Overhauled commands. Now everything is dumped into Commands.cs
This commit is contained in:
parent
864a3df125
commit
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3 changed files with 611 additions and 255 deletions
333
TShockAPI/Commands.cs
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333
TShockAPI/Commands.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Terraria;
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using System.Text.RegularExpressions;
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namespace TShockAPI
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{
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public class Commands
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{
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public delegate void CommandDelegate(CommandArgs args);
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public struct CommandArgs
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{
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public string Message;
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public int PlayerX;
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public int PlayerY;
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public int PlayerID;
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public CommandArgs(string message, int x, int y, int id)
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{
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Message = message; PlayerX = x; PlayerY = y; PlayerID = id;
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}
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}
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public static void InitCommands()
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{
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TShock.commandList.Add("kick", new CommandDelegate(Kick));
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TShock.commandList.Add("ban", new CommandDelegate(Ban));
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TShock.commandList.Add("off", new CommandDelegate(Off));
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TShock.commandList.Add("reload", new CommandDelegate(Reload));
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TShock.commandList.Add("dropmeteor", new CommandDelegate(DropMeteor));
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TShock.commandList.Add("star", new CommandDelegate(Star));
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TShock.commandList.Add("bloodmoon", new CommandDelegate(Bloodmoon));
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TShock.commandList.Add("eater", new CommandDelegate(Eater));
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TShock.commandList.Add("eye", new CommandDelegate(Eye));
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TShock.commandList.Add("skeletron", new CommandDelegate(Skeletron));
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TShock.commandList.Add("hardcore", new CommandDelegate(Hardcore));
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TShock.commandList.Add("invade", new CommandDelegate(Invade));
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TShock.commandList.Add("password", new CommandDelegate(Password));
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TShock.commandList.Add("save", new CommandDelegate(Save));
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TShock.commandList.Add("spawn", new CommandDelegate(Spawn));
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TShock.commandList.Add("tp", new CommandDelegate(TP));
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TShock.commandList.Add("tphere", new CommandDelegate(TPHere));
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TShock.commandList.Add("spawnmob", new CommandDelegate(SpawnMob));
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TShock.commandList.Add("item", new CommandDelegate(Item));
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TShock.commandList.Add("give", new CommandDelegate(Give));
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TShock.commandList.Add("heal", new CommandDelegate(Heal));
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TShock.commandList.Add("butcher", new CommandDelegate(Butcher));
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TShock.commandList.Add("maxspawns", new CommandDelegate(MaxSpawns));
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TShock.commandList.Add("spawnrate", new CommandDelegate(SpawnRate));
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}
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#region Command Methods
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public static void Kick(CommandArgs args)
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{
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string plStr = args.Message.Remove(0, 5).Trim();
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int ply = args.PlayerID;
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if (!(Tools.FindPlayer(plStr) == -1 || plStr == ""))
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{
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Tools.Kick(Tools.FindPlayer(plStr), "You were kicked.");
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Tools.Broadcast(plStr + " was kicked by " + Tools.FindPlayer(ply));
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}
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}
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public static void Ban(CommandArgs args)
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{
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string plStr = args.Message.Remove(0, 4).Trim();
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if (!(Tools.FindPlayer(plStr) == -1 || plStr == ""))
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{
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FileTools.WriteBan(Tools.FindPlayer(plStr));
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Tools.Kick(Tools.FindPlayer(plStr), "You were banned.");
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}
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}
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public static void Off(CommandArgs args)
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{
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Netplay.disconnect = true;
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}
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public static void Reload(CommandArgs args)
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{
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FileTools.SetupConfig();
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}
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public static void DropMeteor(CommandArgs args)
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{
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WorldGen.spawnMeteor = false;
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WorldGen.dropMeteor();
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}
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public static void Star(CommandArgs args)
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{
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int penis56 = 12;
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int penis57 = Main.rand.Next(Main.maxTilesX - 50) + 100;
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penis57 *= 0x10;
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int penis58 = Main.rand.Next((int)(Main.maxTilesY * 0.05)) * 0x10;
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Microsoft.Xna.Framework.Vector2 vector = new Microsoft.Xna.Framework.Vector2((float)penis57, (float)penis58);
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float speedX = Main.rand.Next(-100, 0x65);
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float speedY = Main.rand.Next(200) + 100;
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float penis61 = (float)Math.Sqrt((double)((speedX * speedX) + (speedY * speedY)));
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penis61 = ((float)penis56) / penis61;
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speedX *= penis61;
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speedY *= penis61;
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Projectile.NewProjectile(vector.X, vector.Y, speedX, speedY, 12, 0x3e8, 10f, Main.myPlayer);
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}
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public static void Bloodmoon(CommandArgs args)
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{
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int ply = args.PlayerID;
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Tools.Broadcast(Tools.FindPlayer(ply) + " turned on blood moon.");
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Main.bloodMoon = true;
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Main.time = 0;
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Main.dayTime = false;
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NetMessage.SendData(18, -1, -1, "", 0, 0, Main.sunModY, Main.moonModY);
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NetMessage.syncPlayers();
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}
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public static void Eater(CommandArgs args)
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{
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int x = args.PlayerX;
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int y = args.PlayerY;
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int ply = args.PlayerID;
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Tools.NewNPC((int)ConfigurationManager.NPCList.WORLD_EATER, x, y, ply);
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Tools.Broadcast(Tools.FindPlayer(ply) + " has spawned an eater of worlds!");
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}
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public static void Eye(CommandArgs args)
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{
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int x = args.PlayerX;
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int y = args.PlayerY;
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int ply = args.PlayerID;
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Tools.NewNPC((int)ConfigurationManager.NPCList.EYE, x, y, ply);
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Tools.Broadcast(Tools.FindPlayer(ply) + " has spawned an eye!");
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}
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public static void Skeletron(CommandArgs args)
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{
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int x = args.PlayerX;
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int y = args.PlayerY;
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int ply = args.PlayerID;
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Tools.NewNPC((int)ConfigurationManager.NPCList.SKELETRON, x, y, ply);
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Tools.Broadcast(Tools.FindPlayer(ply) + " has spawned skeletron!");
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}
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public static void Hardcore(CommandArgs args)
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{
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int x = args.PlayerX;
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int y = args.PlayerY;
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int ply = args.PlayerID;
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for (int i = 0; i <= 2; i++)
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{
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Tools.NewNPC(i, x, y, ply);
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}
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Tools.Broadcast(Tools.FindPlayer(ply) + " has spawned all 3 bosses!");
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}
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public static void Invade(CommandArgs args)
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{
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int ply = args.PlayerID;
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Tools.Broadcast(Main.player[ply].name + " started an invasion.");
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TShock.StartInvasion();
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}
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public static void Password(CommandArgs args)
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{
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int ply = args.PlayerID;
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string passwd = args.Message.Remove(0, 9).Trim();
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Netplay.password = passwd;
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Tools.SendMessage(ply, "Server password changed to: " + passwd);
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}
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public static void Save(CommandArgs args)
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{
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int ply = args.PlayerID;
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WorldGen.saveWorld();
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Tools.SendMessage(ply, "World saved.");
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}
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public static void Spawn(CommandArgs args)
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{
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int ply = args.PlayerID;
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TShock.Teleport(ply, Main.player[ply].SpawnX * 16, Main.player[ply].SpawnY * 16);
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Tools.SendMessage(ply, "Teleported to your spawnpoint.");
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}
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public static void TP(CommandArgs args)
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{
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int ply = args.PlayerID;
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string player = args.Message.Remove(0, 3).Trim();
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if (Tools.FindPlayer(player) != -1 && player != "")
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{
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TShock.Teleport(ply, Main.player[Tools.FindPlayer(player)].position.X, Main.player[Tools.FindPlayer(player)].position.Y);
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Tools.SendMessage(ply, "Teleported to " + player);
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}
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}
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public static void TPHere(CommandArgs args)
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{
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int ply = args.PlayerID;
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string player = args.Message.Remove(0, 7).Trim();
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if (Tools.FindPlayer(player) != -1 && player != "")
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{
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TShock.Teleport(Tools.FindPlayer(player), Main.player[ply].position.X, Main.player[ply].position.Y);
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Tools.SendMessage(Tools.FindPlayer(player), "You were teleported to " + Tools.FindPlayer(ply) + ".");
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Tools.SendMessage(ply, "You brought " + player + " here.");
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}
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}
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public static void SpawnMob(CommandArgs args)
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{
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int x = args.PlayerX;
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int y = args.PlayerY;
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var msgargs = Regex.Split(args.Message, "(?<=^[^\"]*(?:\"[^\"]*\"[^\"]*)*) (?=(?:[^\"]*\"[^\"]*\")*[^\"]*$)");
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if (msgargs.Length >= 2 && msgargs.Length <= 3)
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{
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for (int i = 1; i < msgargs.Length; i++)
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msgargs[i] = ((msgargs[i].TrimEnd('"')).TrimStart('"'));
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string inputtype = "";
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int amount = 1;
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int npcid = -1;
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int type = -1;
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inputtype = msgargs[1];
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if (msgargs.Length == 3)
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int.TryParse(msgargs[2], out amount);
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if (!int.TryParse(inputtype, out type))
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type = TShock.GetNPCID(inputtype);
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if (type >= 1 && type <= 43)
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{
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for (int i = 0; i < amount; i++)
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npcid = NPC.NewNPC(x, y, type, 0);
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Tools.Broadcast(string.Format("{0} was spawned {1} time(s).", Main.npc[npcid].name, amount));;
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}
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}
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}
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public static void Item(CommandArgs args)
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{
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var msgargs = Regex.Split(args.Message, "(?<=^[^\"]*(?:\"[^\"]*\"[^\"]*)*) (?=(?:[^\"]*\"[^\"]*\")*[^\"]*$)")[1];
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int ply = args.PlayerID;
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if (msgargs.Length >= 2)
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{
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msgargs = ((msgargs.TrimEnd('"')).TrimStart('"'));
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int type = 0;
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if (!int.TryParse(msgargs, out type))
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type = TShock.GetItemID(msgargs);
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if (type >= 1 && type <= 235)
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{
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for (int i = 0; i < 40; i++)
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{
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if (!Main.player[ply].inventory[i].active)
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{
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Main.player[ply].inventory[i].SetDefaults(type);
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Main.player[ply].inventory[i].stack = Main.player[ply].inventory[i].maxStack;
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Tools.SendMessage(ply, "Got some " + Main.player[ply].inventory[i].name + ".");
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TShock.UpdateInventories();
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break;
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}
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}
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}
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}
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}
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public static void Give(CommandArgs args)
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{
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var msgargs = Regex.Split(args.Message, "(?<=^[^\"]*(?:\"[^\"]*\"[^\"]*)*) (?=(?:[^\"]*\"[^\"]*\")*[^\"]*$)");
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int ply = args.PlayerID;
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if (msgargs.Length == 3)
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{
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for (int i = 1; i < msgargs.Length; i++)
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msgargs[i] = ((msgargs[i].TrimEnd('"')).TrimStart('"'));
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int type = 0;
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int player = -1;
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if (!int.TryParse(msgargs[1], out type))
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type = TShock.GetItemID(msgargs[1]);
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if (type >= 1 && type <= 235)
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{
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player = Tools.FindPlayer(msgargs[2]);
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if (player != -1)
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{
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for (int i = 0; i < 40; i++)
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{
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if (!Main.player[player].inventory[i].active)
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{
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Main.player[player].inventory[i].SetDefaults(type);
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Main.player[player].inventory[i].stack = Main.player[player].inventory[i].maxStack;
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Tools.SendMessage(ply, string.Format("Gave {0} some {1}.", msgargs[2], Main.player[player].inventory[i].name));
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Tools.SendMessage(player, string.Format("{0} gave you some {1}.", Tools.FindPlayer(ply), Main.player[player].inventory[i].name));
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TShock.UpdateInventories();
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break;
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}
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}
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}
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}
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}
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}
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public static void Heal(CommandArgs args)
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{
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int ply = args.PlayerID;
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int x = args.PlayerX;
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int y = args.PlayerY;
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var msgargs = Regex.Split(args.Message, "(?<=^[^\"]*(?:\"[^\"]*\"[^\"]*)*) (?=(?:[^\"]*\"[^\"]*\")*[^\"]*$)");
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int player = ply;
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if (msgargs.Length == 2)
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player = Tools.FindPlayer((msgargs[1].TrimEnd('"')).TrimStart('"'));
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if (player != ply)
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{
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Tools.SendMessage(ply, string.Format("You just healed {0}", (msgargs[1].TrimEnd('"')).TrimStart('"')));
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Tools.SendMessage(player, string.Format("{0} just healed you!", Tools.FindPlayer(ply)));
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}
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else
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Tools.SendMessage(ply, "You just got healed!");
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for (int i = 0; i < 20; i++)
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{
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int itemid = Terraria.Item.NewItem(1, 1, 1, 1, 58);
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Main.item[itemid].position.X = (float)x;
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Main.item[itemid].position.Y = (float)y;
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NetMessage.SendData(21, -1, -1, "", itemid, 0f, 0f, 0f);
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}
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}
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public static void Butcher(CommandArgs args)
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{
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int killcount = 0;
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for (int i = 0; i < Main.npc.Length; i++)
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{
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if (Main.npc[i].townNPC || !Main.npc[i].active)
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continue;
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else
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{
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Main.npc[i].StrikeNPC(99999, 90f, 1);
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NetMessage.SendData(28, -1, -1, "", i, (float)99999, 90f, 1);
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killcount++;
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}
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}
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Tools.Broadcast("Killed " + killcount.ToString() + " NPCs.");
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}
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public static void MaxSpawns(CommandArgs args)
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{
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int ply = args.PlayerID;
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int amount = Convert.ToInt32(args.Message.Remove(0, 10));
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NPC.maxSpawns = amount;
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Tools.Broadcast(Tools.FindPlayer(ply) + " changed the maximum spawns to: " + amount);
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}
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public static void SpawnRate(CommandArgs args)
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{
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int ply = args.PlayerID;
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int amount = Convert.ToInt32(args.Message.Remove(0, 10));
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NPC.spawnRate = amount;
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Tools.Broadcast(Tools.FindPlayer(ply) + " changed the spawn rate to: " + amount);
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}
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#endregion
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}
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}
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@ -2,6 +2,7 @@
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using System.IO;
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using System.IO;
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using System.Net;
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using System.Net;
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using System.Text.RegularExpressions;
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using System.Text.RegularExpressions;
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using System.Collections.Generic;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework;
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using Terraria;
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using Terraria;
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using TerrariaAPI;
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using TerrariaAPI;
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@ -19,6 +20,8 @@ namespace TShockAPI
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public static bool shownVersion = false;
|
public static bool shownVersion = false;
|
||||||
|
|
||||||
|
public static Dictionary<string, Commands.CommandDelegate> commandList = new Dictionary<string, Commands.CommandDelegate>();
|
||||||
|
|
||||||
public override Version Version
|
public override Version Version
|
||||||
{
|
{
|
||||||
get { return VersionNum; }
|
get { return VersionNum; }
|
||||||
|
|
@ -60,6 +63,7 @@ namespace TShockAPI
|
||||||
NetHooks.OnPreGetData += GetData;
|
NetHooks.OnPreGetData += GetData;
|
||||||
NetHooks.OnGreetPlayer += new NetHooks.GreetPlayerD(OnGreetPlayer);
|
NetHooks.OnGreetPlayer += new NetHooks.GreetPlayerD(OnGreetPlayer);
|
||||||
NpcHooks.OnStrikeNpc += new NpcHooks.StrikeNpcD(NpcHooks_OnStrikeNpc);
|
NpcHooks.OnStrikeNpc += new NpcHooks.StrikeNpcD(NpcHooks_OnStrikeNpc);
|
||||||
|
Commands.InitCommands();
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void DeInitialize()
|
public override void DeInitialize()
|
||||||
|
|
@ -157,193 +161,243 @@ namespace TShockAPI
|
||||||
int x = (int)Main.player[ply].position.X;
|
int x = (int)Main.player[ply].position.X;
|
||||||
int y = (int)Main.player[ply].position.Y;
|
int y = (int)Main.player[ply].position.Y;
|
||||||
|
|
||||||
if (Tools.IsAdmin(ply))
|
//if (Tools.IsAdmin(ply))
|
||||||
|
//{
|
||||||
|
if (msg.StartsWith("/"))
|
||||||
{
|
{
|
||||||
if (msg.Length > 5 && msg.Substring(0, 5) == "/kick")
|
if (Tools.IsAdmin(ply))
|
||||||
{
|
{
|
||||||
string plStr = msg.Remove(0, 5).Trim();
|
Commands.CommandArgs args = new Commands.CommandArgs(msg, x, y, ply);
|
||||||
if (!(Tools.FindPlayer(plStr) == -1 || plStr == ""))
|
Commands.CommandDelegate command;
|
||||||
|
if (commandList.TryGetValue(msg.Split(' ')[0].TrimStart('/'), out command))
|
||||||
|
command.Invoke(args);
|
||||||
|
else
|
||||||
|
Tools.SendMessage(ply, "Invalid command! Try /help.", new float[] { 255f, 0f, 0f });
|
||||||
|
handler.Handled = true;
|
||||||
|
}
|
||||||
|
else if (!Tools.IsAdmin(ply) && msg != "/help")
|
||||||
|
{
|
||||||
|
Tools.SendMessage(ply, "You don't have permissions to do that!", new float[] { 255f, 0f, 0f });
|
||||||
|
handler.Handled = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/*if (msg.Length > 5 && msg.Substring(0, 5) == "/kick")
|
||||||
|
{
|
||||||
|
string plStr = msg.Remove(0, 5).Trim();
|
||||||
|
if (!(Tools.FindPlayer(plStr) == -1 || plStr == ""))
|
||||||
|
{
|
||||||
|
Tools.Kick(Tools.FindPlayer(plStr), "You were kicked.");
|
||||||
|
Tools.Broadcast(plStr + " was kicked by " + Tools.FindPlayer(ply));
|
||||||
|
}
|
||||||
|
handler.Handled = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (msg.Length > 4 && msg.Substring(0, 4) == "/ban")
|
||||||
|
{
|
||||||
|
string plStr = msg.Remove(0, 4).Trim();
|
||||||
|
if (!(Tools.FindPlayer(plStr) == -1 || plStr == ""))
|
||||||
|
{
|
||||||
|
FileTools.WriteBan(Tools.FindPlayer(plStr));
|
||||||
|
Tools.Kick(Tools.FindPlayer(plStr), "You were banned.");
|
||||||
|
}
|
||||||
|
handler.Handled = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (msg == "/off")
|
||||||
|
{
|
||||||
|
Netplay.disconnect = true;
|
||||||
|
handler.Handled = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (msg == "/reload")
|
||||||
|
{
|
||||||
|
FileTools.SetupConfig();
|
||||||
|
handler.Handled = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (msg == "/dropmeteor")
|
||||||
|
{
|
||||||
|
WorldGen.spawnMeteor = false;
|
||||||
|
WorldGen.dropMeteor();
|
||||||
|
handler.Handled = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (msg == "/star")
|
||||||
|
{
|
||||||
|
int penis56 = 12;
|
||||||
|
int penis57 = Main.rand.Next(Main.maxTilesX - 50) + 100;
|
||||||
|
penis57 *= 0x10;
|
||||||
|
int penis58 = Main.rand.Next((int)(Main.maxTilesY * 0.05)) * 0x10;
|
||||||
|
Microsoft.Xna.Framework.Vector2 vector = new Microsoft.Xna.Framework.Vector2((float)penis57, (float)penis58);
|
||||||
|
float speedX = Main.rand.Next(-100, 0x65);
|
||||||
|
float speedY = Main.rand.Next(200) + 100;
|
||||||
|
float penis61 = (float)Math.Sqrt((double)((speedX * speedX) + (speedY * speedY)));
|
||||||
|
penis61 = ((float)penis56) / penis61;
|
||||||
|
speedX *= penis61;
|
||||||
|
speedY *= penis61;
|
||||||
|
Projectile.NewProjectile(vector.X, vector.Y, speedX, speedY, 12, 0x3e8, 10f, Main.myPlayer);
|
||||||
|
handler.Handled = true;
|
||||||
|
}
|
||||||
|
if (msg == "/bloodmoon")
|
||||||
|
{
|
||||||
|
Tools.Broadcast(Tools.FindPlayer(ply) + " turned on blood moon.");
|
||||||
|
Main.bloodMoon = true;
|
||||||
|
Main.time = 0;
|
||||||
|
Main.dayTime = false;
|
||||||
|
NetMessage.SendData(18, -1, -1, "", 0, 0, Main.sunModY, Main.moonModY);
|
||||||
|
NetMessage.syncPlayers();
|
||||||
|
handler.Handled = true;
|
||||||
|
handler.Handled = true;
|
||||||
|
}
|
||||||
|
if (msg == "/eater")
|
||||||
|
{
|
||||||
|
Tools.NewNPC((int)ConfigurationManager.NPCList.WORLD_EATER, x, y, ply);
|
||||||
|
Tools.Broadcast(Tools.FindPlayer(ply) + " has spawned an eater of worlds!");
|
||||||
|
handler.Handled = true;
|
||||||
|
}
|
||||||
|
if (msg == "/eye")
|
||||||
|
{
|
||||||
|
Tools.NewNPC((int)ConfigurationManager.NPCList.EYE, x, y, ply);
|
||||||
|
Tools.Broadcast(Tools.FindPlayer(ply) + " has spawned an eye!");
|
||||||
|
handler.Handled = true;
|
||||||
|
}
|
||||||
|
if (msg == "/skeletron")
|
||||||
|
{
|
||||||
|
Tools.NewNPC((int)ConfigurationManager.NPCList.SKELETRON, x, y, ply);
|
||||||
|
Tools.Broadcast(Tools.FindPlayer(ply) + " has spawned skeletron!");
|
||||||
|
handler.Handled = true;
|
||||||
|
}
|
||||||
|
if (msg == "/hardcore")
|
||||||
|
{
|
||||||
|
for (int i = 0; i <= 2; i++)
|
||||||
|
{
|
||||||
|
Tools.NewNPC(i, x, y, ply);
|
||||||
|
}
|
||||||
|
Tools.Broadcast(Tools.FindPlayer(ply) + " has spawned all 3 bosses!");
|
||||||
|
handler.Handled = true;
|
||||||
|
}
|
||||||
|
if (msg == "/invade")
|
||||||
|
{
|
||||||
|
Tools.Broadcast(Main.player[ply].name + " started an invasion.");
|
||||||
|
StartInvasion();
|
||||||
|
handler.Handled = true;
|
||||||
|
}
|
||||||
|
if (msg.Length > 9 && msg.Substring(0, 9) == "/password")
|
||||||
|
{
|
||||||
|
string passwd = msg.Remove(0, 9).Trim();
|
||||||
|
Netplay.password = passwd;
|
||||||
|
Tools.SendMessage(ply, "Server password changed to: " + passwd);
|
||||||
|
handler.Handled = true;
|
||||||
|
}
|
||||||
|
if (msg == "/save")
|
||||||
|
{
|
||||||
|
WorldGen.saveWorld();
|
||||||
|
Tools.SendMessage(ply, "World saved.");
|
||||||
|
handler.Handled = true;
|
||||||
|
}
|
||||||
|
if (msg == "/spawn")
|
||||||
|
{
|
||||||
|
Teleport(ply, Main.player[ply].SpawnX * 16, Main.player[ply].SpawnY * 16);
|
||||||
|
Tools.SendMessage(ply, "Teleported to your spawnpoint.");
|
||||||
|
handler.Handled = true;
|
||||||
|
}
|
||||||
|
if (msg.Length > 3 && msg.Substring(0, 3) == "/tp")
|
||||||
|
{
|
||||||
|
string player = msg.Remove(0, 3).Trim();
|
||||||
|
if (Tools.FindPlayer(player) != -1 && player != "")
|
||||||
|
{
|
||||||
|
Teleport(ply, Main.player[Tools.FindPlayer(player)].position.X, Main.player[Tools.FindPlayer(player)].position.Y);
|
||||||
|
Tools.SendMessage(ply, "Teleported to " + player);
|
||||||
|
handler.Handled = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (msg.Length > 7 && msg.Substring(0, 7) == "/tphere")
|
||||||
|
{
|
||||||
|
string player = msg.Remove(0, 7).Trim();
|
||||||
|
if (Tools.FindPlayer(player) != -1 && player != "")
|
||||||
|
{
|
||||||
|
Teleport(Tools.FindPlayer(player), Main.player[ply].position.X, Main.player[ply].position.Y);
|
||||||
|
Tools.SendMessage(Tools.FindPlayer(player), "You were teleported to " + Tools.FindPlayer(ply) + ".");
|
||||||
|
Tools.SendMessage(ply, "You brought " + player + " here.");
|
||||||
|
handler.Handled = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (msg.StartsWith("/spawnmob"))
|
||||||
|
{
|
||||||
|
var args = Regex.Split(msg, "(?<=^[^\"]*(?:\"[^\"]*\"[^\"]*)*) (?=(?:[^\"]*\"[^\"]*\")*[^\"]*$)");
|
||||||
|
if (args.Length >= 2 && args.Length <= 3)
|
||||||
|
{
|
||||||
|
for (int i = 1; i < args.Length; i++)
|
||||||
|
args[i] = ((args[i].TrimEnd('"')).TrimStart('"'));
|
||||||
|
string inputtype = "";
|
||||||
|
int amount = 1;
|
||||||
|
int npcid = -1;
|
||||||
|
int type = -1;
|
||||||
|
inputtype = args[1];
|
||||||
|
if (args.Length == 3)
|
||||||
|
int.TryParse(args[2], out amount);
|
||||||
|
|
||||||
|
if (!int.TryParse(inputtype, out type))
|
||||||
|
type = GetNPCID(inputtype);
|
||||||
|
if (type >= 1 && type <= 43)
|
||||||
{
|
{
|
||||||
Tools.Kick(Tools.FindPlayer(plStr), "You were kicked.");
|
for (int i = 0; i < amount; i++)
|
||||||
Tools.Broadcast(plStr + " was kicked by " + Tools.FindPlayer(ply));
|
npcid = NPC.NewNPC(x, y, type, 0);
|
||||||
}
|
Tools.Broadcast(string.Format("{0} was spawned {1} time(s).", Main.npc[npcid].name, amount));
|
||||||
handler.Handled = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (msg.Length > 4 && msg.Substring(0, 4) == "/ban")
|
|
||||||
{
|
|
||||||
string plStr = msg.Remove(0, 4).Trim();
|
|
||||||
if (!(Tools.FindPlayer(plStr) == -1 || plStr == ""))
|
|
||||||
{
|
|
||||||
FileTools.WriteBan(Tools.FindPlayer(plStr));
|
|
||||||
Tools.Kick(Tools.FindPlayer(plStr), "You were banned.");
|
|
||||||
}
|
|
||||||
handler.Handled = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (msg == "/off")
|
|
||||||
{
|
|
||||||
Netplay.disconnect = true;
|
|
||||||
handler.Handled = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (msg == "/reload")
|
|
||||||
{
|
|
||||||
FileTools.SetupConfig();
|
|
||||||
handler.Handled = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (msg == "/dropmeteor")
|
|
||||||
{
|
|
||||||
WorldGen.spawnMeteor = false;
|
|
||||||
WorldGen.dropMeteor();
|
|
||||||
handler.Handled = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (msg == "/star")
|
|
||||||
{
|
|
||||||
int penis56 = 12;
|
|
||||||
int penis57 = Main.rand.Next(Main.maxTilesX - 50) + 100;
|
|
||||||
penis57 *= 0x10;
|
|
||||||
int penis58 = Main.rand.Next((int)(Main.maxTilesY * 0.05)) * 0x10;
|
|
||||||
Microsoft.Xna.Framework.Vector2 vector = new Microsoft.Xna.Framework.Vector2((float)penis57, (float)penis58);
|
|
||||||
float speedX = Main.rand.Next(-100, 0x65);
|
|
||||||
float speedY = Main.rand.Next(200) + 100;
|
|
||||||
float penis61 = (float)Math.Sqrt((double)((speedX * speedX) + (speedY * speedY)));
|
|
||||||
penis61 = ((float)penis56) / penis61;
|
|
||||||
speedX *= penis61;
|
|
||||||
speedY *= penis61;
|
|
||||||
Projectile.NewProjectile(vector.X, vector.Y, speedX, speedY, 12, 0x3e8, 10f, Main.myPlayer);
|
|
||||||
handler.Handled = true;
|
|
||||||
}
|
|
||||||
if (msg == "/bloodmoon")
|
|
||||||
{
|
|
||||||
Tools.Broadcast(Tools.FindPlayer(ply) + " turned on blood moon.");
|
|
||||||
Main.bloodMoon = true;
|
|
||||||
Main.time = 0;
|
|
||||||
Main.dayTime = false;
|
|
||||||
NetMessage.SendData(18, -1, -1, "", 0, 0, Main.sunModY, Main.moonModY);
|
|
||||||
NetMessage.syncPlayers();
|
|
||||||
handler.Handled = true;
|
|
||||||
handler.Handled = true;
|
|
||||||
}
|
|
||||||
if (msg == "/eater")
|
|
||||||
{
|
|
||||||
Tools.NewNPC((int)ConfigurationManager.NPCList.WORLD_EATER, x, y, ply);
|
|
||||||
Tools.Broadcast(Tools.FindPlayer(ply) + " has spawned an eater of worlds!");
|
|
||||||
handler.Handled = true;
|
|
||||||
}
|
|
||||||
if (msg == "/eye")
|
|
||||||
{
|
|
||||||
Tools.NewNPC((int)ConfigurationManager.NPCList.EYE, x, y, ply);
|
|
||||||
Tools.Broadcast(Tools.FindPlayer(ply) + " has spawned an eye!");
|
|
||||||
handler.Handled = true;
|
|
||||||
}
|
|
||||||
if (msg == "/skeletron")
|
|
||||||
{
|
|
||||||
Tools.NewNPC((int)ConfigurationManager.NPCList.SKELETRON, x, y, ply);
|
|
||||||
Tools.Broadcast(Tools.FindPlayer(ply) + " has spawned skeletron!");
|
|
||||||
handler.Handled = true;
|
|
||||||
}
|
|
||||||
if (msg == "/hardcore")
|
|
||||||
{
|
|
||||||
for (int i = 0; i <= 2; i++)
|
|
||||||
{
|
|
||||||
Tools.NewNPC(i, x, y, ply);
|
|
||||||
}
|
|
||||||
Tools.Broadcast(Tools.FindPlayer(ply) + " has spawned all 3 bosses!");
|
|
||||||
handler.Handled = true;
|
|
||||||
}
|
|
||||||
if (msg == "/invade")
|
|
||||||
{
|
|
||||||
Tools.Broadcast(Main.player[ply].name + " started an invasion.");
|
|
||||||
StartInvasion();
|
|
||||||
handler.Handled = true;
|
|
||||||
}
|
|
||||||
if (msg.Length > 9 && msg.Substring(0, 9) == "/password")
|
|
||||||
{
|
|
||||||
string passwd = msg.Remove(0, 9).Trim();
|
|
||||||
Netplay.password = passwd;
|
|
||||||
Tools.SendMessage(ply, "Server password changed to: " + passwd);
|
|
||||||
handler.Handled = true;
|
|
||||||
}
|
|
||||||
if (msg == "/save")
|
|
||||||
{
|
|
||||||
WorldGen.saveWorld();
|
|
||||||
Tools.SendMessage(ply, "World saved.");
|
|
||||||
handler.Handled = true;
|
|
||||||
}
|
|
||||||
if (msg == "/spawn")
|
|
||||||
{
|
|
||||||
Teleport(ply, Main.player[ply].SpawnX * 16, Main.player[ply].SpawnY * 16);
|
|
||||||
Tools.SendMessage(ply, "Teleported to your spawnpoint.");
|
|
||||||
handler.Handled = true;
|
|
||||||
}
|
|
||||||
if (msg.Length > 3 && msg.Substring(0, 3) == "/tp")
|
|
||||||
{
|
|
||||||
string player = msg.Remove(0, 3).Trim();
|
|
||||||
if (Tools.FindPlayer(player) != -1 && player != "")
|
|
||||||
{
|
|
||||||
Teleport(ply, Main.player[Tools.FindPlayer(player)].position.X, Main.player[Tools.FindPlayer(player)].position.Y);
|
|
||||||
Tools.SendMessage(ply, "Teleported to " + player);
|
|
||||||
handler.Handled = true;
|
handler.Handled = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (msg.Length > 7 && msg.Substring(0, 7) == "/tphere")
|
}
|
||||||
|
if (msg.StartsWith("/item"))
|
||||||
|
{
|
||||||
|
var args = Regex.Split(msg, "(?<=^[^\"]*(?:\"[^\"]*\"[^\"]*)*) (?=(?:[^\"]*\"[^\"]*\")*[^\"]*$)")[1];
|
||||||
|
if (args.Length >= 2)
|
||||||
{
|
{
|
||||||
string player = msg.Remove(0, 7).Trim();
|
args = ((args.TrimEnd('"')).TrimStart('"'));
|
||||||
if (Tools.FindPlayer(player) != -1 && player != "")
|
int type = 0;
|
||||||
|
if (!int.TryParse(args, out type))
|
||||||
|
type = GetItemID(args);
|
||||||
|
if (type >= 1 && type <= 235)
|
||||||
{
|
{
|
||||||
Teleport(Tools.FindPlayer(player), Main.player[ply].position.X, Main.player[ply].position.Y);
|
for (int i = 0; i < 40; i++)
|
||||||
Tools.SendMessage(Tools.FindPlayer(player), "You were teleported to " + Tools.FindPlayer(ply) + ".");
|
|
||||||
Tools.SendMessage(ply, "You brought " + player + " here.");
|
|
||||||
handler.Handled = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (msg.StartsWith("/spawnmob"))
|
|
||||||
{
|
|
||||||
var args = Regex.Split(msg, "(?<=^[^\"]*(?:\"[^\"]*\"[^\"]*)*) (?=(?:[^\"]*\"[^\"]*\")*[^\"]*$)");
|
|
||||||
if (args.Length >= 2 && args.Length <= 3)
|
|
||||||
{
|
|
||||||
for (int i = 1; i < args.Length; i++)
|
|
||||||
args[i] = ((args[i].TrimEnd('"')).TrimStart('"'));
|
|
||||||
string inputtype = "";
|
|
||||||
int amount = 1;
|
|
||||||
int npcid = -1;
|
|
||||||
int type = -1;
|
|
||||||
inputtype = args[1];
|
|
||||||
if (args.Length == 3)
|
|
||||||
int.TryParse(args[2], out amount);
|
|
||||||
|
|
||||||
if (!int.TryParse(inputtype, out type))
|
|
||||||
type = GetNPCID(inputtype);
|
|
||||||
if (type >= 1 && type <= 43)
|
|
||||||
{
|
{
|
||||||
for (int i = 0; i < amount; i++)
|
if (!Main.player[ply].inventory[i].active)
|
||||||
npcid = NPC.NewNPC(x, y, type, 0);
|
{
|
||||||
Tools.Broadcast(string.Format("{0} was spawned {1} time(s).", Main.npc[npcid].name, amount));
|
Main.player[ply].inventory[i].SetDefaults(type);
|
||||||
handler.Handled = true;
|
Main.player[ply].inventory[i].stack = Main.player[ply].inventory[i].maxStack;
|
||||||
|
Tools.SendMessage(ply, "Got some " + Main.player[ply].inventory[i].name + ".");
|
||||||
|
UpdateInventories();
|
||||||
|
handler.Handled = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (msg.StartsWith("/item"))
|
}
|
||||||
|
if (msg.StartsWith("/give"))
|
||||||
|
{
|
||||||
|
var args = Regex.Split(msg, "(?<=^[^\"]*(?:\"[^\"]*\"[^\"]*)*) (?=(?:[^\"]*\"[^\"]*\")*[^\"]*$)");
|
||||||
|
if (args.Length == 3)
|
||||||
{
|
{
|
||||||
var args = Regex.Split(msg, "(?<=^[^\"]*(?:\"[^\"]*\"[^\"]*)*) (?=(?:[^\"]*\"[^\"]*\")*[^\"]*$)")[1];
|
for (int i = 1; i < args.Length; i++)
|
||||||
if (args.Length >= 2)
|
args[i] = ((args[i].TrimEnd('"')).TrimStart('"'));
|
||||||
|
int type = 0;
|
||||||
|
int player = -1;
|
||||||
|
if (!int.TryParse(args[1], out type))
|
||||||
|
type = GetItemID(args[1]);
|
||||||
|
if (type >= 1 && type <= 235)
|
||||||
{
|
{
|
||||||
args = ((args.TrimEnd('"')).TrimStart('"'));
|
player = Tools.FindPlayer(args[2]);
|
||||||
int type = 0;
|
if (player != -1)
|
||||||
if (!int.TryParse(args, out type))
|
|
||||||
type = GetItemID(args);
|
|
||||||
if (type >= 1 && type <= 235)
|
|
||||||
{
|
{
|
||||||
for (int i = 0; i < 40; i++)
|
for (int i = 0; i < 40; i++)
|
||||||
{
|
{
|
||||||
if (!Main.player[ply].inventory[i].active)
|
if (!Main.player[player].inventory[i].active)
|
||||||
{
|
{
|
||||||
Main.player[ply].inventory[i].SetDefaults(type);
|
Main.player[player].inventory[i].SetDefaults(type);
|
||||||
Main.player[ply].inventory[i].stack = Main.player[ply].inventory[i].maxStack;
|
Main.player[player].inventory[i].stack = Main.player[player].inventory[i].maxStack;
|
||||||
Tools.SendMessage(ply, "Got some " + Main.player[ply].inventory[i].name + ".");
|
Tools.SendMessage(ply, string.Format("Gave {0} some {1}.", args[2], Main.player[player].inventory[i].name));
|
||||||
|
Tools.SendMessage(player, string.Format("{0} gave you some {1}.", Tools.FindPlayer(ply), Main.player[player].inventory[i].name));
|
||||||
UpdateInventories();
|
UpdateInventories();
|
||||||
handler.Handled = true;
|
handler.Handled = true;
|
||||||
break;
|
break;
|
||||||
|
|
@ -352,93 +406,61 @@ namespace TShockAPI
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (msg.StartsWith("/give"))
|
|
||||||
{
|
|
||||||
var args = Regex.Split(msg, "(?<=^[^\"]*(?:\"[^\"]*\"[^\"]*)*) (?=(?:[^\"]*\"[^\"]*\")*[^\"]*$)");
|
|
||||||
if (args.Length == 3)
|
|
||||||
{
|
|
||||||
for (int i = 1; i < args.Length; i++)
|
|
||||||
args[i] = ((args[i].TrimEnd('"')).TrimStart('"'));
|
|
||||||
int type = 0;
|
|
||||||
int player = -1;
|
|
||||||
if (!int.TryParse(args[1], out type))
|
|
||||||
type = GetItemID(args[1]);
|
|
||||||
if (type >= 1 && type <= 235)
|
|
||||||
{
|
|
||||||
player = Tools.FindPlayer(args[2]);
|
|
||||||
if (player != -1)
|
|
||||||
{
|
|
||||||
for (int i = 0; i < 40; i++)
|
|
||||||
{
|
|
||||||
if (!Main.player[player].inventory[i].active)
|
|
||||||
{
|
|
||||||
Main.player[player].inventory[i].SetDefaults(type);
|
|
||||||
Main.player[player].inventory[i].stack = Main.player[player].inventory[i].maxStack;
|
|
||||||
Tools.SendMessage(ply, string.Format("Gave {0} some {1}.", args[2], Main.player[player].inventory[i].name));
|
|
||||||
Tools.SendMessage(player, string.Format("{0} gave you some {1}.", Tools.FindPlayer(ply), Main.player[player].inventory[i].name));
|
|
||||||
UpdateInventories();
|
|
||||||
handler.Handled = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (msg.StartsWith("/heal"))
|
|
||||||
{
|
|
||||||
var args = Regex.Split(msg, "(?<=^[^\"]*(?:\"[^\"]*\"[^\"]*)*) (?=(?:[^\"]*\"[^\"]*\")*[^\"]*$)");
|
|
||||||
int player = ply;
|
|
||||||
if (args.Length == 2)
|
|
||||||
player = Tools.FindPlayer((args[1].TrimEnd('"')).TrimStart('"'));
|
|
||||||
if (player != ply)
|
|
||||||
{
|
|
||||||
Tools.SendMessage(ply, string.Format("You just healed {0}", (args[1].TrimEnd('"')).TrimStart('"')));
|
|
||||||
Tools.SendMessage(player, string.Format("{0} just healed you!", Tools.FindPlayer(ply)));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
Tools.SendMessage(ply, "You just got healed!");
|
|
||||||
for (int i = 0; i < 20; i++)
|
|
||||||
{
|
|
||||||
int itemid = Item.NewItem(1, 1, 1, 1, 58);
|
|
||||||
Main.item[itemid].position.X = (float)x;
|
|
||||||
Main.item[itemid].position.Y = (float)y;
|
|
||||||
NetMessage.SendData(21, -1, -1, "", itemid, 0f, 0f, 0f);
|
|
||||||
}
|
|
||||||
handler.Handled = true;
|
|
||||||
}
|
|
||||||
if (msg == "/butcher")
|
|
||||||
{
|
|
||||||
int killcount = 0;
|
|
||||||
for (int i = 0; i < Main.npc.Length; i++)
|
|
||||||
{
|
|
||||||
if (Main.npc[i].townNPC || !Main.npc[i].active)
|
|
||||||
continue;
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Main.npc[i].StrikeNPC(99999, 90f, 1);
|
|
||||||
NetMessage.SendData(28, -1, -1, "", i, (float)99999, 90f, 1);
|
|
||||||
killcount++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Tools.Broadcast("Killed " + killcount.ToString() + " NPCs.");
|
|
||||||
handler.Handled = true;
|
|
||||||
}
|
|
||||||
if (msg.Length > 10 && msg.Substring(0, 10) == "/maxspawns")
|
|
||||||
{
|
|
||||||
int amount = Convert.ToInt32(msg.Remove(0, 10));
|
|
||||||
NPC.maxSpawns = amount;
|
|
||||||
Tools.Broadcast(Tools.FindPlayer(ply) + " changed the maximum spawns to: " + amount);
|
|
||||||
handler.Handled = true;
|
|
||||||
}
|
|
||||||
if (msg.Length > 10 && msg.Substring(0, 10) == "/spawnrate")
|
|
||||||
{
|
|
||||||
int amount = Convert.ToInt32(msg.Remove(0, 10));
|
|
||||||
NPC.spawnRate = amount;
|
|
||||||
Tools.Broadcast(Tools.FindPlayer(ply) + " changed the spawn rate to: " + amount);
|
|
||||||
handler.Handled = true;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
if (msg.StartsWith("/heal"))
|
||||||
|
{
|
||||||
|
var args = Regex.Split(msg, "(?<=^[^\"]*(?:\"[^\"]*\"[^\"]*)*) (?=(?:[^\"]*\"[^\"]*\")*[^\"]*$)");
|
||||||
|
int player = ply;
|
||||||
|
if (args.Length == 2)
|
||||||
|
player = Tools.FindPlayer((args[1].TrimEnd('"')).TrimStart('"'));
|
||||||
|
if (player != ply)
|
||||||
|
{
|
||||||
|
Tools.SendMessage(ply, string.Format("You just healed {0}", (args[1].TrimEnd('"')).TrimStart('"')));
|
||||||
|
Tools.SendMessage(player, string.Format("{0} just healed you!", Tools.FindPlayer(ply)));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
Tools.SendMessage(ply, "You just got healed!");
|
||||||
|
for (int i = 0; i < 20; i++)
|
||||||
|
{
|
||||||
|
int itemid = Item.NewItem(1, 1, 1, 1, 58);
|
||||||
|
Main.item[itemid].position.X = (float)x;
|
||||||
|
Main.item[itemid].position.Y = (float)y;
|
||||||
|
NetMessage.SendData(21, -1, -1, "", itemid, 0f, 0f, 0f);
|
||||||
|
}
|
||||||
|
handler.Handled = true;
|
||||||
|
}
|
||||||
|
if (msg == "/butcher")
|
||||||
|
{
|
||||||
|
int killcount = 0;
|
||||||
|
for (int i = 0; i < Main.npc.Length; i++)
|
||||||
|
{
|
||||||
|
if (Main.npc[i].townNPC || !Main.npc[i].active)
|
||||||
|
continue;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Main.npc[i].StrikeNPC(99999, 90f, 1);
|
||||||
|
NetMessage.SendData(28, -1, -1, "", i, (float)99999, 90f, 1);
|
||||||
|
killcount++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Tools.Broadcast("Killed " + killcount.ToString() + " NPCs.");
|
||||||
|
handler.Handled = true;
|
||||||
|
}
|
||||||
|
if (msg.Length > 10 && msg.Substring(0, 10) == "/maxspawns")
|
||||||
|
{
|
||||||
|
int amount = Convert.ToInt32(msg.Remove(0, 10));
|
||||||
|
NPC.maxSpawns = amount;
|
||||||
|
Tools.Broadcast(Tools.FindPlayer(ply) + " changed the maximum spawns to: " + amount);
|
||||||
|
handler.Handled = true;
|
||||||
|
}
|
||||||
|
if (msg.Length > 10 && msg.Substring(0, 10) == "/spawnrate")
|
||||||
|
{
|
||||||
|
int amount = Convert.ToInt32(msg.Remove(0, 10));
|
||||||
|
NPC.spawnRate = amount;
|
||||||
|
Tools.Broadcast(Tools.FindPlayer(ply) + " changed the spawn rate to: " + amount);
|
||||||
|
handler.Handled = true;
|
||||||
|
}*/
|
||||||
|
//}
|
||||||
if (msg == "/help")
|
if (msg == "/help")
|
||||||
{
|
{
|
||||||
Tools.SendMessage(ply, "TShock Commands:");
|
Tools.SendMessage(ply, "TShock Commands:");
|
||||||
|
|
|
||||||
|
|
@ -49,6 +49,7 @@
|
||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
<Compile Include="Commands.cs" />
|
||||||
<Compile Include="ConfigurationManager.cs" />
|
<Compile Include="ConfigurationManager.cs" />
|
||||||
<Compile Include="FileTools.cs" />
|
<Compile Include="FileTools.cs" />
|
||||||
<Compile Include="Tools.cs" />
|
<Compile Include="Tools.cs" />
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue