Updated binaries

Changed TilesDestroyed to reflect binary change.
This commit is contained in:
high 2011-09-06 19:56:26 -04:00
parent 839e308f5a
commit ed7d280a1d
5 changed files with 9 additions and 9 deletions

View file

@ -395,7 +395,7 @@ namespace TShockAPI
args.Player.TileThreshold++;
var coords = new PointF(x, y);
if (!args.Player.TilesDestroyed.ContainsKey(coords))
args.Player.TilesDestroyed.Add(coords, Main.tile[x, y]);
args.Player.TilesDestroyed.Add(coords, Main.tile[x, y].Data);
}
if ((DateTime.UtcNow - args.Player.LastExplosive).TotalMilliseconds < 1000)

View file

@ -36,5 +36,5 @@ using System.Runtime.InteropServices;
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("3.3.2.0905")]
[assembly: AssemblyFileVersion("3.3.2.0905")]
[assembly: AssemblyVersion("3.3.2.0906")]
[assembly: AssemblyFileVersion("3.3.2.0906")]

View file

@ -32,7 +32,7 @@ namespace TShockAPI
public static readonly TSServerPlayer Server = new TSServerPlayer();
public static readonly TSPlayer All = new TSPlayer("All");
public int TileThreshold { get; set; }
public Dictionary<PointF, Tile> TilesDestroyed { get; protected set; }
public Dictionary<PointF, TileData> TilesDestroyed { get; protected set; }
public bool SyncHP { get; set; }
public bool SyncMP { get; set; }
public Group Group { get; set; }
@ -145,14 +145,14 @@ namespace TShockAPI
public TSPlayer(int index)
{
TilesDestroyed = new Dictionary<PointF, Tile>();
TilesDestroyed = new Dictionary<PointF, TileData>();
Index = index;
Group = new Group("null");
}
protected TSPlayer(String playerName)
{
TilesDestroyed = new Dictionary<PointF, Tile>();
TilesDestroyed = new Dictionary<PointF, TileData>();
Index = -1;
FakePlayer = new Player { name = playerName, whoAmi = -1 };
Group = new Group("null");
@ -406,12 +406,12 @@ namespace TShockAPI
NetMessage.SendData((int)PacketTypes.NpcStrike, -1, -1, "", npcid, damage, knockBack, hitDirection);
}
public void RevertKillTile(Dictionary<PointF, Tile> destroyedTiles)
public void RevertKillTile(Dictionary<PointF, TileData> destroyedTiles)
{
// Update Main.Tile first so that when tile sqaure is sent it is correct
foreach (KeyValuePair<PointF, Tile> entry in destroyedTiles)
foreach (KeyValuePair<PointF, TileData> entry in destroyedTiles)
{
Main.tile[(int)entry.Key.X, (int)entry.Key.Y] = entry.Value;
Main.tile[(int)entry.Key.X, (int)entry.Key.Y].Data = entry.Value;
Log.Debug(string.Format("Reverted DestroyedTile(TileXY:{0}_{1}, Type:{2})",
entry.Key.X, entry.Key.Y, Main.tile[(int)entry.Key.X, (int)entry.Key.Y].type));
}