Players who get disabled by internal anti spam and anti banned item checks will now get visual debuffs lasting 5 seconds. Note client can't bypass already, server drops many packets for the wait period.

This commit is contained in:
Zidonuke 2011-12-29 19:32:28 -05:00
parent d5affa3ba5
commit e8a4cb6ae9
3 changed files with 30 additions and 18 deletions

View file

@ -350,6 +350,15 @@ namespace TShockAPI
SendData(PacketTypes.PlayerTeam, "", Index);
}
public virtual void Disable()
{
LastThreat = DateTime.UtcNow;
SetBuff(35, 330); //Silenced
SetBuff(33, 330); //Weak
SetBuff(32, 330); //Slow
SetBuff(23, 330); //Cursed
}
public virtual void Whoopie(object time)
{
var time2 = (int)time;