update PlayerUpdate packet process
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3 changed files with 61 additions and 3 deletions
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@ -338,6 +338,7 @@ namespace TShockAPI
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/// Velocity of the player.
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/// Velocity of the player.
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/// </summary>
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/// </summary>
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public Vector2 Velocity { get; set; }
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public Vector2 Velocity { get; set; }
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public ushort? MountType { get; set; }
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/// <summary>
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/// <summary>
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/// Original position of the player when using Potion of Return.
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/// Original position of the player when using Potion of Return.
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/// </summary>
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/// </summary>
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@ -346,6 +347,7 @@ namespace TShockAPI
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/// Home Position of the player for Potion of Return.
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/// Home Position of the player for Potion of Return.
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/// </summary>
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/// </summary>
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public Vector2? HomePos { get; set; }
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public Vector2? HomePos { get; set; }
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public Vector2? NetCameraTarget { get; set; }
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}
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}
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/// <summary>
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/// <summary>
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@ -363,8 +365,10 @@ namespace TShockAPI
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byte selectedItem,
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byte selectedItem,
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Vector2 position,
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Vector2 position,
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Vector2 velocity,
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Vector2 velocity,
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ushort? mountType,
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Vector2? originalPos,
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Vector2? originalPos,
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Vector2? homePos)
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Vector2? homePos,
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Vector2? netCameraTarget)
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{
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{
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if (PlayerUpdate == null)
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if (PlayerUpdate == null)
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return false;
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return false;
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@ -381,8 +385,10 @@ namespace TShockAPI
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SelectedItem = selectedItem,
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SelectedItem = selectedItem,
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Position = position,
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Position = position,
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Velocity = velocity,
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Velocity = velocity,
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MountType = mountType,
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OriginalPos = originalPos,
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OriginalPos = originalPos,
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HomePos = homePos
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HomePos = homePos,
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NetCameraTarget = netCameraTarget
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};
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};
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PlayerUpdate.Invoke(null, args);
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PlayerUpdate.Invoke(null, args);
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return args.Handled;
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return args.Handled;
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@ -2826,7 +2832,15 @@ namespace TShockAPI
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Vector2 velocity = Vector2.Zero;
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Vector2 velocity = Vector2.Zero;
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if (miscData1.HasVelocity)
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if (miscData1.HasVelocity)
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{
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velocity = args.Data.ReadVector2();
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velocity = args.Data.ReadVector2();
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}
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ushort? mountType = null;
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if (miscData1.IsMountActive)
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{
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mountType = args.Data.ReadUInt16();
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}
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Vector2? originalPosition = new Vector2?();
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Vector2? originalPosition = new Vector2?();
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Vector2? homePosition = Vector2.Zero;
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Vector2? homePosition = Vector2.Zero;
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@ -2837,7 +2851,13 @@ namespace TShockAPI
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TShock.Log.ConsoleDebug(GetString("GetDataHandlers / HandlePlayerUpdate home position delta {0}", args.Player.Name));
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TShock.Log.ConsoleDebug(GetString("GetDataHandlers / HandlePlayerUpdate home position delta {0}", args.Player.Name));
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}
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}
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if (OnPlayerUpdate(args.Player, args.Data, playerID, controls, miscData1, miscData2, miscData3, selectedItem, position, velocity, originalPosition, homePosition))
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Vector2? netCameraTarget = null;
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if (miscData3.HasNetCameraTarget)
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{
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netCameraTarget = args.Data.ReadVector2();
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}
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if (OnPlayerUpdate(args.Player, args.Data, playerID, controls, miscData1, miscData2, miscData3, selectedItem, position, velocity, mountType, originalPosition, homePosition, netCameraTarget))
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return true;
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return true;
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return false;
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return false;
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@ -75,6 +75,12 @@ namespace TShockAPI.Models.PlayerUpdate
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set => bitsbyte[6] = value;
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set => bitsbyte[6] = value;
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}
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}
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public bool IsMountActive
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{
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get => bitsbyte[7];
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set => bitsbyte[7] = value;
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}
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/// <summary>
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/// <summary>
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/// Constructs a new instance of MiscDataSet1 with the given backing BitsByte
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/// Constructs a new instance of MiscDataSet1 with the given backing BitsByte
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/// </summary>
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/// </summary>
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@ -23,6 +23,38 @@ namespace TShockAPI.Models.PlayerUpdate
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set => bitsbyte[0] = value;
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set => bitsbyte[0] = value;
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}
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}
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public bool AutoReuseAllWeapons
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{
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get => bitsbyte[1];
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set => bitsbyte[1] = value;
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}
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public bool ControlDownHold
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{
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get => bitsbyte[2];
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set => bitsbyte[2] = value;
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}
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public bool IsOperatingAnotherEntity
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{
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get => bitsbyte[3];
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set => bitsbyte[3] = value;
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}
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public bool ControlUseTile
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{
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get => bitsbyte[4];
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set => bitsbyte[4] = value;
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}
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public bool HasNetCameraTarget
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{
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get => bitsbyte[5];
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set => bitsbyte[5] = value;
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}
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public bool LastItemUseAttemptSuccess
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{
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get => bitsbyte[6];
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set => bitsbyte[6] = value;
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}
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/// <summary>
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/// <summary>
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/// Constructs a new instance of MiscDataSet3 with the given backing BitsByte
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/// Constructs a new instance of MiscDataSet3 with the given backing BitsByte
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/// </summary>
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/// </summary>
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