Send right id

This commit is contained in:
Zack Piispanen 2013-10-05 01:54:01 -04:00
parent 55262e6108
commit e868cc52e9

View file

@ -3632,7 +3632,7 @@ namespace TShockAPI
type = 168;
else if (args.Parameters[1].ToLower() == "blue")
type = 169;
else if (args.Parameters[1].ToLower() == "yello")
else if (args.Parameters[1].ToLower() == "yellow")
type = 170;
}
var ply = players[0];
@ -3646,12 +3646,13 @@ namespace TShockAPI
{
if (args.Parameters.Count == 0)
{
foreach (Projectile p in Main.projectile)
for (int i = Main.projectile.Length - 1; i >= 0; i--)
{
Projectile p = Main.projectile[i];
if (p != null && p.active)
{
p.Kill();
TSPlayer.All.SendData(PacketTypes.ProjectileDestroy, "", p.whoAmI);
TSPlayer.All.SendData(PacketTypes.ProjectileDestroy, "", i);
}
}
}
@ -3660,12 +3661,13 @@ namespace TShockAPI
int id;
if (int.TryParse(args.Parameters[0], out id))
{
foreach (Projectile p in Main.projectile)
for (int i = Main.projectile.Length-1; i >= 0; i--)
{
Projectile p = Main.projectile[i];
if (p != null && p.active && p.type == id)
{
p.Kill();
TSPlayer.All.SendData(PacketTypes.ProjectileDestroy, "", p.whoAmI);
TSPlayer.All.SendData(PacketTypes.ProjectileDestroy, "", i);
}
}
}