From ec44ae6ff6ac1660b78f4419b173862d898a0c19 Mon Sep 17 00:00:00 2001 From: Egor Date: Thu, 26 Apr 2018 22:29:41 +0300 Subject: [PATCH] Don't send PlayerTeam packet twice in SetTeam --- TShockAPI/TSPlayer.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/TShockAPI/TSPlayer.cs b/TShockAPI/TSPlayer.cs index 7ae16eee..cea65d21 100644 --- a/TShockAPI/TSPlayer.cs +++ b/TShockAPI/TSPlayer.cs @@ -1520,7 +1520,6 @@ namespace TShockAPI { Main.player[Index].team = team; NetMessage.SendData((int)PacketTypes.PlayerTeam, -1, -1, NetworkText.Empty, Index); - NetMessage.SendData((int)PacketTypes.PlayerTeam, -1, Index, NetworkText.Empty, Index); } private DateTime LastDisableNotification = DateTime.UtcNow;