Redo some permissions
Split up tshock.world.causeevents & tshock.world.editspawn and moved /maxspawns and /spawnrate to the npc node.
This commit is contained in:
parent
a3a85957f6
commit
ea83ff1bda
4 changed files with 47 additions and 26 deletions
|
|
@ -1476,7 +1476,7 @@ namespace TShockAPI
|
|||
return true;
|
||||
}
|
||||
|
||||
if (!player.Group.HasPermission(Permissions.editspawn) && !Regions.CanBuild(tileX, tileY, player) &&
|
||||
if (!player.Group.HasPermission(Permissions.editregion) && !Regions.CanBuild(tileX, tileY, player) &&
|
||||
Regions.InArea(tileX, tileY))
|
||||
{
|
||||
if (((DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond) - player.RPm) > 2000)
|
||||
|
|
@ -1489,7 +1489,7 @@ namespace TShockAPI
|
|||
|
||||
if (Config.DisableBuild)
|
||||
{
|
||||
if (!player.Group.HasPermission(Permissions.editspawn))
|
||||
if (!player.Group.HasPermission(Permissions.antibuild))
|
||||
{
|
||||
if (((DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond) - player.WPm) > 2000)
|
||||
{
|
||||
|
|
@ -1531,7 +1531,7 @@ namespace TShockAPI
|
|||
return true;
|
||||
}
|
||||
|
||||
if (!player.Group.HasPermission(Permissions.editspawn) && !Regions.CanBuild(tileX, tileY, player) &&
|
||||
if (!player.Group.HasPermission(Permissions.editregion) && !Regions.CanBuild(tileX, tileY, player) &&
|
||||
Regions.InArea(tileX, tileY))
|
||||
{
|
||||
if (((DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond) - player.RPm) > 2000)
|
||||
|
|
@ -1544,7 +1544,7 @@ namespace TShockAPI
|
|||
|
||||
if (Config.DisableBuild)
|
||||
{
|
||||
if (!player.Group.HasPermission(Permissions.editspawn))
|
||||
if (!player.Group.HasPermission(Permissions.antibuild))
|
||||
{
|
||||
if (((DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond) - player.WPm) > 2000)
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue