From eaaa657b14ee1feaba8fd83cc82c7838ef176444 Mon Sep 17 00:00:00 2001 From: high Date: Sat, 31 Dec 2011 22:04:31 -0500 Subject: [PATCH] Fixed inconsistencies in events. --- TShockAPI/GetDataHandlers.cs | 60 ++++++++++++++++++------------------ 1 file changed, 30 insertions(+), 30 deletions(-) diff --git a/TShockAPI/GetDataHandlers.cs b/TShockAPI/GetDataHandlers.cs index 5d3257d2..a98b8f22 100644 --- a/TShockAPI/GetDataHandlers.cs +++ b/TShockAPI/GetDataHandlers.cs @@ -88,7 +88,7 @@ namespace TShockAPI public class TogglePvpEventArgs : HandledEventArgs { - public byte Id { get; set; } + public byte PlayerId { get; set; } public bool Pvp { get; set; } } /// @@ -102,7 +102,7 @@ namespace TShockAPI var args = new TogglePvpEventArgs { - Id = _id, + PlayerId = _id, Pvp = _pvp, }; TogglePvp.Invoke(null, args); @@ -112,7 +112,7 @@ namespace TShockAPI public class PlayerSlotEventArgs : HandledEventArgs { - public byte Player { get; set; } + public byte PlayerId { get; set; } public byte Slot { get; set; } public byte Stack { get; set; } public byte Prefix { get; set; } @@ -129,7 +129,7 @@ namespace TShockAPI var args = new PlayerSlotEventArgs { - Player = _plr, + PlayerId = _plr, Slot = _slot, Stack = _stack, Prefix = _prefix, @@ -142,7 +142,7 @@ namespace TShockAPI public class PlayerHPEventArgs : HandledEventArgs { - public int Player { get; set; } + public byte PlayerId { get; set; } public short Current { get; set; } public short Max { get; set; } } @@ -151,14 +151,14 @@ namespace TShockAPI /// public static HandlerList PlayerHP; - private static bool OnPlayerHP(int _plr, short _cur, short _max) + private static bool OnPlayerHP(byte _plr, short _cur, short _max) { if (PlayerHP == null) return false; var args = new PlayerHPEventArgs { - Player = _plr, + PlayerId = _plr, Current = _cur, Max = _max, }; @@ -169,7 +169,7 @@ namespace TShockAPI public class PlayerManaEventArgs : HandledEventArgs { - public int Player { get; set; } + public byte PlayerId { get; set; } public short Current { get; set; } public short Max { get; set; } } @@ -178,14 +178,14 @@ namespace TShockAPI /// public static HandlerList PlayerMana; - private static bool OnPlayerMana(int _plr, short _cur, short _max) + private static bool OnPlayerMana(byte _plr, short _cur, short _max) { if (PlayerMana == null) return false; var args = new PlayerManaEventArgs { - Player = _plr, + PlayerId = _plr, Current = _cur, Max = _max, }; @@ -247,24 +247,24 @@ namespace TShockAPI public class KillMeEventArgs : HandledEventArgs { - public int ID { get; set; } - public int Direction { get; set; } - public int Damage { get; set; } - public bool PVP { get; set; } + public byte PlayerId { get; set; } + public byte Direction { get; set; } + public short Damage { get; set; } + public bool Pvp { get; set; } } public static HandlerList KillMe; - private static bool OnKillMe(int id, int direction, int damage, bool pvp) + private static bool OnKillMe(byte plr, byte direction, short damage, bool pvp) { if (TileKill == null) return false; var args = new KillMeEventArgs { - ID = id, + PlayerId = plr, Direction = direction, Damage = damage, - PVP = pvp, + Pvp = pvp, }; KillMe.Invoke(null, args); return args.Handled; @@ -272,22 +272,22 @@ namespace TShockAPI public class PlayerUpdateEventArgs : HandledEventArgs { - public int Player { get; set; } - public int Control { get; set; } - public int Item { get; set; } + public byte PlayerId { get; set; } + public byte Control { get; set; } + public byte Item { get; set; } public Vector2 Position { get; set; } public Vector2 Velocity { get; set; } } public static HandlerList PlayerUpdate; - private static bool OnPlayerUpdate(int player, int control, int item, Vector2 position, Vector2 velocity) + private static bool OnPlayerUpdate(byte player, byte control, byte item, Vector2 position, Vector2 velocity) { if (PlayerUpdate == null) return false; var args = new PlayerUpdateEventArgs { - Player = player, + PlayerId = player, Control = control, Item = item, Position = position, @@ -299,13 +299,13 @@ namespace TShockAPI public class SendTileSquareEventArgs : HandledEventArgs { - public int Size { get; set; } + public short Size { get; set; } public int TileX { get; set; } public int TileY { get; set; } } public static HandlerList SendTileSquare; - private static bool OnSendTileSquare(int size, int tilex, int tiley) + private static bool OnSendTileSquare(short size, int tilex, int tiley) { if (SendTileSquare == null) return false; @@ -322,25 +322,25 @@ namespace TShockAPI public class NewProjectileEventArgs : HandledEventArgs { - public int Ident { get; set; } + public short Identity { get; set; } public Vector2 Position { get; set; } public Vector2 Velocity { get; set; } public float Knockback { get; set; } - public int Damage { get; set; } - public int Owner { get; set; } - public int Type { get; set; } + public short Damage { get; set; } + public byte Owner { get; set; } + public byte Type { get; set; } public int Index { get; set; } } public static HandlerList NewProjectile; - private static bool OnNewProjectile(int ident, Vector2 pos, Vector2 vel, float knockback, int dmg, int owner, int type, int index) + private static bool OnNewProjectile(short ident, Vector2 pos, Vector2 vel, float knockback, short dmg, byte owner, byte type, int index) { if (NewProjectile == null) return false; var args = new NewProjectileEventArgs { - Ident = ident, + Identity = ident, Position = pos, Velocity = vel, Knockback = knockback,