controlDown = true;
}
if (controls.MoveLeft)
{
args.TPlayer.controlLeft = true;
}
if (controls.MoveRight)
{
args.TPlayer.controlRight = true;
}
if (controls.Jump)
{
args.TPlayer.controlJump = true;
}
if (controls.IsUsingItem)
{
args.TPlayer.controlUseItem = true;
}
if (controls.FaceDirection)
{
args.TPlayer.direction = 1;
}
else
{
args.TPlayer.direction = -1;
}
if (args.Player.Confused && Main.ServerSideCharacter && args.Player.IsLoggedIn)
{
if (args.TPlayer.controlUp)
{
args.TPlayer.controlDown = true;
args.TPlayer.controlUp = false;
}
else if (args.TPlayer.controlDown)
{
args.TPlayer.controlDown = false;
args.TPlayer.controlUp = true;
}
if (args.TPlayer.controlLeft)
{
args.TPlayer.controlRight = true;
args.TPlayer.controlLeft = false;
}
else if (args.TPlayer.controlRight)
{
args.TPlayer.controlRight = false;
args.TPlayer.controlLeft = true;
}
args.TPlayer.Update(args.TPlayer.whoAmI);
NetMessage.SendData((int)PacketTypes.PlayerUpdate, -1, -1, NetworkText.Empty, args.Player.Index);
return true;
}
NetMessage.SendData((int)PacketTypes.PlayerUpdate, -1, args.Player.Index, NetworkText.Empty, args.Player.Index);
return true;
return false;
}
private static bool HandlePlayerHp(GetDataHandlerArgs args)