Target Dummies no longer get butchered by /butcher. Fixes #1025

This commit is contained in:
Denwey Tharkt 2015-07-17 20:38:56 -03:00
parent 6f0a23c8fc
commit e8ce773fdb

View file

@ -26,6 +26,7 @@ using System.Linq;
using System.Text;
using System.Threading;
using Terraria;
using Terraria.ID;
using TShockAPI.DB;
using TerrariaApi.Server;
using TShockAPI.Hooks;
@ -5003,7 +5004,7 @@ namespace TShockAPI
int kills = 0;
for (int i = 0; i < Main.npc.Length; i++)
{
if (Main.npc[i].active && ((npcId == 0 && !Main.npc[i].townNPC) || Main.npc[i].netID == npcId))
if (Main.npc[i].active && ((npcId == 0 && !Main.npc[i].townNPC && Main.npc[i].netID != NPCID.TargetDummy) || Main.npc[i].netID == npcId))
{
TSPlayer.Server.StrikeNPC(i, 99999, 0, 0);
kills++;